Yade Wiki Structure
From Yade
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Final proposal
- overview
- Introduction ("what is Yade")
- News
- Screenshots and videos
- Contact us (ML, IRC, bug tracker)
- Publications on SDEC/Yade
- User's guide
- Installation
- First steps
- Usage details (command line, python, QtGUI)
- How it works Model (bodies, interaction, laws of physics, reactions)
- Physics behind
- DEM (and DEM with local moment rotation law)
- lattice
- references (scientific papers on DEM etc.; they should be cited also in relevant sections, though...)
- Developer's guide
- Framework architecture
- Overview
- Bodies, Interactions, PhysicalActions, Engines
- Containers
- Multimethods, Serialization, Plugins
- Extending yade examples
- MyTetrahedron
- HangingCloth
- Finite Element method
- Coding
- guidelines
- Version numbering
- Debugging & profiling
- valgrind (kcachegrind)
- gprof (profiler)
- Doxygen reference
- development resources: on linux, c++, svn, python, ...
- Core Developer's guide
- Yade architecture
- svn read-write access, link to svn mini-howto
- future plans,
- roadmap/schedule?
- Renaming classes
- simulation loop improvements
- multithreading containers
- recording simulation results
- switching to boost Serialization, Plugins, Multimethods (to reduce usage of reinvented-wheel yade libraries and remove Loki)
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Yet to be categorized
- Overview ─ Framework overview
- Architecture
- Focus, capabilies, limitations
- Comparisons to other code
- Tentative future plans
Access to Sidebar
Pages not linked
Discussion with Przewdnik
- Developer guide
- Model (more details about bodies, laws of physics, interaction, reactions -> tell which class does what, and their class interface, where to put a new class and how to write it. describe how to write filegenrator. explain serialziation of scene.xml - maybe he wants to create xml files in some other way)
- Add own physics law...
- Core developer guide
- Yade architecture
- Future plans
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