Yade wrapper class reference¶
Bodies¶
Body¶

class
yade.wrapper.
Body
(inherits Serializable)¶ A particle, basic element of simulation; interacts with other bodies.

aspherical
(=false)¶ Whether this body has different inertia along principal axes; NewtonIntegrator makes use of this flag to call rotation integration routine for aspherical bodies, which is more expensive.

bounded
(=true)¶ Whether this body should have Body.bound created. Note that bodies without a bound do not participate in collision detection. (In c++, use
Body::isBounded
/Body::setBounded
)

clumpId
¶ Id of clump this body makes part of; invalid number if not part of clump; see Body::isStandalone, Body::isClump, Body::isClumpMember properties.
Not meant to be modified directly from Python, use O.bodies.appendClumped instead.

dict
((Serializable)arg1) → dict :¶ Return dictionary of attributes.

dynamic
(=true)¶ Whether this body will be moved by forces. (In c++, use
Body::isDynamic
/Body::setDynamic
)

flags
(=FLAG_BOUNDED)¶ Bits of various bodyrelated flags. Do not access directly. In c++, use isDynamic/setDynamic, isBounded/setBounded, isAspherical/setAspherical. In python, use Body.dynamic, Body.bounded, Body.aspherical.

groupMask
(=1)¶ Bitmask for interaction detection purposes: it is required that two bodies have at least one bit in common in their groupMask for their interaction to be possible from the Collider point of view.

id
(=Body::ID_NONE)¶ Unique id of this body.

intrs
((Body)arg1) → list :¶ Return list of all real interactions in which this body participates.

isClump
¶ True if this body is clump itself, false otherwise.

isClumpMember
¶ True if this body is clump member, false otherwise.

isFluidDomainBox
(=false)¶ Whether this body is a Fluid grid bounding box should have Body.bound created. FluidDomainBboxes` do not participate to collision detection with their own bodies, they may interact with external bodies and other subdomains through virtual interactions. (In c++, use
Body::getIsFluidDomainBbox
/Body::setIsFluidDomainBbox
)

isStandalone
¶ True if this body is neither clump, nor clump member; false otherwise.

isSubdomain
(=false)¶ Whether this body is a subdomain should have Body.bound created. Subdomains` do not participate to collision detection with their own bodies, they may interact with external bodies and other subdomains through virtual interactions. (In c++, use
Body::getIsSubdomain
/Body::setIsSubdomain
)

iterBorn
(=1)¶ Step number at which the body was added to simulation.

mask
¶ Shorthand for Body::groupMask

mat
¶ Shorthand for Body::material

subdomain
(=0)¶ the subdomain this body belongs to.

timeBorn
(=1)¶ Time at which the body was added to simulation.

updateAttrs
((Serializable)arg1, (dict)arg2) → None :¶ Update object attributes from given dictionary

Shape¶

class
yade.wrapper.
Shape
(inherits Serializable)¶ Geometry of a body

color
(=Vector3r(1, 1, 1))¶ Color for rendering (normalized RGB).

dict
((Serializable)arg1) → dict :¶ Return dictionary of attributes.

dispHierarchy
((Shape)arg1[, (bool)names=True]) → list :¶ Return list of dispatch classes (from down upwards), starting with the class instance itself, toplevel indexable at last. If names is true (default), return class names rather than numerical indices.

dispIndex
¶ Return class index of this instance.

highlight
(=false)¶ Whether this Shape will be highlighted when rendered.

updateAttrs
((Serializable)arg1, (dict)arg2) → None :¶ Update object attributes from given dictionary

wire
(=false)¶ Whether this Shape is rendered using color surfaces, or only wireframe (can still be overridden by global config of the renderer).


class
yade.wrapper.
Box
(inherits Shape → Serializable)¶ 
color
(=Vector3r(1, 1, 1))¶ Color for rendering (normalized RGB).

dict
((Serializable)arg1) → dict :¶ Return dictionary of attributes.

dispHierarchy
((Shape)arg1[, (bool)names=True]) → list :¶ Return list of dispatch classes (from down upwards), starting with the class instance itself, toplevel indexable at last. If names is true (default), return class names rather than numerical indices.

dispIndex
¶ Return class index of this instance.

extents
(=uninitalized)¶ Halfsize of the cuboid

highlight
(=false)¶ Whether this Shape will be highlighted when rendered.

updateAttrs
((Serializable)arg1, (dict)arg2) → None :¶ Update object attributes from given dictionary

wire
(=false)¶ Whether this Shape is rendered using color surfaces, or only wireframe (can still be overridden by global config of the renderer).


class
yade.wrapper.
ChainedCylinder
(inherits Cylinder → Sphere → Shape → Serializable)¶ Geometry of a deformable chained cylinder, using geometry Cylinder.

chainedOrientation
(=Quaternionr::Identity())¶ Deviation of node1 orientation from nodetonode vector

color
(=Vector3r(1, 1, 1))¶ Color for rendering (normalized RGB).

dict
((Serializable)arg1) → dict :¶ Return dictionary of attributes.

dispHierarchy
((Shape)arg1[, (bool)names=True]) → list :¶ Return list of dispatch classes (from down upwards), starting with the class instance itself, toplevel indexable at last. If names is true (default), return class names rather than numerical indices.

dispIndex
¶ Return class index of this instance.

highlight
(=false)¶ Whether this Shape will be highlighted when rendered.

initLength
(=0)¶ tensilefree length, used as reference for tensile strain

length
(=NaN)¶ Length [m]

radius
(=NaN)¶ Radius [m]

segment
(=Vector3r::Zero())¶ Length vector

updateAttrs
((Serializable)arg1, (dict)arg2) → None :¶ Update object attributes from given dictionary

wire
(=false)¶ Whether this Shape is rendered using color surfaces, or only wireframe (can still be overridden by global config of the renderer).


class
yade.wrapper.
Clump
(inherits Shape → Serializable)¶ Rigid aggregate of bodies whose usage is detailed here

color
(=Vector3r(1, 1, 1))¶ Color for rendering (normalized RGB).

dict
((Serializable)arg1) → dict :¶ Return dictionary of attributes.

dispHierarchy
((Shape)arg1[, (bool)names=True]) → list :¶ Return list of dispatch classes (from down upwards), starting with the class instance itself, toplevel indexable at last. If names is true (default), return class names rather than numerical indices.

dispIndex
¶ Return class index of this instance.

highlight
(=false)¶ Whether this Shape will be highlighted when rendered.

ids
(=uninitalized)¶ Ids of constituent particles (only informative; direct modifications will have no effect).

members
¶ Return clump members as {‘id1’:(relPos,relOri),…}

updateAttrs
((Serializable)arg1, (dict)arg2) → None :¶ Update object attributes from given dictionary

wire
(=false)¶ Whether this Shape is rendered using color surfaces, or only wireframe (can still be overridden by global config of the renderer).


class
yade.wrapper.
Cylinder
(inherits Sphere → Shape → Serializable)¶ Geometry of a cylinder, as Minkowski sum of line and sphere.

color
(=Vector3r(1, 1, 1))¶ Color for rendering (normalized RGB).

dict
((Serializable)arg1) → dict :¶ Return dictionary of attributes.

dispHierarchy
((Shape)arg1[, (bool)names=True]) → list :¶ Return list of dispatch classes (from down upwards), starting with the class instance itself, toplevel indexable at last. If names is true (default), return class names rather than numerical indices.

dispIndex
¶ Return class index of this instance.

highlight
(=false)¶ Whether this Shape will be highlighted when rendered.

length
(=NaN)¶ Length [m]

radius
(=NaN)¶ Radius [m]

segment
(=Vector3r::Zero())¶ Length vector

updateAttrs
((Serializable)arg1, (dict)arg2) → None :¶ Update object attributes from given dictionary

wire
(=false)¶ Whether this Shape is rendered using color surfaces, or only wireframe (can still be overridden by global config of the renderer).


class
yade.wrapper.
DeformableCohesiveElement
(inherits DeformableElement → Shape → Serializable)¶ Tetrahedral Deformable Element Composed of Nodes

addFace
((DeformableElement)arg1, (Vector3)arg2) → None :¶ Add a face into the element

addNode
((DeformableElement)arg1, (Body)arg2) → None :¶ Add a node shared_pt<:yref:’Body’>& as into the element

addPair
((DeformableCohesiveElement)arg1, (Body)arg2, (Body)arg3) → None :¶ Add a node shared_pt<:yref:’Body’>& as into the element

color
(=Vector3r(1, 1, 1))¶ Color for rendering (normalized RGB).

delNode
((DeformableElement)arg1, (Body)arg2) → None :¶ Remove a node shared_pt<:yref:’Body’>& from the element

dict
((Serializable)arg1) → dict :¶ Return dictionary of attributes.

dispHierarchy
((Shape)arg1[, (bool)names=True]) → list :¶ Return list of dispatch classes (from down upwards), starting with the class instance itself, toplevel indexable at last. If names is true (default), return class names rather than numerical indices.

dispIndex
¶ Return class index of this instance.

elementframe
¶

faces
(=uninitalized)¶ Faces of the element for drawing

getNode
((DeformableElement)arg1, (int)arg2) → Body :¶ Get a node shared_pt<:yref:’Body’>& as into the element

getVolume
((DeformableElement)arg1) → float :¶ Get volume of the element

highlight
(=false)¶ Whether this Shape will be highlighted when rendered.

localmap
(=uninitalized)¶ Ids and relative positions+orientations of members of the deformable element (should not be accessed directly)

nodepairs
(=uninitalized)¶ Ids and relative position+orientation difference of members of the cohesive deformable element in the inital condition (should not be accessed directly)

removeLastFace
((DeformableElement)arg1) → None :¶ Remove a face from the element

removePair
((DeformableCohesiveElement)arg1, (Body)arg2, (Body)arg3) → None :¶ Add a node shared_pt<:yref:’Body’>& as into the element

updateAttrs
((Serializable)arg1, (dict)arg2) → None :¶ Update object attributes from given dictionary

wire
(=false)¶ Whether this Shape is rendered using color surfaces, or only wireframe (can still be overridden by global config of the renderer).


class
yade.wrapper.
DeformableElement
(inherits Shape → Serializable)¶ Deformable aggregate of nodes

addFace
((DeformableElement)arg1, (Vector3)arg2) → None :¶ Add a face into the element

addNode
((DeformableElement)arg1, (Body)arg2) → None :¶ Add a node shared_pt<:yref:’Body’>& as into the element

color
(=Vector3r(1, 1, 1))¶ Color for rendering (normalized RGB).

delNode
((DeformableElement)arg1, (Body)arg2) → None :¶ Remove a node shared_pt<:yref:’Body’>& from the element

dict
((Serializable)arg1) → dict :¶ Return dictionary of attributes.

dispHierarchy
((Shape)arg1[, (bool)names=True]) → list :¶ Return list of dispatch classes (from down upwards), starting with the class instance itself, toplevel indexable at last. If names is true (default), return class names rather than numerical indices.

dispIndex
¶ Return class index of this instance.

elementframe
¶

faces
(=uninitalized)¶ Faces of the element for drawing

getNode
((DeformableElement)arg1, (int)arg2) → Body :¶ Get a node shared_pt<:yref:’Body’>& as into the element

getVolume
((DeformableElement)arg1) → float :¶ Get volume of the element

highlight
(=false)¶ Whether this Shape will be highlighted when rendered.

localmap
(=uninitalized)¶ Ids and relative positions+orientations of members of the deformable element (should not be accessed directly)

removeLastFace
((DeformableElement)arg1) → None :¶ Remove a face from the element

updateAttrs
((Serializable)arg1, (dict)arg2) → None :¶ Update object attributes from given dictionary

wire
(=false)¶ Whether this Shape is rendered using color surfaces, or only wireframe (can still be overridden by global config of the renderer).


class
yade.wrapper.
Facet
(inherits Shape → Serializable)¶ Facet (triangular particle) geometry.

area
(=NaN)¶ Facet’s area

color
(=Vector3r(1, 1, 1))¶ Color for rendering (normalized RGB).

dict
((Serializable)arg1) → dict :¶ Return dictionary of attributes.

dispHierarchy
((Shape)arg1[, (bool)names=True]) → list :¶ Return list of dispatch classes (from down upwards), starting with the class instance itself, toplevel indexable at last. If names is true (default), return class names rather than numerical indices.

dispIndex
¶ Return class index of this instance.

highlight
(=false)¶ Whether this Shape will be highlighted when rendered.

normal
(=Vector3r(NaN, NaN, NaN))¶ Facet’s normal \(\vec n\) (in local coordinate system) oriented towards \(\vec{e_0} \times \vec {e_1}\) with \(\vec {e_0} = \vec{V_0V_1}\), \(\vec {e_1} = \vec{V_1V_2}\) and \(\vec {V_i}\) the vertices

setVertices
((Facet)arg1, (Vector3)v0, (Vector3)v1, (Vector3)v2) → None :¶ Defines vertices
Parameters: Returns: nothing

updateAttrs
((Serializable)arg1, (dict)arg2) → None :¶ Update object attributes from given dictionary

vertices
(=vector<Vector3r>(3, Vector3r(NaN, NaN, NaN)))¶ Vertex positions in local coordinates.

wire
(=false)¶ Whether this Shape is rendered using color surfaces, or only wireframe (can still be overridden by global config of the renderer).


class
yade.wrapper.
FluidDomainBbox
(inherits Shape → Serializable)¶ The bounding box of a fluid grid from one OpenFOAM/YALES2 proc

bIds
(=std::vector<Body::id_t>())¶ ids of bodies intersecting with this subdomain,

color
(=Vector3r(1, 1, 1))¶ Color for rendering (normalized RGB).

dict
((Serializable)arg1) → dict :¶ Return dictionary of attributes.

dispHierarchy
((Shape)arg1[, (bool)names=True]) → list :¶ Return list of dispatch classes (from down upwards), starting with the class instance itself, toplevel indexable at last. If names is true (default), return class names rather than numerical indices.

dispIndex
¶ Return class index of this instance.

domainRank
(=1)¶ rank of the OpenFOAM/YALES2 proc

hasIntersection
(=false)¶ if this Yade subdomain has intersection with this OpenFOAM/YALES2 subdomain

highlight
(=false)¶ Whether this Shape will be highlighted when rendered.

maxBound
(=Vector3r(NaN, NaN, NaN))¶ max bounds of the fluid grid

minBound
(=Vector3r(NaN, NaN, NaN))¶ min bounds of the fluid grid

minMaxisSet
(=false)¶ flag to check if the min max bounds of this body are set.

updateAttrs
((Serializable)arg1, (dict)arg2) → None :¶ Update object attributes from given dictionary

wire
(=false)¶ Whether this Shape is rendered using color surfaces, or only wireframe (can still be overridden by global config of the renderer).


class
yade.wrapper.
GridConnection
(inherits Sphere → Shape → Serializable)¶ GridConnection shape (see [Effeindzourou2016], [Bourrier2013]). Component of a grid designed to link two GridNodes. It is highly recommended to use gridpfacet.gridConnection to generate correct GridConnections.

addPFacet
((GridConnection)arg1, (Body)Body) → None :¶ Add a PFacet to the GridConnection.

cellDist
(=Vector3i(0, 0, 0))¶ Distance of bodies in cell size units, if using periodic boundary conditions. Note that periodic boundary conditions for GridConnections have not yet been fully implemented.

color
(=Vector3r(1, 1, 1))¶ Color for rendering (normalized RGB).

dict
((Serializable)arg1) → dict :¶ Return dictionary of attributes.

dispHierarchy
((Shape)arg1[, (bool)names=True]) → list :¶ Return list of dispatch classes (from down upwards), starting with the class instance itself, toplevel indexable at last. If names is true (default), return class names rather than numerical indices.

dispIndex
¶ Return class index of this instance.

getPFacets
((GridConnection)arg1) → object :¶ get list of linked PFacets.

highlight
(=false)¶ Whether this Shape will be highlighted when rendered.

periodic
(=false)¶ true if two nodes from different periods are connected.

radius
(=NaN)¶ Radius [m]

updateAttrs
((Serializable)arg1, (dict)arg2) → None :¶ Update object attributes from given dictionary

wire
(=false)¶ Whether this Shape is rendered using color surfaces, or only wireframe (can still be overridden by global config of the renderer).


class
yade.wrapper.
GridNode
(inherits Sphere → Shape → Serializable)¶ GridNode shape, component of a grid. To create a Grid, place the nodes first, they will define the spacial discretisation of it. It is highly recommended to use gridpfacet.gridNode to generate correct GridNodes. Note that the GridNodes should only be in an Interaction with other GridNodes. The SphereGrid contact is only handled by the GridConnections.

addConnection
((GridNode)arg1, (Body)Body) → None :¶ Add a GridConnection to the GridNode.

addPFacet
((GridNode)arg1, (Body)Body) → None :¶ Add a PFacet to the GridNode.

color
(=Vector3r(1, 1, 1))¶ Color for rendering (normalized RGB).

dict
((Serializable)arg1) → dict :¶ Return dictionary of attributes.

dispHierarchy
((Shape)arg1[, (bool)names=True]) → list :¶ Return list of dispatch classes (from down upwards), starting with the class instance itself, toplevel indexable at last. If names is true (default), return class names rather than numerical indices.

dispIndex
¶ Return class index of this instance.

getConnections
((GridNode)arg1) → object :¶ get list of linked GridConnection’s.

highlight
(=false)¶ Whether this Shape will be highlighted when rendered.

radius
(=NaN)¶ Radius [m]

updateAttrs
((Serializable)arg1, (dict)arg2) → None :¶ Update object attributes from given dictionary

wire
(=false)¶ Whether this Shape is rendered using color surfaces, or only wireframe (can still be overridden by global config of the renderer).


class
yade.wrapper.
LevelSet
(inherits Shape → Serializable)¶ A level set description of particle shape based on a discrete distance field and surface nodes [Duriez2021a] [Duriez2021b]. See examples/levelSet for example scripts.

center
((LevelSet)arg1) → Vector3 :¶ The center of mass of the volume (considering obviously an uniform density for this volume), in local axes (for verification purposes, by comparison with the origin).

color
(=Vector3r(1, 1, 1))¶ Color for rendering (normalized RGB).

computeMarchingCubes
((LevelSet)arg1) → None :¶ Compute or recompute the triangulation of the particle surface after using the Marching Cubes algorithm on distField.

corners
(=uninitalized)¶ The 8 corners of an axisaligned bounding box, in local axes. It is computed once for all by Bo1_LevelSet_Aabb and used by the same Functor to get Body.bound.

dict
((Serializable)arg1) → dict :¶ Return dictionary of attributes.

dispHierarchy
((Shape)arg1[, (bool)names=True]) → list :¶ Return list of dispatch classes (from down upwards), starting with the class instance itself, toplevel indexable at last. If names is true (default), return class names rather than numerical indices.

dispIndex
¶ Return class index of this instance.

distField
(=uninitalized)¶ The signed (< 0 when inside) distancetosurface function as a discrete scalar field on lsGrid, with distField[i][j][k] corresponding to lsGrid.gridPoint(i,j,k). From Python, slice this multidimensional list with care: while distField[i][:][:] corresponds to values on a xcst plane, distField[:][:][k] is not at zconstant (use [[distField[i][j][k] for j in ..] for i in ..] instead)

distance
((LevelSet)arg1, (Vector3)pt) → float :¶ Distance to surface value at pt, pt being expressed in local frame.

getSurface
((LevelSet)arg1) → float :¶ Returns particle surface as computed from numeric integration over the surface nodes. Requires nodesPath = 1.

highlight
(=false)¶ Whether this Shape will be highlighted when rendered.

inertia
((LevelSet)arg1) → Vector3 :¶ The eigenvalues of the geometric inertia matrix (the one considering the infinitesimal volume as the integrand, instead of infinitesimal mass) as a Vector3r.

lsGrid
(=new RegularGrid)¶ The regular grid carrying distField, in local axes.

marchingCubesNbTriangles
((LevelSet)arg1) → int :¶ Returns the number of triangles forming the surface triangulation as per the Marching Cubes algorithm (executed on distField).

marchingCubesNormals
((LevelSet)arg1) → object :¶ Returns the normals for a surface triangulation obtained after executing the Marching Cubes algorithm on distField.

marchingCubesVertices
((LevelSet)arg1) → object :¶ Returns the vertices for a surface triangulation obtained after executing the Marching Cubes algorithm on distField.

nSurfNodes
(=100)¶ The number of boundary nodes in surfNodes, previously coined nNodes in [Duriez2021b]. Usually set through utils levelSetBody() function (has to be set at instantiation in all cases). Please use a perfect square + 2 if not twoD and if nodesPath = 1.

nodesPath
(=2)¶ Defines how the space of spherical coordinates \((\theta \in [0;\pi] ,\varphi\in [0;2 \pi])\) is discretized when ray tracing the boundary nodes: 1 gives a rectangular partition of that space, plus two nodes at \(\theta = 0 [\pi]\); 2 locates the nodes along a spiral path [Duriez2021a]

nodesTol
(=50)¶ Tolerance coefficient for accepting (if \(\phi / L <\) nodesTol \(\times\) numeric precision with \(\phi\) the return value of distance and \(L\) a bodycharacteristic length taken as \(\sqrt[3]{V}\) with \(V\) the volume, or \(\sqrt{V/g}\) with \(g\) the grid spacing if twoD) boundary nodes proposed by the ray tracing algorithm.

normal
((LevelSet)arg1, (Vector3)pt) → Vector3 :¶ Normal vector to the surface, at some pt. Local frame applies to both output normal and input pt.

rayTrace
((LevelSet)arg1, (Vector3)ray) → None :¶ Performs one ray tracing, possibly modifying surfNodes. Provided for debugging purposes

smearCoeff
(=1.5)¶ Rules the smearing coefficient \(\varepsilon > 0\) of the Heaviside step function for a smooth integration of the particle’s volume close to its surface (the higher \(\varepsilon\) the smoother, i.e. the more diffuse the surface in terms of volume integration). Given in reciprocal multiples of \(R_{cell}\) the half diagonal of the cells of the lsGrid: \(\varepsilon = R_{cell}\times 1/\) smearCoeff (smearing is deactivated if negative).

sphericity
(=1)¶ Shape sphericity computed from boundary nodes and assuming both largest inscribed sphere and smallest circumscribed sphere have the origin (of local axes) as center.

surfNodes
(=uninitalized)¶ Surface discretization nodes (the list of) used for exact contact treatment in Ig2_LevelSet_LevelSet_ScGeom, previously coined boundNodes in [Duriez2021b]. Expressed in local frame. Getting them back after a save/load cycle requires to launch one iteration or to first ask for shape.center.

twoD
(=false)¶ True for zinvariant shapes. Serves to restrict the definition of surfNodes in the (x,y) plane.

updateAttrs
((Serializable)arg1, (dict)arg2) → None :¶ Update object attributes from given dictionary

volume
((LevelSet)arg1) → float :¶ The volume defined by the negative domain of the level set function, in a voxellised fashion. A voxel is said to be inside according to the level set value at its minimum grid point and depending upon possible smearing considerations as per smearCoeff.

wire
(=false)¶ Whether this Shape is rendered using color surfaces, or only wireframe (can still be overridden by global config of the renderer).


class
yade.wrapper.
Lin4NodeTetra
(inherits DeformableElement → Shape → Serializable)¶ Tetrahedral Deformable Element Composed of Nodes

addFace
((DeformableElement)arg1, (Vector3)arg2) → None :¶ Add a face into the element

addNode
((DeformableElement)arg1, (Body)arg2) → None :¶ Add a node shared_pt<:yref:’Body’>& as into the element

color
(=Vector3r(1, 1, 1))¶ Color for rendering (normalized RGB).

delNode
((DeformableElement)arg1, (Body)arg2) → None :¶ Remove a node shared_pt<:yref:’Body’>& from the element

dict
((Serializable)arg1) → dict :¶ Return dictionary of attributes.

dispHierarchy
((Shape)arg1[, (bool)names=True]) → list :¶ Return list of dispatch classes (from down upwards), starting with the class instance itself, toplevel indexable at last. If names is true (default), return class names rather than numerical indices.

dispIndex
¶ Return class index of this instance.

elementframe
¶

faces
(=uninitalized)¶ Faces of the element for drawing

getNode
((DeformableElement)arg1, (int)arg2) → Body :¶ Get a node shared_pt<:yref:’Body’>& as into the element

getVolume
((DeformableElement)arg1) → float :¶ Get volume of the element

highlight
(=false)¶ Whether this Shape will be highlighted when rendered.

localmap
(=uninitalized)¶ Ids and relative positions+orientations of members of the deformable element (should not be accessed directly)

removeLastFace
((DeformableElement)arg1) → None :¶ Remove a face from the element

updateAttrs
((Serializable)arg1, (dict)arg2) → None :¶ Update object attributes from given dictionary

wire
(=false)¶ Whether this Shape is rendered using color surfaces, or only wireframe (can still be overridden by global config of the renderer).


class
yade.wrapper.
Lin4NodeTetra_Lin4NodeTetra_InteractionElement
(inherits DeformableCohesiveElement → DeformableElement → Shape → Serializable)¶ Tetrahedral Deformable Element Composed of Nodes

addFace
((DeformableElement)arg1, (Vector3)arg2) → None :¶ Add a face into the element

addNode
((DeformableElement)arg1, (Body)arg2) → None :¶ Add a node shared_pt<:yref:’Body’>& as into the element

addPair
((DeformableCohesiveElement)arg1, (Body)arg2, (Body)arg3) → None :¶ Add a node shared_pt<:yref:’Body’>& as into the element

color
(=Vector3r(1, 1, 1))¶ Color for rendering (normalized RGB).

delNode
((DeformableElement)arg1, (Body)arg2) → None :¶ Remove a node shared_pt<:yref:’Body’>& from the element

dict
((Serializable)arg1) → dict :¶ Return dictionary of attributes.

dispHierarchy
((Shape)arg1[, (bool)names=True]) → list :¶ Return list of dispatch classes (from down upwards), starting with the class instance itself, toplevel indexable at last. If names is true (default), return class names rather than numerical indices.

dispIndex
¶ Return class index of this instance.

elementframe
¶

faces
(=uninitalized)¶ Faces of the element for drawing

getNode
((DeformableElement)arg1, (int)arg2) → Body :¶ Get a node shared_pt<:yref:’Body’>& as into the element

getVolume
((DeformableElement)arg1) → float :¶ Get volume of the element

highlight
(=false)¶ Whether this Shape will be highlighted when rendered.

localmap
(=uninitalized)¶ Ids and relative positions+orientations of members of the deformable element (should not be accessed directly)

nodepairs
(=uninitalized)¶ Ids and relative position+orientation difference of members of the cohesive deformable element in the inital condition (should not be accessed directly)

removeLastFace
((DeformableElement)arg1) → None :¶ Remove a face from the element

removePair
((DeformableCohesiveElement)arg1, (Body)arg2, (Body)arg3) → None :¶ Add a node shared_pt<:yref:’Body’>& as into the element

updateAttrs
((Serializable)arg1, (dict)arg2) → None :¶ Update object attributes from given dictionary

wire
(=false)¶ Whether this Shape is rendered using color surfaces, or only wireframe (can still be overridden by global config of the renderer).


class
yade.wrapper.
Node
(inherits Shape → Serializable)¶ Geometry of node particle.

color
(=Vector3r(1, 1, 1))¶ Color for rendering (normalized RGB).

dict
((Serializable)arg1) → dict :¶ Return dictionary of attributes.

dispHierarchy
((Shape)arg1[, (bool)names=True]) → list :¶ Return list of dispatch classes (from down upwards), starting with the class instance itself, toplevel indexable at last. If names is true (default), return class names rather than numerical indices.

dispIndex
¶ Return class index of this instance.

highlight
(=false)¶ Whether this Shape will be highlighted when rendered.

radius
(=0.1)¶ Radius [m]

updateAttrs
((Serializable)arg1, (dict)arg2) → None :¶ Update object attributes from given dictionary

wire
(=false)¶ Whether this Shape is rendered using color surfaces, or only wireframe (can still be overridden by global config of the renderer).


class
yade.wrapper.
PFacet
(inherits Shape → Serializable)¶ PFacet (particle facet) geometry (see [Effeindzourou2016], [Effeindzourou2015a]). It is highly recommended to use the helper functions in gridpfacet (e.g., gridpfacet.pfacetCreator14) to generate correct PFacet elements.

area
(=NaN)¶ PFacet’s area

cellDist
(=Vector3i(0, 0, 0))¶ Distance of bodies in cell size units, if using periodic boundary conditions. Note that periodic boundary conditions for PFacets have not yet been fully implemented.

color
(=Vector3r(1, 1, 1))¶ Color for rendering (normalized RGB).

dict
((Serializable)arg1) → dict :¶ Return dictionary of attributes.

dispHierarchy
((Shape)arg1[, (bool)names=True]) → list :¶ Return list of dispatch classes (from down upwards), starting with the class instance itself, toplevel indexable at last. If names is true (default), return class names rather than numerical indices.

dispIndex
¶ Return class index of this instance.

highlight
(=false)¶ Whether this Shape will be highlighted when rendered.

normal
(=Vector3r(NaN, NaN, NaN))¶ PFacet’s normal (in local coordinate system)

radius
(=1)¶ PFacet’s radius

updateAttrs
((Serializable)arg1, (dict)arg2) → None :¶ Update object attributes from given dictionary

wire
(=false)¶ Whether this Shape is rendered using color surfaces, or only wireframe (can still be overridden by global config of the renderer).


class
yade.wrapper.
Polyhedra
(inherits Shape → Serializable)¶ Polyhedral (convex) geometry.

GetCentroid
((Polyhedra)arg1) → Vector3 :¶ return polyhedra’s centroid

GetInertia
((Polyhedra)arg1) → Vector3 :¶ return polyhedra’s inertia tensor

GetOri
((Polyhedra)arg1) → Quaternion :¶ return polyhedra’s orientation

GetSurfaceTriangulation
((Polyhedra)arg1) → object :¶ triangulation of facets (for plotting)

GetSurfaces
((Polyhedra)arg1) → object :¶ get indices of surfaces’ vertices (for postprocessing)

GetVolume
((Polyhedra)arg1) → float :¶ return polyhedra’s volume

Initialize
((Polyhedra)arg1) → None :¶ Initialization

color
(=Vector3r(1, 1, 1))¶ Color for rendering (normalized RGB).

dict
((Serializable)arg1) → dict :¶ Return dictionary of attributes.

dispHierarchy
((Shape)arg1[, (bool)names=True]) → list :¶ Return list of dispatch classes (from down upwards), starting with the class instance itself, toplevel indexable at last. If names is true (default), return class names rather than numerical indices.

dispIndex
¶ Return class index of this instance.

highlight
(=false)¶ Whether this Shape will be highlighted when rendered.

seed
(=time(__null))¶ Seed for random generator.

setVertices
((Polyhedra)arg1, (object)arg2) → None :¶ set vertices and update receiver. Takes a list/tuple of vertices as argument.
Note
Causes memory leaks, so if you want to use it maaaany times, use one of setVertices mentioned lower, passing each vertex as individual argument (currently only setVertices(v1,v2,v3,v4) for tetrahedron is implemented, on request it is easy to implement more vertices).

setVertices4
((Polyhedra)arg1, (Vector3)arg2, (Vector3)arg3, (Vector3)arg4, (Vector3)arg5) → None :¶ set 4 vertices and update receiver. Each vertex is single argument.

size
(=Vector3r(1., 1., 1.))¶ Size of the grain in meters  x,y,z  before random rotation

updateAttrs
((Serializable)arg1, (dict)arg2) → None :¶ Update object attributes from given dictionary

v
(=uninitalized)¶ Polyhedron vertices in local coordinate system.

wire
(=false)¶ Whether this Shape is rendered using color surfaces, or only wireframe (can still be overridden by global config of the renderer).


class
yade.wrapper.
PotentialBlock
(inherits Shape → Serializable)¶ Geometry of PotentialBlock.

AabbMinMax
(=false)¶ Whether the exact Aabb should be calculated. If false, an approximate cubic Aabb is defined with edges of
2R

R
(=0.0)¶ R in Potential Particles. If left zero, a default value is calculated as half the distance of the farthest vertices

a
(=uninitalized)¶ List of a coefficients of plane normals

b
(=uninitalized)¶ List of b coefficients of plane normals

boundaryNormal
(=Vector3r::Zero())¶ Normal direction of boundary if fixedNormal=True

c
(=uninitalized)¶ List of c coefficients of plane normals

cohesion
(=uninitalized)¶ Cohesion (stress) of each face (property for plane, rock joint)

color
(=Vector3r(1, 1, 1))¶ Color for rendering (normalized RGB).

connectivity
(=uninitalized)¶ Connectivity of vertices for each plane (autoupdated)

d
(=uninitalized)¶ List of d coefficients of plane equations

dict
((Serializable)arg1) → dict :¶ Return dictionary of attributes.

dispHierarchy
((Shape)arg1[, (bool)names=True]) → list :¶ Return list of dispatch classes (from down upwards), starting with the class instance itself, toplevel indexable at last. If names is true (default), return class names rather than numerical indices.

dispIndex
¶ Return class index of this instance.

erase
(=false)¶ Parameter to mark particles to be removed (for excavation)

fixedNormal
(=false)¶ Whether to fix the contact normal at a boundary, using boundaryNormal

highlight
(=false)¶ Whether this Shape will be highlighted when rendered.

id
(=1)¶ Particle id (for graphics in vtk output)

inertia
(=Vector3r::Zero())¶ Principal inertia tensor (autoupdated)

intactRock
(=false)¶ Property for plane

isBolt
(=false)¶ Whether a block is part of a bolt (used in the Rockbolt.cpp script)

isBoundary
(=false)¶ Whether the particle is part of a boundary block

isLining
(=false)¶ Whether particle is part of tunnel lining (used in the RockLining.cpp script)

jointType
(=uninitalized)¶ jointType

k
(=0.0)¶ k in Potential Particles (not used)

liningFriction
(=20.0)¶ Lining friction

liningLength
(=0.0)¶ Lining spacing between nodes

liningNormalPressure
(=Vector3r(0, 0, 0))¶ Normal pressure acting on lining

liningStiffness
(=pow(10.0, 8))¶ Lining stiffness

liningTensionGap
(=0.0)¶ Numerical gap between lining and block to allowing tension to be calculated

liningTotalPressure
(=Vector3r(0, 0, 0))¶ Total pressure acting on lining

maxAabb
(=Vector3r::Zero())¶ Max from box centre: Used for visualisation in vtk

minAabb
(=Vector3r::Zero())¶ Min from box centre: Used for visualisation in vtk

orientation
(=Quaternionr::Identity())¶ Principal orientation

phi_b
(=uninitalized)¶ Basic friction angle of each face (property for plane, rock joint)

phi_r
(=uninitalized)¶ Residual friction angle of each face (property for plane, rock joint)

position
(=Vector3r::Zero())¶ Initial position of the particle, if initially defined eccentrically to the centroid (autoupdated)

r
(=0.0)¶ r in Potential Particles

tension
(=uninitalized)¶ Tension (stress) of each face (property for plane, rock joint)

updateAttrs
((Serializable)arg1, (dict)arg2) → None :¶ Update object attributes from given dictionary

vertices
(=uninitalized)¶ Vertices (autoupdated)

volume
(=uninitalized)¶ Volume (autoupdated)

wire
(=false)¶ Whether this Shape is rendered using color surfaces, or only wireframe (can still be overridden by global config of the renderer).


class
yade.wrapper.
PotentialParticle
(inherits Shape → Serializable)¶ EXPERIMENTAL. Geometry of PotentialParticle.

AabbMinMax
(=false)¶ Whether the exact Aabb should be calculated. If false, an approximate cubic Aabb is defined with edges of
2R

R
(=1.0)¶ R in Potential Particles

a
(=uninitalized)¶ List of a coefficients of plane normals

b
(=uninitalized)¶ List of b coefficients of plane normals

boundaryNormal
(=Vector3r::Zero())¶ Normal direction of boundary if fixedNormal=True

c
(=uninitalized)¶ List of c coefficients of plane normals

color
(=Vector3r(1, 1, 1))¶ Color for rendering (normalized RGB).

d
(=uninitalized)¶ List of d coefficients of plane normals

dict
((Serializable)arg1) → dict :¶ Return dictionary of attributes.

dispHierarchy
((Shape)arg1[, (bool)names=True]) → list :¶ Return list of dispatch classes (from down upwards), starting with the class instance itself, toplevel indexable at last. If names is true (default), return class names rather than numerical indices.

dispIndex
¶ Return class index of this instance.

fixedNormal
(=false)¶ Whether to fix the contact normal at a boundary, using boundaryNormal

highlight
(=false)¶ Whether this Shape will be highlighted when rendered.

id
(=1)¶ Particle id (for graphics in vtk output)

isBoundary
(=false)¶ Whether the particle is part of a boundary particle

k
(=0.1)¶ k in Potential Particles

maxAabb
(=Vector3r::Zero())¶ Max from box centre: Used for visualisation in vtk and qt

maxAabbRotated
(=Vector3r::Zero())¶ Max from box centre: Used for primary contact detection

minAabb
(=Vector3r::Zero())¶ Min from box centre: Used for visualisation in vtk and qt

minAabbRotated
(=Vector3r::Zero())¶ Min from box centre: Used for primary contact detection

r
(=0.1)¶ r in Potential Particles

updateAttrs
((Serializable)arg1, (dict)arg2) → None :¶ Update object attributes from given dictionary

vertices
(=uninitalized)¶ Vertices

wire
(=false)¶ Whether this Shape is rendered using color surfaces, or only wireframe (can still be overridden by global config of the renderer).


class
yade.wrapper.
Sphere
(inherits Shape → Serializable)¶ Geometry of spherical particle.

color
(=Vector3r(1, 1, 1))¶ Color for rendering (normalized RGB).

dict
((Serializable)arg1) → dict :¶ Return dictionary of attributes.

dispHierarchy
((Shape)arg1[, (bool)names=True]) → list :¶ Return list of dispatch classes (from down upwards), starting with the class instance itself, toplevel indexable at last. If names is true (default), return class names rather than numerical indices.

dispIndex
¶ Return class index of this instance.

highlight
(=false)¶ Whether this Shape will be highlighted when rendered.

radius
(=NaN)¶ Radius [m]

updateAttrs
((Serializable)arg1, (dict)arg2) → None :¶ Update object attributes from given dictionary

wire
(=false)¶ Whether this Shape is rendered using color surfaces, or only wireframe (can still be overridden by global config of the renderer).


class
yade.wrapper.
Subdomain
(inherits Shape → Serializable)¶ The bounding box of a mpi subdomain. Stores internals and provides optimized functions for communications between workers. This class may not be used directly. Instead, Subdomains are appended automatically to the scene bodies when using mpy.mpirun

boundOnAxis
((Subdomain)arg1, (Bound)bound, (Vector3)axis, (bool)min) → float :¶ computes projected position of a bound in a certain direction
 boundOnAxis( (Subdomain)arg1, (Bound)bound, (Vector3)axis, (bool)min) > float :
 computes projected position of a bound in a certain direction

boundsMax
(=Vector3r(NaN, NaN, NaN))¶ max corner of all bboxes of members; differs from effective domain bounds by the extra length (sweepLength)

boundsMin
(=Vector3r(NaN, NaN, NaN))¶ min corner of all bboxes of members; differs from effective domain bounds by the extra length (sweepLength)

centerOfMass
((Subdomain)arg1) → Vector3 :¶ returns center of mass of assigned bodies
 centerOfMass( (Subdomain)arg1) > Vector3 :
 returns center of mass of assigned bodies

cleanIntersections
((Subdomain)arg1, (int)otherDomain) → None :¶ makes sure that the ids in the current subdomain belong to the current subdomain

color
(=Vector3r(1, 1, 1))¶ Color for rendering (normalized RGB).

comm
¶ Communicator to be used for MPI (converts mpi4py comm <> c++ comm)

completeSendBodies
((Subdomain)arg1) → None :¶ calls MPI_wait to complete the non blocking sends/recieves.

countIntsWith
((Subdomain)arg1, (int)body, (int)someSubDomain[, (Scene)someSubDomain=<Scene instance at 0x1087d30>]) → int :¶ returns for a body the count of interactions (real or virtual) with bodies from a certain subdomain, interactions with subdomains excluded. Third parameter (scene pointer) can be left to default (equivalent to O._sceneObj).

dict
((Serializable)arg1) → dict :¶ Return dictionary of attributes.

dispHierarchy
((Shape)arg1[, (bool)names=True]) → list :¶ Return list of dispatch classes (from down upwards), starting with the class instance itself, toplevel indexable at last. If names is true (default), return class names rather than numerical indices.

dispIndex
¶ Return class index of this instance.

extraLength
(=0)¶ verlet dist for the subdomain, added to bodies verletDist

filterIntersections
((Subdomain)arg1) → float :¶ clear intersections and mirror intersections of all noninteracting bodies.

filteredInts
((Subdomain)arg1, (int)someSubDomain, (bool)mirror) → object :¶ return a copy of intersections or mirrorIntersections from which noninteracting bodies have been removed.

getMirrorIntrs
((Subdomain)arg1) → None :¶ get mirrorIntersections from other subdomains

getRankSize
((Subdomain)arg1) → None :¶ set subdomain ranks, used for communications > merging, sending bodies etc.

getStateBoundsValuesFromIds
((Subdomain)arg1, (object)b_ids) → object :¶ returns pos,vel,angVel,ori,bounds of listed bodies.

getStateValues
((Subdomain)arg1, (int)otherDomain) → object :¶ returns pos,vel,angVel,ori of bodies interacting with a given otherDomain, based on Subdomain.intersections.

getStateValuesFromIds
((Subdomain)arg1, (object)b_ids) → object :¶ returns pos,vel,angVel,ori of listed bodies.

highlight
(=false)¶ Whether this Shape will be highlighted when rendered.

ids
(=vector<Body::id_t>())¶ Ids of owned particles.

init
((Subdomain)arg1) → None :¶ Initialize subdomain variables as rank and buffer sizes, call this from each thread after scene distribution by master.

intersections
¶ lists of bodies from this subdomain intersecting other subdomains. WARNING: only assignement and concatenation allowed

medianFilterCPP
((Subdomain)arg1, (int)arg2, (Vector3)bodiesToRecv, (Vector3)otherSubdomain, (int)oterSubdomainCenterofMass, (bool)useAABB) → object :¶ cpp version of median filter, used for body reallocation operations.

mergeOp
((Subdomain)arg1) → None :¶ merge with setting interactions

migrateBodiesSend
((Subdomain)arg1, (object)bodiesToSend, (int)destination) → None :¶ ids of body to be sent have their subdomain parameter reassigned, followed by sendBodies

mirrorIntersections
¶ lists of bodies from other subdomains intersecting this one. WARNING: only assignement and concatenation allowed

mpiIrecvStates
((Subdomain)arg1, (int)otherSubdomain) → None :¶ mpiIrecv states from another domain (nonblocking)

mpiRecvStates
((Subdomain)arg1, (int)otherSubdomain) → None :¶ mpirecv states from another domain (blocking)

mpiSendStates
((Subdomain)arg1, (int)otherSubdomain) → None :¶ mpisend states from current domain to another domain (blocking)

mpiWaitReceived
((Subdomain)arg1, (int)otherSubdomain) → None :¶ mpiWait states from another domain (upon return the buffer is set)

receiveBodies
((Subdomain)arg1, (int)sender) → None :¶ Receive the bodies from MPI sender rank to MPI receiver rank

sendBodies
((Subdomain)sender, (int)receiver, (object)idsToSend) → None :¶ Copy the bodies from MPI sender rank to MPI receiver rank

setIDstoSubdomain
((Subdomain)arg1, (list)idList) → None :¶ set list of ids to the subdomain.

setMinMax
((Subdomain)arg1) → None :¶ returns bounding minmax based on members bounds. precondition: the members bounds have been dispatched already, else we reuse old values. Carefull if subdomain is not at the end of O.bodies.

setStateBoundsValuesFromIds
((Subdomain)arg1, (object)b_ids, (object)input) → None :¶ set pos,vel,angVel,ori,bounds from listed body ids and data.

setStateValuesFromBuffer
((Subdomain)arg1, (int)subdomain) → None :¶ set pos,vel,angVel,ori from state buffer.

setStateValuesFromIds
((Subdomain)arg1, (object)b_ids, (object)input) → None :¶ set pos,vel,angVel,ori from listed body ids and data.

splitBodiesToWorkers
((Subdomain)arg1, (bool)eraseWorkerBodies) → None :¶ of true bodies in workers are erased and reassigned.

subdomains
¶ subdomain ids of other bodies, WARNING: only assignement and concatenation allowed

updateAttrs
((Serializable)arg1, (dict)arg2) → None :¶ Update object attributes from given dictionary

updateLocalIds
((Subdomain)arg1, (bool)eraseRemoteMastrer) → None :¶ updates the ids in the subdomain id vector, if not eraseRemoteMastrer, body>subdomain in master are updated.

updateNewMirrorIntrs
((Subdomain)arg1, (int)otherdomain, (object)newMirrorList) → None :¶ update the mirrorIntersections of a specific subdomain

wire
(=false)¶ Whether this Shape is rendered using color surfaces, or only wireframe (can still be overridden by global config of the renderer).


class
yade.wrapper.
Tetra
(inherits Shape → Serializable)¶ Tetrahedron geometry.

color
(=Vector3r(1, 1, 1))¶ Color for rendering (normalized RGB).

dict
((Serializable)arg1) → dict :¶ Return dictionary of attributes.

dispHierarchy
((Shape)arg1[, (bool)names=True]) → list :¶ Return list of dispatch classes (from down upwards), starting with the class instance itself, toplevel indexable at last. If names is true (default), return class names rather than numerical indices.

dispIndex
¶ Return class index of this instance.

highlight
(=false)¶ Whether this Shape will be highlighted when rendered.

updateAttrs
((Serializable)arg1, (dict)arg2) → None :¶ Update object attributes from given dictionary

v
(=std::vector<Vector3r>(4))¶ Tetrahedron vertices (in local coordinate system).

wire
(=false)¶ Whether this Shape is rendered using color surfaces, or only wireframe (can still be overridden by global config of the renderer).


class
yade.wrapper.
Wall
(inherits Shape → Serializable)¶ Object representing infinite plane aligned with the coordinate system (axisaligned wall).

axis
(=0)¶ Axis of the normal; can be 0,1,2 for +x, +y, +z respectively (Body’s orientation is disregarded for walls)

color
(=Vector3r(1, 1, 1))¶ Color for rendering (normalized RGB).

dict
((Serializable)arg1) → dict :¶ Return dictionary of attributes.

dispHierarchy
((Shape)arg1[, (bool)names=True]) → list :¶ Return list of dispatch classes (from down upwards), starting with the class instance itself, toplevel indexable at last. If names is true (default), return class names rather than numerical indices.

dispIndex
¶ Return class index of this instance.

highlight
(=false)¶ Whether this Shape will be highlighted when rendered.

sense
(=0)¶ Which side of the wall interacts: 1 for negative only, 0 for both, +1 for positive only

updateAttrs
((Serializable)arg1, (dict)arg2) → None :¶ Update object attributes from given dictionary

wire
(=false)¶ Whether this Shape is rendered using color surfaces, or only wireframe (can still be overridden by global config of the renderer).

State¶

class
yade.wrapper.
State
(inherits Serializable)¶ State of a body (spatial configuration, internal variables).

angMom
(=Vector3r::Zero())¶ Current angular momentum

angVel
(=Vector3r::Zero())¶ Current angular velocity

blockedDOFs
¶ Degress of freedom where linear/angular velocity will be always constant (equal to zero, or to an userdefined value), regardless of applied force/torque. String that may contain ‘xyzXYZ’ (translations and rotations).

densityScaling
(=1)¶ (autoupdated) see GlobalStiffnessTimeStepper::targetDt.

dict
((Serializable)arg1) → dict :¶ Return dictionary of attributes.

dispHierarchy
((State)arg1[, (bool)names=True]) → list :¶ Return list of dispatch classes (from down upwards), starting with the class instance itself, toplevel indexable at last. If names is true (default), return class names rather than numerical indices.

dispIndex
¶ Return class index of this instance.

displ
((State)arg1) → Vector3 :¶ Displacement from reference position (pos  refPos)

inertia
(=Vector3r::Zero())¶ Inertia of associated body, in local coordinate system.

isDamped
(=true)¶ Damping in NewtonIntegrator can be deactivated for individual particles by setting this variable to FALSE. E.g. damping is inappropriate for particles in free flight under gravity but it might still be applicable to other particles in the same simulation.

mass
(=0)¶ Mass of this body

ori
¶ Current orientation.

pos
¶ Current position.

refOri
(=Quaternionr::Identity())¶ Reference orientation

refPos
(=Vector3r::Zero())¶ Reference position

rot
((State)arg1) → Vector3 :¶ Rotation from reference orientation (as rotation vector)

se3
(=Se3r(Vector3r::Zero(), Quaternionr::Identity()))¶ Position and orientation as one object.

updateAttrs
((Serializable)arg1, (dict)arg2) → None :¶ Update object attributes from given dictionary

vel
(=Vector3r::Zero())¶ Current linear velocity.


class
yade.wrapper.
ChainedState
(inherits State → Serializable)¶ State of a chained bodies, containing information on connectivity in order to track contacts jumping over contiguous elements. Chains are 1D lists from which id of chained bodies are retrieved via rank and chainNumber.

addToChain
((ChainedState)arg1, (int)bodyId) → None :¶ Add body to current active chain

angMom
(=Vector3r::Zero())¶ Current angular momentum

angVel
(=Vector3r::Zero())¶ Current angular velocity

bId
(=1)¶ id of the body containing  for postLoad operations only.

blockedDOFs
¶ Degress of freedom where linear/angular velocity will be always constant (equal to zero, or to an userdefined value), regardless of applied force/torque. String that may contain ‘xyzXYZ’ (translations and rotations).

chainNumber
(=0)¶ chain id.

currentChain
= 0¶

densityScaling
(=1)¶ (autoupdated) see GlobalStiffnessTimeStepper::targetDt.

dict
((Serializable)arg1) → dict :¶ Return dictionary of attributes.

dispHierarchy
((State)arg1[, (bool)names=True]) → list :¶ Return list of dispatch classes (from down upwards), starting with the class instance itself, toplevel indexable at last. If names is true (default), return class names rather than numerical indices.

dispIndex
¶ Return class index of this instance.

displ
((State)arg1) → Vector3 :¶ Displacement from reference position (pos  refPos)

inertia
(=Vector3r::Zero())¶ Inertia of associated body, in local coordinate system.

isDamped
(=true)¶ Damping in NewtonIntegrator can be deactivated for individual particles by setting this variable to FALSE. E.g. damping is inappropriate for particles in free flight under gravity but it might still be applicable to other particles in the same simulation.

mass
(=0)¶ Mass of this body

ori
¶ Current orientation.

pos
¶ Current position.

rank
(=0)¶ rank in the chain.

refOri
(=Quaternionr::Identity())¶ Reference orientation

refPos
(=Vector3r::Zero())¶ Reference position

rot
((State)arg1) → Vector3 :¶ Rotation from reference orientation (as rotation vector)

se3
(=Se3r(Vector3r::Zero(), Quaternionr::Identity()))¶ Position and orientation as one object.

updateAttrs
((Serializable)arg1, (dict)arg2) → None :¶ Update object attributes from given dictionary

vel
(=Vector3r::Zero())¶ Current linear velocity.


class
yade.wrapper.
CpmState
(inherits State → Serializable)¶ State information about body use by cpmmodel.
None of that is used for computation (at least not now), only for postprocessing.

angMom
(=Vector3r::Zero())¶ Current angular momentum

angVel
(=Vector3r::Zero())¶ Current angular velocity

blockedDOFs
¶ Degress of freedom where linear/angular velocity will be always constant (equal to zero, or to an userdefined value), regardless of applied force/torque. String that may contain ‘xyzXYZ’ (translations and rotations).

damageTensor
(=Matrix3r::Zero())¶ Damage tensor computed with microplane theory averaging. state.damageTensor.trace() = state.normDmg

densityScaling
(=1)¶ (autoupdated) see GlobalStiffnessTimeStepper::targetDt.

dict
((Serializable)arg1) → dict :¶ Return dictionary of attributes.

dispHierarchy
((State)arg1[, (bool)names=True]) → list :¶ Return list of dispatch classes (from down upwards), starting with the class instance itself, toplevel indexable at last. If names is true (default), return class names rather than numerical indices.

dispIndex
¶ Return class index of this instance.

displ
((State)arg1) → Vector3 :¶ Displacement from reference position (pos  refPos)

epsVolumetric
(=0)¶ Volumetric strain around this body (unused for now)

inertia
(=Vector3r::Zero())¶ Inertia of associated body, in local coordinate system.

isDamped
(=true)¶ Damping in NewtonIntegrator can be deactivated for individual particles by setting this variable to FALSE. E.g. damping is inappropriate for particles in free flight under gravity but it might still be applicable to other particles in the same simulation.

mass
(=0)¶ Mass of this body

normDmg
(=0)¶ Average damage including already deleted contacts (it is really not damage, but 1relResidualStrength now)

numBrokenCohesive
(=0)¶ Number of (cohesive) contacts that damaged completely

numContacts
(=0)¶ Number of contacts with this body

ori
¶ Current orientation.

pos
¶ Current position.

refOri
(=Quaternionr::Identity())¶ Reference orientation

refPos
(=Vector3r::Zero())¶ Reference position

rot
((State)arg1) → Vector3 :¶ Rotation from reference orientation (as rotation vector)

se3
(=Se3r(Vector3r::Zero(), Quaternionr::Identity()))¶ Position and orientation as one object.

stress
(=Matrix3r::Zero())¶ Stress tensor of the spherical particle (under assumption that particle volume = pi*r*r*r*4/3.) for packing fraction 0.62

updateAttrs
((Serializable)arg1, (dict)arg2) → None :¶ Update object attributes from given dictionary

vel
(=Vector3r::Zero())¶ Current linear velocity.


class
yade.wrapper.
JCFpmState
(inherits ThermalState → State → Serializable)¶ JCFpm state information about each body.

Cp
(=0)¶ Heat capacity of the body

Tcondition
(=false)¶ indicates if particle is assigned dirichlet (constant temp) condition

alpha
(=0)¶ coefficient of thermal expansion

angMom
(=Vector3r::Zero())¶ Current angular momentum

angVel
(=Vector3r::Zero())¶ Current angular velocity

blockedDOFs
¶ Degress of freedom where linear/angular velocity will be always constant (equal to zero, or to an userdefined value), regardless of applied force/torque. String that may contain ‘xyzXYZ’ (translations and rotations).

boundaryId
(=1)¶ identifies if a particle is associated with constant temperature thrermal boundary condition

damageIndex
(=0)¶ Ratio of broken bonds over initial bonds. []

delRadius
(=0)¶ radius change due to thermal expansion

densityScaling
(=1)¶ (autoupdated) see GlobalStiffnessTimeStepper::targetDt.

dict
((Serializable)arg1) → dict :¶ Return dictionary of attributes.

dispHierarchy
((State)arg1[, (bool)names=True]) → list :¶ Return list of dispatch classes (from down upwards), starting with the class instance itself, toplevel indexable at last. If names is true (default), return class names rather than numerical indices.

dispIndex
¶ Return class index of this instance.

displ
((State)arg1) → Vector3 :¶ Displacement from reference position (pos  refPos)

inertia
(=Vector3r::Zero())¶ Inertia of associated body, in local coordinate system.

isCavity
(=false)¶ flag used for unbounding cavity bodies

isDamped
(=true)¶ Damping in NewtonIntegrator can be deactivated for individual particles by setting this variable to FALSE. E.g. damping is inappropriate for particles in free flight under gravity but it might still be applicable to other particles in the same simulation.

joint
(=0)¶ Indicates the number of joint surfaces to which the particle belongs (0> no joint, 1>1 joint, etc..). []

jointNormal1
(=Vector3r::Zero())¶ Specifies the normal direction to the joint plane 1. Rk: the ideal here would be to create a vector of vector wich size is defined by the joint integer (as much joint normals as joints). However, it needs to make the pushback function works with python since joint detection is done through a python script. lines 272 to 312 of cpp file should therefore be adapted. []

jointNormal2
(=Vector3r::Zero())¶ Specifies the normal direction to the joint plane 2. []

jointNormal3
(=Vector3r::Zero())¶ Specifies the normal direction to the joint plane 3. []

k
(=0)¶ thermal conductivity of the body

mass
(=0)¶ Mass of this body

nbBrokenBonds
(=0)¶ Number of broken bonds. []

nbInitBonds
(=0)¶ Number of initial bonds. []

oldTemp
(=0)¶ change of temp (for thermal expansion)

onJoint
(=false)¶ Identifies if the particle is on a joint surface.

ori
¶ Current orientation.

pos
¶ Current position.

refOri
(=Quaternionr::Identity())¶ Reference orientation

refPos
(=Vector3r::Zero())¶ Reference position

rot
((State)arg1) → Vector3 :¶ Rotation from reference orientation (as rotation vector)

se3
(=Se3r(Vector3r::Zero(), Quaternionr::Identity()))¶ Position and orientation as one object.

stabilityCoefficient
(=0)¶ sum of solid and fluid thermal resistivities for use in automatic timestep estimation

stepFlux
(=0)¶ flux during current step

temp
(=0)¶ temperature of the body

updateAttrs
((Serializable)arg1, (dict)arg2) → None :¶ Update object attributes from given dictionary

vel
(=Vector3r::Zero())¶ Current linear velocity.


class
yade.wrapper.
PartialSatState
(inherits State → Serializable)¶ Hertz mindlin state information about each body. Only active if partially saturated clay model is active.

angMom
(=Vector3r::Zero())¶ Current angular momentum

angVel
(=Vector3r::Zero())¶ Current angular velocity

blockedDOFs
¶ Degress of freedom where linear/angular velocity will be always constant (equal to zero, or to an userdefined value), regardless of applied force/torque. String that may contain ‘xyzXYZ’ (translations and rotations).

densityScaling
(=1)¶ (autoupdated) see GlobalStiffnessTimeStepper::targetDt.

dict
((Serializable)arg1) → dict :¶ Return dictionary of attributes.

dispHierarchy
((State)arg1[, (bool)names=True]) → list :¶ Return list of dispatch classes (from down upwards), starting with the class instance itself, toplevel indexable at last. If names is true (default), return class names rather than numerical indices.

dispIndex
¶ Return class index of this instance.

displ
((State)arg1) → Vector3 :¶ Displacement from reference position (pos  refPos)

incidentCells
(=0)¶ number of incident cells

inertia
(=Vector3r::Zero())¶ Inertia of associated body, in local coordinate system.

isDamped
(=true)¶ Damping in NewtonIntegrator can be deactivated for individual particles by setting this variable to FALSE. E.g. damping is inappropriate for particles in free flight under gravity but it might still be applicable to other particles in the same simulation.

lastIncidentCells
(=0)¶ number of incident cells

mass
(=0)¶ Mass of this body

ori
¶ Current orientation.

pos
¶ Current position.

radiiChange
(=0)¶ total change of particle radius due to swelling

radiiOriginal
(=0)¶ original particle radius prior to swelling

refOri
(=Quaternionr::Identity())¶ Reference orientation

refPos
(=Vector3r::Zero())¶ Reference position

rot
((State)arg1) → Vector3 :¶ Rotation from reference orientation (as rotation vector)

se3
(=Se3r(Vector3r::Zero(), Quaternionr::Identity()))¶ Position and orientation as one object.

suction
(=0)¶ suction computed for particle (sum(sat of inc. cells)/num inc. cells)

suctionSum
(=0)¶ sum of suctions associated with incident cells

updateAttrs
((Serializable)arg1, (dict)arg2) → None :¶ Update object attributes from given dictionary

vel
(=Vector3r::Zero())¶ Current linear velocity.

volumeOriginal
(=0)¶ original particle volume stored for strain increments


class
yade.wrapper.
ThermalState
(inherits State → Serializable)¶ State containing quantities for thermal physics.

Cp
(=0)¶ Heat capacity of the body

Tcondition
(=false)¶ indicates if particle is assigned dirichlet (constant temp) condition

alpha
(=0)¶ coefficient of thermal expansion

angMom
(=Vector3r::Zero())¶ Current angular momentum

angVel
(=Vector3r::Zero())¶ Current angular velocity

blockedDOFs
¶ Degress of freedom where linear/angular velocity will be always constant (equal to zero, or to an userdefined value), regardless of applied force/torque. String that may contain ‘xyzXYZ’ (translations and rotations).

boundaryId
(=1)¶ identifies if a particle is associated with constant temperature thrermal boundary condition

delRadius
(=0)¶ radius change due to thermal expansion

densityScaling
(=1)¶ (autoupdated) see GlobalStiffnessTimeStepper::targetDt.

dict
((Serializable)arg1) → dict :¶ Return dictionary of attributes.

dispHierarchy
((State)arg1[, (bool)names=True]) → list :¶ Return list of dispatch classes (from down upwards), starting with the class instance itself, toplevel indexable at last. If names is true (default), return class names rather than numerical indices.

dispIndex
¶ Return class index of this instance.

displ
((State)arg1) → Vector3 :¶ Displacement from reference position (pos  refPos)

inertia
(=Vector3r::Zero())¶ Inertia of associated body, in local coordinate system.

isCavity
(=false)¶ flag used for unbounding cavity bodies

isDamped
(=true)¶ Damping in NewtonIntegrator can be deactivated for individual particles by setting this variable to FALSE. E.g. damping is inappropriate for particles in free flight under gravity but it might still be applicable to other particles in the same simulation.

k
(=0)¶ thermal conductivity of the body

mass
(=0)¶ Mass of this body

oldTemp
(=0)¶ change of temp (for thermal expansion)

ori
¶ Current orientation.

pos
¶ Current position.

refOri
(=Quaternionr::Identity())¶ Reference orientation

refPos
(=Vector3r::Zero())¶ Reference position

rot
((State)arg1) → Vector3 :¶ Rotation from reference orientation (as rotation vector)

se3
(=Se3r(Vector3r::Zero(), Quaternionr::Identity()))¶ Position and orientation as one object.

stabilityCoefficient
(=0)¶ sum of solid and fluid thermal resistivities for use in automatic timestep estimation

stepFlux
(=0)¶ flux during current step

temp
(=0)¶ temperature of the body

updateAttrs
((Serializable)arg1, (dict)arg2) → None :¶ Update object attributes from given dictionary

vel
(=Vector3r::Zero())¶ Current linear velocity.


class
yade.wrapper.
WireState
(inherits State → Serializable)¶ Wire state information of each body.
None of that is used for computation (at least not now), only for postprocessing.

angMom
(=Vector3r::Zero())¶ Current angular momentum

angVel
(=Vector3r::Zero())¶ Current angular velocity

blockedDOFs
¶ Degress of freedom where linear/angular velocity will be always constant (equal to zero, or to an userdefined value), regardless of applied force/torque. String that may contain ‘xyzXYZ’ (translations and rotations).

densityScaling
(=1)¶ (autoupdated) see GlobalStiffnessTimeStepper::targetDt.

dict
((Serializable)arg1) → dict :¶ Return dictionary of attributes.

dispHierarchy
((State)arg1[, (bool)names=True]) → list :¶ Return list of dispatch classes (from down upwards), starting with the class instance itself, toplevel indexable at last. If names is true (default), return class names rather than numerical indices.

dispIndex
¶ Return class index of this instance.

displ
((State)arg1) → Vector3 :¶ Displacement from reference position (pos  refPos)

inertia
(=Vector3r::Zero())¶ Inertia of associated body, in local coordinate system.

isDamped
(=true)¶ Damping in NewtonIntegrator can be deactivated for individual particles by setting this variable to FALSE. E.g. damping is inappropriate for particles in free flight under gravity but it might still be applicable to other particles in the same simulation.

mass
(=0)¶ Mass of this body

numBrokenLinks
(=0)¶ Number of broken links (e.g. number of wires connected to the body which are broken). []

ori
¶ Current orientation.

pos
¶ Current position.

refOri
(=Quaternionr::Identity())¶ Reference orientation

refPos
(=Vector3r::Zero())¶ Reference position

rot
((State)arg1) → Vector3 :¶ Rotation from reference orientation (as rotation vector)

se3
(=Se3r(Vector3r::Zero(), Quaternionr::Identity()))¶ Position and orientation as one object.

updateAttrs
((Serializable)arg1, (dict)arg2) → None :¶ Update object attributes from given dictionary

vel
(=Vector3r::Zero())¶ Current linear velocity.

Material¶

class
yade.wrapper.
Material
(inherits Serializable)¶ Material properties of a body.

density
(=1000)¶ Density of the material [kg/m³]

dict
((Serializable)arg1) → dict :¶ Return dictionary of attributes.

dispHierarchy
((Material)arg1[, (bool)names=True]) → list :¶ Return list of dispatch classes (from down upwards), starting with the class instance itself, toplevel indexable at last. If names is true (default), return class names rather than numerical indices.

dispIndex
¶ Return class index of this instance.

id
(=1, not shared)¶ Numeric id of this material; is nonnegative only if this Material is shared (i.e. in O.materials), 1 otherwise. This value is set automatically when the material is inserted to the simulation via O.materials.append. (This id was necessary since before boost::serialization was used, shared pointers were not tracked properly; it might disappear in the future)

label
(=uninitalized)¶ Textual identifier for this material; can be used for shared materials lookup in MaterialContainer.

newAssocState
((Material)arg1) → State :¶ Return new State instance, which is associated with this Material. Some materials have special requirement on Body::state type and calling this function when the body is created will ensure that they match. (This is done automatically if you use utils.sphere, … functions from python).

updateAttrs
((Serializable)arg1, (dict)arg2) → None :¶ Update object attributes from given dictionary


class
yade.wrapper.
BubbleMat
(inherits Material → Serializable)¶ material for bubble interactions, for use with other Bubble classes

density
(=1000)¶ Density of the material [kg/m³]

dict
((Serializable)arg1) → dict :¶ Return dictionary of attributes.

dispHierarchy
((Material)arg1[, (bool)names=True]) → list :¶ Return list of dispatch classes (from down upwards), starting with the class instance itself, toplevel indexable at last. If names is true (default), return class names rather than numerical indices.

dispIndex
¶ Return class index of this instance.

id
(=1, not shared)¶ Numeric id of this material; is nonnegative only if this Material is shared (i.e. in O.materials), 1 otherwise. This value is set automatically when the material is inserted to the simulation via O.materials.append. (This id was necessary since before boost::serialization was used, shared pointers were not tracked properly; it might disappear in the future)

label
(=uninitalized)¶ Textual identifier for this material; can be used for shared materials lookup in MaterialContainer.

newAssocState
((Material)arg1) → State :¶ Return new State instance, which is associated with this Material. Some materials have special requirement on Body::state type and calling this function when the body is created will ensure that they match. (This is done automatically if you use utils.sphere, … functions from python).

surfaceTension
(=0.07197)¶ The surface tension in the fluid surrounding the bubbles. The default value is that of water at 25 degrees Celcius.

updateAttrs
((Serializable)arg1, (dict)arg2) → None :¶ Update object attributes from given dictionary


class
yade.wrapper.
CohFrictMat
(inherits FrictMat → ElastMat → Material → Serializable)¶ Material description extending FrictMat with cohesive properties and rotational stiffnesses. For use e.g. with Law2_ScGeom6D_CohFrictPhys_CohesionMoment.

alphaKr
(=2.0)¶ Dimensionless rolling stiffness.

alphaKtw
(=2.0)¶ Dimensionless twist stiffness.

density
(=1000)¶ Density of the material [kg/m³]

dict
((Serializable)arg1) → dict :¶ Return dictionary of attributes.

dispHierarchy
((Material)arg1[, (bool)names=True]) → list :¶ Return list of dispatch classes (from down upwards), starting with the class instance itself, toplevel indexable at last. If names is true (default), return class names rather than numerical indices.

dispIndex
¶ Return class index of this instance.

etaRoll
(=1.)¶ Dimensionless rolling (aka ‘bending’) strength. If negative, rolling moment will be elastic.

etaTwist
(=1.)¶ Dimensionless twisting strength. If negative, twist moment will be elastic.

fragile
(=true)¶ do cohesion disappear when contact strength is exceeded

frictionAngle
(=.5)¶ Contact friction angle (in radians). Hint : use ‘radians(degreesValue)’ in python scripts.

id
(=1, not shared)¶ Numeric id of this material; is nonnegative only if this Material is shared (i.e. in O.materials), 1 otherwise. This value is set automatically when the material is inserted to the simulation via O.materials.append. (This id was necessary since before boost::serialization was used, shared pointers were not tracked properly; it might disappear in the future)

isCohesive
(=true)¶ Whether this body can form possibly cohesive interactions (if true and depending on other parameters such as Ip2_CohFrictMat_CohFrictMat_CohFrictPhys.setCohesionNow).

label
(=uninitalized)¶ Textual identifier for this material; can be used for shared materials lookup in MaterialContainer.

momentRotationLaw
(=false)¶ Use bending/twisting moment at contact. The contact may have moments only if both bodies have this flag true. See Law2_ScGeom6D_CohFrictPhys_CohesionMoment.always_use_moment_law for details.

newAssocState
((Material)arg1) → State :¶ Return new State instance, which is associated with this Material. Some materials have special requirement on Body::state type and calling this function when the body is created will ensure that they match. (This is done automatically if you use utils.sphere, … functions from python).

normalCohesion
(=1)¶ Tensile strength, homogeneous to a pressure. If negative the normal force is purely elastic.

poisson
(=.25)¶ Poisson’s ratio or the ratio between shear and normal stiffness []. It has different meanings depending on the Ip functor.

shearCohesion
(=1)¶ Shear strength, homogeneous to a pressure. If negative the shear force is purely elastic.

updateAttrs
((Serializable)arg1, (dict)arg2) → None :¶ Update object attributes from given dictionary

young
(=1e9)¶ elastic modulus [Pa]. It has different meanings depending on the Ip functor.


class
yade.wrapper.
CohesiveDeformableElementMaterial
(inherits Material → Serializable)¶ Deformable Element Material.

density
(=1000)¶ Density of the material [kg/m³]

dict
((Serializable)arg1) → dict :¶ Return dictionary of attributes.

dispHierarchy
((Material)arg1[, (bool)names=True]) → list :¶ Return list of dispatch classes (from down upwards), starting with the class instance itself, toplevel indexable at last. If names is true (default), return class names rather than numerical indices.

dispIndex
¶ Return class index of this instance.

id
(=1, not shared)¶ Numeric id of this material; is nonnegative only if this Material is shared (i.e. in O.materials), 1 otherwise. This value is set automatically when the material is inserted to the simulation via O.materials.append. (This id was necessary since before boost::serialization was used, shared pointers were not tracked properly; it might disappear in the future)

label
(=uninitalized)¶ Textual identifier for this material; can be used for shared materials lookup in MaterialContainer.

newAssocState
((Material)arg1) → State :¶ Return new State instance, which is associated with this Material. Some materials have special requirement on Body::state type and calling this function when the body is created will ensure that they match. (This is done automatically if you use utils.sphere, … functions from python).

updateAttrs
((Serializable)arg1, (dict)arg2) → None :¶ Update object attributes from given dictionary


class
yade.wrapper.
CpmMat
(inherits FrictMat → ElastMat → Material → Serializable)¶ Concrete material, for use with other Cpm classes.
Note
Density is initialized to 4800 kgm⁻³automatically, which gives approximate 2800 kgm⁻³ on 0.5 density packing.
Concrete Particle Model (CPM)
CpmMat is particle material, Ip2_CpmMat_CpmMat_CpmPhys averages two particles’ materials, creating CpmPhys, which is then used in interaction resultion by Law2_ScGeom_CpmPhys_Cpm. CpmState is associated to CpmMat and keeps state defined on particles rather than interactions (such as number of completely damaged interactions).
The model is contained in externally defined macro CPM_MATERIAL_MODEL, which features damage in tension, plasticity in shear and compression and ratedependence. For commercial reasons, ratedependence and compressionplasticity is not present in reduced version of the model, used when CPM_MATERIAL_MODEL is not defined. The full model will be described in detail in my (Václav Šmilauer) thesis along with calibration procedures (rigidity, poisson’s ratio, compressive/tensile strength ratio, fracture energy, behavior under confinement, ratedependent behavior).
Even the public model is useful enough to run simulation on concrete samples, such as uniaxial tensioncompression test.

damLaw
(=1)¶ Law for damage evolution in uniaxial tension. 0 for linear stressstrain softening branch, 1 (default) for exponential damage evolution law

density
(=1000)¶ Density of the material [kg/m³]

dict
((Serializable)arg1) → dict :¶ Return dictionary of attributes.

dispHierarchy
((Material)arg1[, (bool)names=True]) → list :¶ Return list of dispatch classes (from down upwards), starting with the class instance itself, toplevel indexable at last. If names is true (default), return class names rather than numerical indices.

dispIndex
¶ Return class index of this instance.

dmgRateExp
(=0)¶ Exponent for normal viscosity function. []

dmgTau
(=1, deactivated if negative)¶ Characteristic time for normal viscosity. [s]

epsCrackOnset
(=NaN)¶ Limit elastic strain []

equivStrainShearContrib
(=0)¶ Coefficient of shear contribution to equivalent strain

frictionAngle
(=.5)¶ Contact friction angle (in radians). Hint : use ‘radians(degreesValue)’ in python scripts.

id
(=1, not shared)¶ Numeric id of this material; is nonnegative only if this Material is shared (i.e. in O.materials), 1 otherwise. This value is set automatically when the material is inserted to the simulation via O.materials.append. (This id was necessary since before boost::serialization was used, shared pointers were not tracked properly; it might disappear in the future)

isoPrestress
(=0)¶ Isotropic prestress of the whole specimen. [Pa]

label
(=uninitalized)¶ Textual identifier for this material; can be used for shared materials lookup in MaterialContainer.

neverDamage
(=false)¶ If true, no damage will occur (for testing only).

newAssocState
((Material)arg1) → State :¶ Return new State instance, which is associated with this Material. Some materials have special requirement on Body::state type and calling this function when the body is created will ensure that they match. (This is done automatically if you use utils.sphere, … functions from python).

plRateExp
(=0)¶ Exponent for viscoplasticity function. []

plTau
(=1, deactivated if negative)¶ Characteristic time for viscoplasticity. [s]

poisson
(=.25)¶ Poisson’s ratio or the ratio between shear and normal stiffness []. It has different meanings depending on the Ip functor.

relDuctility
(=NaN)¶ relative ductility of bonds in normal direction

sigmaT
(=NaN)¶ Initial cohesion [Pa]

updateAttrs
((Serializable)arg1, (dict)arg2) → None :¶ Update object attributes from given dictionary

young
(=1e9)¶ elastic modulus [Pa]. It has different meanings depending on the Ip functor.


class
yade.wrapper.
DeformableElementMaterial
(inherits Material → Serializable)¶ Deformable Element Material.

density
(=1)¶ Density of the material.

dict
((Serializable)arg1) → dict :¶ Return dictionary of attributes.

dispHierarchy
((Material)arg1[, (bool)names=True]) → list :¶ Return list of dispatch classes (from down upwards), starting with the class instance itself, toplevel indexable at last. If names is true (default), return class names rather than numerical indices.

dispIndex
¶ Return class index of this instance.

id
(=1, not shared)¶ Numeric id of this material; is nonnegative only if this Material is shared (i.e. in O.materials), 1 otherwise. This value is set automatically when the material is inserted to the simulation via O.materials.append. (This id was necessary since before boost::serialization was used, shared pointers were not tracked properly; it might disappear in the future)

label
(=uninitalized)¶ Textual identifier for this material; can be used for shared materials lookup in MaterialContainer.

newAssocState
((Material)arg1) → State :¶ Return new State instance, which is associated with this Material. Some materials have special requirement on Body::state type and calling this function when the body is created will ensure that they match. (This is done automatically if you use utils.sphere, … functions from python).

updateAttrs
((Serializable)arg1, (dict)arg2) → None :¶ Update object attributes from given dictionary


class
yade.wrapper.
ElastMat
(inherits Material → Serializable)¶ Purely elastic material. The material parameters may have different meanings depending on the IPhysFunctor used : true Young and Poisson in Ip2_FrictMat_FrictMat_MindlinPhys, or contact stiffnesses in Ip2_FrictMat_FrictMat_FrictPhys.

density
(=1000)¶ Density of the material [kg/m³]

dict
((Serializable)arg1) → dict :¶ Return dictionary of attributes.

dispHierarchy
((Material)arg1[, (bool)names=True]) → list :¶ Return list of dispatch classes (from down upwards), starting with the class instance itself, toplevel indexable at last. If names is true (default), return class names rather than numerical indices.

dispIndex
¶ Return class index of this instance.

id
(=1, not shared)¶ Numeric id of this material; is nonnegative only if this Material is shared (i.e. in O.materials), 1 otherwise. This value is set automatically when the material is inserted to the simulation via O.materials.append. (This id was necessary since before boost::serialization was used, shared pointers were not tracked properly; it might disappear in the future)

label
(=uninitalized)¶ Textual identifier for this material; can be used for shared materials lookup in MaterialContainer.

newAssocState
((Material)arg1) → State :¶ Return new State instance, which is associated with this Material. Some materials have special requirement on Body::state type and calling this function when the body is created will ensure that they match. (This is done automatically if you use utils.sphere, … functions from python).

poisson
(=.25)¶ Poisson’s ratio or the ratio between shear and normal stiffness []. It has different meanings depending on the Ip functor.

updateAttrs
((Serializable)arg1, (dict)arg2) → None :¶ Update object attributes from given dictionary

young
(=1e9)¶ elastic modulus [Pa]. It has different meanings depending on the Ip functor.


class
yade.wrapper.
FrictMat
(inherits ElastMat → Material → Serializable)¶ Elastic material with contact friction. See also ElastMat.

density
(=1000)¶ Density of the material [kg/m³]

dict
((Serializable)arg1) → dict :¶ Return dictionary of attributes.

dispHierarchy
((Material)arg1[, (bool)names=True]) → list :¶ Return list of dispatch classes (from down upwards), starting with the class instance itself, toplevel indexable at last. If names is true (default), return class names rather than numerical indices.

dispIndex
¶ Return class index of this instance.

frictionAngle
(=.5)¶ Contact friction angle (in radians). Hint : use ‘radians(degreesValue)’ in python scripts.

id
(=1, not shared)¶ Numeric id of this material; is nonnegative only if this Material is shared (i.e. in O.materials), 1 otherwise. This value is set automatically when the material is inserted to the simulation via O.materials.append. (This id was necessary since before boost::serialization was used, shared pointers were not tracked properly; it might disappear in the future)

label
(=uninitalized)¶ Textual identifier for this material; can be used for shared materials lookup in MaterialContainer.

newAssocState
((Material)arg1) → State :¶ Return new State instance, which is associated with this Material. Some materials have special requirement on Body::state type and calling this function when the body is created will ensure that they match. (This is done automatically if you use utils.sphere, … functions from python).

poisson
(=.25)¶ Poisson’s ratio or the ratio between shear and normal stiffness []. It has different meanings depending on the Ip functor.

updateAttrs
((Serializable)arg1, (dict)arg2) → None :¶ Update object attributes from given dictionary

young
(=1e9)¶ elastic modulus [Pa]. It has different meanings depending on the Ip functor.


class
yade.wrapper.
FrictMatCDM
(inherits FrictMat → ElastMat → Material → Serializable)¶ Material to be used for extended HertzMindlin contact law. Normal direction: parameters for Conical Damage Model (Harkness et al. 2016, Suhr & Six 2017). Tangential direction: parameters for stress dependent interparticle friction coefficient (Suhr & Six 2016). Both models can be switched on/off separately.

alpha
(=1e6)¶ [rad] angle of conical asperities, alpha in (0, pi/2)

c1
(=0.0)¶ [] parameter of pressure dependent friction model c1, choose 0 for constant interparticle friction coefficient

c2
(=0.0)¶ [] parameter of pressure dependent friction model c2, choose 0 for constant interparticle friction coefficient

density
(=1000)¶ Density of the material [kg/m³]

dict
((Serializable)arg1) → dict :¶ Return dictionary of attributes.

dispHierarchy
((Material)arg1[, (bool)names=True]) → list :¶ Return list of dispatch classes (from down upwards), starting with the class instance itself, toplevel indexable at last. If names is true (default), return class names rather than numerical indices.

dispIndex
¶ Return class index of this instance.

frictionAngle
(=.5)¶ Contact friction angle (in radians). Hint : use ‘radians(degreesValue)’ in python scripts.

id
(=1, not shared)¶ Numeric id of this material; is nonnegative only if this Material is shared (i.e. in O.materials), 1 otherwise. This value is set automatically when the material is inserted to the simulation via O.materials.append. (This id was necessary since before boost::serialization was used, shared pointers were not tracked properly; it might disappear in the future)

label
(=uninitalized)¶ Textual identifier for this material; can be used for shared materials lookup in MaterialContainer.

newAssocState
((Material)arg1) → State :¶ Return new State instance, which is associated with this Material. Some materials have special requirement on Body::state type and calling this function when the body is created will ensure that they match. (This is done automatically if you use utils.sphere, … functions from python).

poisson
(=.25)¶ Poisson’s ratio or the ratio between shear and normal stiffness []. It has different meanings depending on the Ip functor.

sigmaMax
(=1e99)¶ >0 [Pa] max compressive strength of material, choose 1e99 to switch off conical damage model

updateAttrs
((Serializable)arg1, (dict)arg2) → None :¶ Update object attributes from given dictionary

young
(=1e9)¶ elastic modulus [Pa]. It has different meanings depending on the Ip functor.


class
yade.wrapper.
FrictViscoMat
(inherits FrictMat → ElastMat → Material → Serializable)¶ Material for use with the FrictViscoPM classes

betan
(=0.)¶ Fraction of the viscous damping coefficient in normal direction equal to \(\frac{c_{n}}{C_{n,crit}}\).

density
(=1000)¶ Density of the material [kg/m³]

dict
((Serializable)arg1) → dict :¶ Return dictionary of attributes.

dispHierarchy
((Material)arg1[, (bool)names=True]) → list :¶ Return list of dispatch classes (from down upwards), starting with the class instance itself, toplevel indexable at last. If names is true (default), return class names rather than numerical indices.

dispIndex
¶ Return class index of this instance.

frictionAngle
(=.5)¶ Contact friction angle (in radians). Hint : use ‘radians(degreesValue)’ in python scripts.

id
(=1, not shared)¶ Numeric id of this material; is nonnegative only if this Material is shared (i.e. in O.materials), 1 otherwise. This value is set automatically when the material is inserted to the simulation via O.materials.append. (This id was necessary since before boost::serialization was used, shared pointers were not tracked properly; it might disappear in the future)

label
(=uninitalized)¶ Textual identifier for this material; can be used for shared materials lookup in MaterialContainer.

newAssocState
((Material)arg1) → State :¶ Return new State instance, which is associated with this Material. Some materials have special requirement on Body::state type and calling this function when the body is created will ensure that they match. (This is done automatically if you use utils.sphere, … functions from python).

poisson
(=.25)¶ Poisson’s ratio or the ratio between shear and normal stiffness []. It has different meanings depending on the Ip functor.

updateAttrs
((Serializable)arg1, (dict)arg2) → None :¶ Update object attributes from given dictionary

young
(=1e9)¶ elastic modulus [Pa]. It has different meanings depending on the Ip functor.


class
yade.wrapper.
InelastCohFrictMat
(inherits FrictMat → ElastMat → Material → Serializable)¶ 
alphaKr
(=2.0)¶ Dimensionless coefficient used for the rolling stiffness.

alphaKtw
(=2.0)¶ Dimensionless coefficient used for the twist stiffness.

compressionModulus
(=0.0)¶ Compresion elasticity modulus

creepBending
(=0.0)¶ Bending creeping coefficient. Usual values between 0 and 1.

creepTension
(=0.0)¶ Tension/compression creeping coefficient. Usual values between 0 and 1.

creepTwist
(=0.0)¶ Twist creeping coefficient. Usual values between 0 and 1.

density
(=1000)¶ Density of the material [kg/m³]

dict
((Serializable)arg1) → dict :¶ Return dictionary of attributes.

dispHierarchy
((Material)arg1[, (bool)names=True]) → list :¶ Return list of dispatch classes (from down upwards), starting with the class instance itself, toplevel indexable at last. If names is true (default), return class names rather than numerical indices.

dispIndex
¶ Return class index of this instance.

epsilonMaxCompression
(=0.0)¶ Maximal plastic strain compression

epsilonMaxTension
(=0.0)¶ Maximal plastic strain tension

etaMaxBending
(=0.0)¶ Maximal plastic bending strain

etaMaxTwist
(=0.0)¶ Maximal plastic twist strain

frictionAngle
(=.5)¶ Contact friction angle (in radians). Hint : use ‘radians(degreesValue)’ in python scripts.

id
(=1, not shared)¶ Numeric id of this material; is nonnegative only if this Material is shared (i.e. in O.materials), 1 otherwise. This value is set automatically when the material is inserted to the simulation via O.materials.append. (This id was necessary since before boost::serialization was used, shared pointers were not tracked properly; it might disappear in the future)

label
(=uninitalized)¶ Textual identifier for this material; can be used for shared materials lookup in MaterialContainer.

newAssocState
((Material)arg1) → State :¶ Return new State instance, which is associated with this Material. Some materials have special requirement on Body::state type and calling this function when the body is created will ensure that they match. (This is done automatically if you use utils.sphere, … functions from python).

nuBending
(=0.0)¶ Bending elastic stress limit

nuTwist
(=0.0)¶ Twist elastic stress limit

poisson
(=.25)¶ Poisson’s ratio or the ratio between shear and normal stiffness []. It has different meanings depending on the Ip functor.

shearCohesion
(=0.0)¶ Shear elastic stress limit

shearModulus
(=0.0)¶ shear elasticity modulus

sigmaCompression
(=0.0)¶ Compression elastic stress limit

sigmaTension
(=0.0)¶ Tension elastic stress limit

tensionModulus
(=0.0)¶ Tension elasticity modulus

unloadBending
(=0.0)¶ Bending plastic unload coefficient. Usual values between 0 and +infinity.

unloadTension
(=0.0)¶ Tension/compression plastic unload coefficient. Usual values between 0 and +infinity.

unloadTwist
(=0.0)¶ Twist plastic unload coefficient. Usual values between 0 and +infinity.

updateAttrs
((Serializable)arg1, (dict)arg2) → None :¶ Update object attributes from given dictionary

young
(=1e9)¶ elastic modulus [Pa]. It has different meanings depending on the Ip functor.


class
yade.wrapper.
JCFpmMat
(inherits FrictMat → ElastMat → Material → Serializable)¶ Possibly jointed, cohesive frictional material, for use with other JCFpm classes

cohesion
(=0.)¶ Defines the maximum admissible tangential force in shear, for Fn=0, in the matrix (FsMax = cohesion * crossSection). [Pa]

density
(=1000)¶ Density of the material [kg/m³]

dict
((Serializable)arg1) → dict :¶ Return dictionary of attributes.

dispHierarchy
((Material)arg1[, (bool)names=True]) → list :¶ Return list of dispatch classes (from down upwards), starting with the class instance itself, toplevel indexable at last. If names is true (default), return class names rather than numerical indices.

dispIndex
¶ Return class index of this instance.

frictionAngle
(=.5)¶ Contact friction angle (in radians). Hint : use ‘radians(degreesValue)’ in python scripts.

id
(=1, not shared)¶ Numeric id of this material; is nonnegative only if this Material is shared (i.e. in O.materials), 1 otherwise. This value is set automatically when the material is inserted to the simulation via O.materials.append. (This id was necessary since before boost::serialization was used, shared pointers were not tracked properly; it might disappear in the future)

jointCohesion
(=0.)¶ Defines the maximum admissible tangential force in shear, for Fn=0, on the joint surface. [Pa]

jointDilationAngle
(=0)¶ Defines the dilatancy of the joint surface (only valid for smooth contact logic). [rad]

jointFrictionAngle
(=1)¶ Defines Coulomb friction on the joint surface. [rad]

jointNormalStiffness
(=0.)¶ Defines the normal stiffness on the joint surface. [Pa/m]

jointShearStiffness
(=0.)¶ Defines the shear stiffness on the joint surface. [Pa/m]

jointTensileStrength
(=0.)¶ Defines the maximum admissible normal force in traction on the joint surface. [Pa]

label
(=uninitalized)¶ Textual identifier for this material; can be used for shared materials lookup in MaterialContainer.

newAssocState
((Material)arg1) → State :¶ Return new State instance, which is associated with this Material. Some materials have special requirement on Body::state type and calling this function when the body is created will ensure that they match. (This is done automatically if you use utils.sphere, … functions from python).

poisson
(=.25)¶ Poisson’s ratio or the ratio between shear and normal stiffness []. It has different meanings depending on the Ip functor.

residualFrictionAngle
(=1.)¶ Defines the residual friction angle (when contacts are not cohesive). residualFrictionAngle=frictionAngle if not specified. [rad]

tensileStrength
(=0.)¶ Defines the maximum admissible normal force in traction in the matrix (FnMax = tensileStrength * crossSection). [Pa]

type
(=0)¶ If particles of two different types interact, it will be with friction only (no cohesion).[]

updateAttrs
((Serializable)arg1, (dict)arg2) → None :¶ Update object attributes from given dictionary

young
(=1e9)¶ elastic modulus [Pa]. It has different meanings depending on the Ip functor.


class
yade.wrapper.
LinCohesiveElasticMaterial
(inherits CohesiveDeformableElementMaterial → Material → Serializable)¶ Linear Isotropic Elastic material

density
(=1000)¶ Density of the material [kg/m³]

dict
((Serializable)arg1) → dict :¶ Return dictionary of attributes.

dispHierarchy
((Material)arg1[, (bool)names=True]) → list :¶ Return list of dispatch classes (from down upwards), starting with the class instance itself, toplevel indexable at last. If names is true (default), return class names rather than numerical indices.

dispIndex
¶ Return class index of this instance.

id
(=1, not shared)¶ Numeric id of this material; is nonnegative only if this Material is shared (i.e. in O.materials), 1 otherwise. This value is set automatically when the material is inserted to the simulation via O.materials.append. (This id was necessary since before boost::serialization was used, shared pointers were not tracked properly; it might disappear in the future)

label
(=uninitalized)¶ Textual identifier for this material; can be used for shared materials lookup in MaterialContainer.

newAssocState
((Material)arg1) → State :¶ Return new State instance, which is associated with this Material. Some materials have special requirement on Body::state type and calling this function when the body is created will ensure that they match. (This is done automatically if you use utils.sphere, … functions from python).

poissonratio
(=.33)¶ Poisson ratio. Initially aluminium.

updateAttrs
((Serializable)arg1, (dict)arg2) → None :¶ Update object attributes from given dictionary

youngmodulus
(=.78e5)¶ Young’s modulus. Initially aluminium.


class
yade.wrapper.
LinCohesiveStiffPropDampElastMat
(inherits LinCohesiveElasticMaterial → CohesiveDeformableElementMaterial → Material → Serializable)¶ Elastic material with Rayleigh Damping.

alpha
(=0)¶ Mass propotional damping constant of Rayleigh Damping.

beta
(=0)¶ Stiffness propotional damping constant of Rayleigh Damping.

density
(=1000)¶ Density of the material [kg/m³]

dict
((Serializable)arg1) → dict :¶ Return dictionary of attributes.

dispHierarchy
((Material)arg1[, (bool)names=True]) → list :¶ Return list of dispatch classes (from down upwards), starting with the class instance itself, toplevel indexable at last. If names is true (default), return class names rather than numerical indices.

dispIndex
¶ Return class index of this instance.

id
(=1, not shared)¶ Numeric id of this material; is nonnegative only if this Material is shared (i.e. in O.materials), 1 otherwise. This value is set automatically when the material is inserted to the simulation via O.materials.append. (This id was necessary since before boost::serialization was used, shared pointers were not tracked properly; it might disappear in the future)

label
(=uninitalized)¶ Textual identifier for this material; can be used for shared materials lookup in MaterialContainer.

newAssocState
((Material)arg1) → State :¶ Return new State instance, which is associated with this Material. Some materials have special requirement on Body::state type and calling this function when the body is created will ensure that they match. (This is done automatically if you use utils.sphere, … functions from python).

poissonratio
(=.33)¶ Poisson ratio. Initially aluminium.

updateAttrs
((Serializable)arg1, (dict)arg2) → None :¶ Update object attributes from given dictionary

youngmodulus
(=.78e5)¶ Young’s modulus. Initially aluminium.


class
yade.wrapper.
LinIsoElastMat
(inherits DeformableElementMaterial → Material → Serializable)¶ Linear Isotropic Elastic material

density
(=1)¶ Density of the material.

dict
((Serializable)arg1) → dict :¶ Return dictionary of attributes.

dispHierarchy
((Material)arg1[, (bool)names=True]) → list :¶ Return list of dispatch classes (from down upwards), starting with the class instance itself, toplevel indexable at last. If names is true (default), return class names rather than numerical indices.

dispIndex
¶ Return class index of this instance.

id
(=1, not shared)¶ Numeric id of this material; is nonnegative only if this Material is shared (i.e. in O.materials), 1 otherwise. This value is set automatically when the material is inserted to the simulation via O.materials.append. (This id was necessary since before boost::serialization was used, shared pointers were not tracked properly; it might disappear in the future)

label
(=uninitalized)¶ Textual identifier for this material; can be used for shared materials lookup in MaterialContainer.

newAssocState
((Material)arg1) → State :¶ Return new State instance, which is associated with this Material. Some materials have special requirement on Body::state type and calling this function when the body is created will ensure that they match. (This is done automatically if you use utils.sphere, … functions from python).

poissonratio
(=.33)¶ Poisson ratio. Initially aluminium.

updateAttrs
((Serializable)arg1, (dict)arg2) → None :¶ Update object attributes from given dictionary

youngmodulus
(=.78e5)¶ Young’s modulus. Initially aluminium.


class
yade.wrapper.
LinIsoRayleighDampElastMat
(inherits LinIsoElastMat → DeformableElementMaterial → Material → Serializable)¶ Elastic material with Rayleigh Damping.

alpha
(=0)¶ Mass propotional damping constant of Rayleigh Damping.

beta
(=0)¶ Stiffness propotional damping constant of Rayleigh Damping.

density
(=1)¶ Density of the material.

dict
((Serializable)arg1) → dict :¶ Return dictionary of attributes.

dispHierarchy
((Material)arg1[, (bool)names=True]) → list :¶ Return list of dispatch classes (from down upwards), starting with the class instance itself, toplevel indexable at last. If names is true (default), return class names rather than numerical indices.

dispIndex
¶ Return class index of this instance.

id
(=1, not shared)¶ Numeric id of this material; is nonnegative only if this Material is shared (i.e. in O.materials), 1 otherwise. This value is set automatically when the material is inserted to the simulation via O.materials.append. (This id was necessary since before boost::serialization was used, shared pointers were not tracked properly; it might disappear in the future)

label
(=uninitalized)¶ Textual identifier for this material; can be used for shared materials lookup in MaterialContainer.

newAssocState
((Material)arg1) → State :¶ Return new State instance, which is associated with this Material. Some materials have special requirement on Body::state type and calling this function when the body is created will ensure that they match. (This is done automatically if you use utils.sphere, … functions from python).

poissonratio
(=.33)¶ Poisson ratio. Initially aluminium.

updateAttrs
((Serializable)arg1, (dict)arg2) → None :¶ Update object attributes from given dictionary

youngmodulus
(=.78e5)¶ Young’s modulus. Initially aluminium.


class
yade.wrapper.
LudingMat
(inherits Material → Serializable)¶ Material for simple Luding`s model of contact [Luding2008] ,[Singh2013]_ .

G0
(=NaN)¶ Viscous damping

PhiF
(=NaN)¶ Dimensionless plasticity depth

density
(=1000)¶ Density of the material [kg/m³]

dict
((Serializable)arg1) → dict :¶ Return dictionary of attributes.

dispHierarchy
((Material)arg1[, (bool)names=True]) → list :¶ Return list of dispatch classes (from down upwards), starting with the class instance itself, toplevel indexable at last. If names is true (default), return class names rather than numerical indices.

dispIndex
¶ Return class index of this instance.

frictionAngle
(=NaN)¶ Friction angle [rad]

id
(=1, not shared)¶ Numeric id of this material; is nonnegative only if this Material is shared (i.e. in O.materials), 1 otherwise. This value is set automatically when the material is inserted to the simulation via O.materials.append. (This id was necessary since before boost::serialization was used, shared pointers were not tracked properly; it might disappear in the future)

k1
(=NaN)¶ Slope of loading plastic branch

kc
(=NaN)¶ Slope of irreversible, tensile adhesive branch

kp
(=NaN)¶ Slope of unloading and reloading limit elastic branch

ks
(=NaN)¶ Shear stiffness

label
(=uninitalized)¶ Textual identifier for this material; can be used for shared materials lookup in MaterialContainer.

newAssocState
((Material)arg1) → State :¶ Return new State instance, which is associated with this Material. Some materials have special requirement on Body::state type and calling this function when the body is created will ensure that they match. (This is done automatically if you use utils.sphere, … functions from python).

updateAttrs
((Serializable)arg1, (dict)arg2) → None :¶ Update object attributes from given dictionary


class
yade.wrapper.
MortarMat
(inherits FrictMat → ElastMat → Material → Serializable)¶ Material for mortar interface, used in Ip2_MortarMat_MortarMat_MortarPhys and Law2_ScGeom_MortarPhys_Lourenco. Default values according to

cohesion
(=1e6)¶ cohesion [Pa]

compressiveStrength
(=10e6)¶ compressiveStrength [Pa]

density
(=1000)¶ Density of the material [kg/m³]

dict
((Serializable)arg1) → dict :¶ Return dictionary of attributes.

dispHierarchy
((Material)arg1[, (bool)names=True]) → list :¶ Return list of dispatch classes (from down upwards), starting with the class instance itself, toplevel indexable at last. If names is true (default), return class names rather than numerical indices.

dispIndex
¶ Return class index of this instance.

ellAspect
(=3)¶ aspect ratio of elliptical ‘cap’. Value >1 means the ellipse is longer along normal stress axis.

frictionAngle
(=.25)¶ Friction angle

id
(=1, not shared)¶ Numeric id of this material; is nonnegative only if this Material is shared (i.e. in O.materials), 1 otherwise. This value is set automatically when the material is inserted to the simulation via O.materials.append. (This id was necessary since before boost::serialization was used, shared pointers were not tracked properly; it might disappear in the future)

label
(=uninitalized)¶ Textual identifier for this material; can be used for shared materials lookup in MaterialContainer.

neverDamage
(=false)¶ If true, interactions remain elastic regardless stresses

newAssocState
((Material)arg1) → State :¶ Return new State instance, which is associated with this Material. Some materials have special requirement on Body::state type and calling this function when the body is created will ensure that they match. (This is done automatically if you use utils.sphere, … functions from python).

poisson
(=1)¶ Shear to normal modulus ratio

tensileStrength
(=1e6)¶ tensileStrength [Pa]

updateAttrs
((Serializable)arg1, (dict)arg2) → None :¶ Update object attributes from given dictionary

young
(=1e9)¶ Normal elastic modulus [Pa]


class
yade.wrapper.
PartialSatMat
(inherits FrictMat → ElastMat → Material → Serializable)¶ Material used for PartialSatClayEngine. Necessary for the custom PartialSatState.

density
(=1000)¶ Density of the material [kg/m³]

dict
((Serializable)arg1) → dict :¶ Return dictionary of attributes.

dispHierarchy
((Material)arg1[, (bool)names=True]) → list :¶ Return list of dispatch classes (from down upwards), starting with the class instance itself, toplevel indexable at last. If names is true (default), return class names rather than numerical indices.

dispIndex
¶ Return class index of this instance.

frictionAngle
(=.5)¶ Contact friction angle (in radians). Hint : use ‘radians(degreesValue)’ in python scripts.

id
(=1, not shared)¶ Numeric id of this material; is nonnegative only if this Material is shared (i.e. in O.materials), 1 otherwise. This value is set automatically when the material is inserted to the simulation via O.materials.append. (This id was necessary since before boost::serialization was used, shared pointers were not tracked properly; it might disappear in the future)

label
(=uninitalized)¶ Textual identifier for this material; can be used for shared materials lookup in MaterialContainer.

newAssocState
((Material)arg1) → State :¶ Return new State instance, which is associated with this Material. Some materials have special requirement on Body::state type and calling this function when the body is created will ensure that they match. (This is done automatically if you use utils.sphere, … functions from python).

num
(=0)¶ Particle number

poisson
(=.25)¶ Poisson’s ratio or the ratio between shear and normal stiffness []. It has different meanings depending on the Ip functor.

updateAttrs
((Serializable)arg1, (dict)arg2) → None :¶ Update object attributes from given dictionary

young
(=1e9)¶ elastic modulus [Pa]. It has different meanings depending on the Ip functor.


class
yade.wrapper.
PolyhedraMat
(inherits FrictMat → ElastMat → Material → Serializable)¶ Elastic material with Coulomb friction.

IsSplitable
(=0)¶ To be splitted … or not

Wei_P
(=1)¶ Weibull Formulation, failure probability, P, [Gladky2017].

Wei_S0
(=1)¶ Weibull Formulation, Sigma0, Pa, (if negative  disabled), [Gladky2017]

Wei_V0
(=1e9)¶ Weibull Formulation, V0, m^3, representative volume, [Gladky2017].

Wei_m
(=1)¶ Weibull Formulation, Weibull modulus, m, (if negative  disabled), [Gladky2017]

density
(=1000)¶ Density of the material [kg/m³]

dict
((Serializable)arg1) → dict :¶ Return dictionary of attributes.

dispHierarchy
((Material)arg1[, (bool)names=True]) → list :¶ Return list of dispatch classes (from down upwards), starting with the class instance itself, toplevel indexable at last. If names is true (default), return class names rather than numerical indices.

dispIndex
¶ Return class index of this instance.

frictionAngle
(=.5)¶ Contact friction angle (in radians). Hint : use ‘radians(degreesValue)’ in python scripts.

id
(=1, not shared)¶ Numeric id of this material; is nonnegative only if this Material is shared (i.e. in O.materials), 1 otherwise. This value is set automatically when the material is inserted to the simulation via O.materials.append. (This id was necessary since before boost::serialization was used, shared pointers were not tracked properly; it might disappear in the future)

label
(=uninitalized)¶ Textual identifier for this material; can be used for shared materials lookup in MaterialContainer.

newAssocState
((Material)arg1) → State :¶ Return new State instance, which is associated with this Material. Some materials have special requirement on Body::state type and calling this function when the body is created will ensure that they match. (This is done automatically if you use utils.sphere, … functions from python).

poisson
(=.25)¶ Poisson’s ratio or the ratio between shear and normal stiffness []. It has different meanings depending on the Ip functor.

sigmaCD
(=1)¶ MohrCoulomb failure criterium SigmaCD, Pa, maximal compressive strength (if negative  disabled), [Gladky2017]

sigmaCZ
(=1)¶ MohrCoulomb failure criterium SigmaCZ, Pa, maximal tensile strength (if negative  disabled), [Gladky2017]

strength
(=100)¶ Stress at which polyhedra of volume 4/3*pi [mm] breaks.

strengthTau
(=1)¶ Tangential stress at which polyhedra of volume 4/3*pi [mm] breaks.

updateAttrs
((Serializable)arg1, (dict)arg2) → None :¶ Update object attributes from given dictionary

young
(=1e8)¶ Young modulus


class
yade.wrapper.
ViscElCapMat
(inherits ViscElMat → FrictMat → ElastMat → Material → Serializable)¶ Material for extended viscoelastic model of contact with capillary parameters.

Capillar
(=false)¶ True, if capillar forces need to be added.

CapillarType
(="")¶ Different types of capillar interaction: Willett_numeric, Willett_analytic [Willett2000] , Weigert [Weigert1999] , Rabinovich [Rabinov2005] , Lambert (simplified, corrected Rabinovich model) [Lambert2008]

Vb
(=0.0)¶ Liquid bridge volume [m^3]

cn
(=NaN)¶ Normal viscous constant. Attention, this parameter cannot be set if tc, en or es is defined!

cs
(=NaN)¶ Shear viscous constant. Attention, this parameter cannot be set if tc, en or es is defined!

dcap
(=0.0)¶ Damping coefficient for the capillary phase []

density
(=1000)¶ Density of the material [kg/m³]

dict
((Serializable)arg1) → dict :¶ Return dictionary of attributes.

dispHierarchy
((Material)arg1[, (bool)names=True]) → list :¶ Return list of dispatch classes (from down upwards), starting with the class instance itself, toplevel indexable at last. If names is true (default), return class names rather than numerical indices.

dispIndex
¶ Return class index of this instance.

en
(=NaN)¶ Restitution coefficient in normal direction

et
(=NaN)¶ Restitution coefficient in tangential direction

frictionAngle
(=.5)¶ Contact friction angle (in radians). Hint : use ‘radians(degreesValue)’ in python scripts.

gamma
(=0.0)¶ Surface tension [N/m]

id
(=1, not shared)¶ Numeric id of this material; is nonnegative only if this Material is shared (i.e. in O.materials), 1 otherwise. This value is set automatically when the material is inserted to the simulation via O.materials.append. (This id was necessary since before boost::serialization was used, shared pointers were not tracked properly; it might disappear in the future)

kn
(=NaN)¶ Normal elastic stiffness. Attention, this parameter cannot be set if tc, en or es is defined!

ks
(=NaN)¶ Shear elastic stiffness. Attention, this parameter cannot be set if tc, en or es is defined!

label
(=uninitalized)¶ Textual identifier for this material; can be used for shared materials lookup in MaterialContainer.

lubrication
(=false)¶ option to apply lubrication forces when material is defined from young, poisson and en (restitution coefficient).

mR
(=0.0)¶ Rolling resistance, see [Zhou1999536].

mRtype
(=1)¶ Rolling resistance type, see [Zhou1999536]. mRtype=1  equation (3) in [Zhou1999536]; mRtype=2  equation (4) in [Zhou1999536].

newAssocState
((Material)arg1) → State :¶ Return new State instance, which is associated with this Material. Some materials have special requirement on Body::state type and calling this function when the body is created will ensure that they match. (This is done automatically if you use utils.sphere, … functions from python).

poisson
(=.25)¶ Poisson’s ratio or the ratio between shear and normal stiffness []. It has different meanings depending on the Ip functor.

roughnessScale
(=1e3)¶ if lubrication is activated, roughness scale considered for the particles to evaluate the effective restitution coefficient.

tc
(=NaN)¶ Contact time

theta
(=0.0)¶ Contact angle [°]

updateAttrs
((Serializable)arg1, (dict)arg2) → None :¶ Update object attributes from given dictionary

viscoDyn
(=1e3)¶ if lubrication is activated, surrounding fluid dynamic viscosity considered to evaluate the effective restitution coefficient as a function of the local Stokes number of the collision.

young
(=1e9)¶ elastic modulus [Pa]. It has different meanings depending on the Ip functor.


class
yade.wrapper.
ViscElMat
(inherits FrictMat → ElastMat → Material → Serializable)¶ Material for simple viscoelastic model of contact from analytical solution of a pair spheres interaction problem [Pournin2001] .

cn
(=NaN)¶ Normal viscous constant. Attention, this parameter cannot be set if tc, en or es is defined!

cs
(=NaN)¶ Shear viscous constant. Attention, this parameter cannot be set if tc, en or es is defined!

density
(=1000)¶ Density of the material [kg/m³]

dict
((Serializable)arg1) → dict :¶ Return dictionary of attributes.

dispHierarchy
((Material)arg1[, (bool)names=True]) → list :¶ Return list of dispatch classes (from down upwards), starting with the class instance itself, toplevel indexable at last. If names is true (default), return class names rather than numerical indices.

dispIndex
¶ Return class index of this instance.

en
(=NaN)¶ Restitution coefficient in normal direction

et
(=NaN)¶ Restitution coefficient in tangential direction

frictionAngle
(=.5)¶ Contact friction angle (in radians). Hint : use ‘radians(degreesValue)’ in python scripts.

id
(=1, not shared)¶ Numeric id of this material; is nonnegative only if this Material is shared (i.e. in O.materials), 1 otherwise. This value is set automatically when the material is inserted to the simulation via O.materials.append. (This id was necessary since before boost::serialization was used, shared pointers were not tracked properly; it might disappear in the future)

kn
(=NaN)¶ Normal elastic stiffness. Attention, this parameter cannot be set if tc, en or es is defined!

ks
(=NaN)¶ Shear elastic stiffness. Attention, this parameter cannot be set if tc, en or es is defined!

label
(=uninitalized)¶ Textual identifier for this material; can be used for shared materials lookup in MaterialContainer.

lubrication
(=false)¶ option to apply lubrication forces when material is defined from young, poisson and en (restitution coefficient).

mR
(=0.0)¶ Rolling resistance, see [Zhou1999536].

mRtype
(=1)¶ Rolling resistance type, see [Zhou1999536]. mRtype=1  equation (3) in [Zhou1999536]; mRtype=2  equation (4) in [Zhou1999536].

newAssocState
((Material)arg1) → State :¶ Return new State instance, which is associated with this Material. Some materials have special requirement on Body::state type and calling this function when the body is created will ensure that they match. (This is done automatically if you use utils.sphere, … functions from python).

poisson
(=.25)¶ Poisson’s ratio or the ratio between shear and normal stiffness []. It has different meanings depending on the Ip functor.

roughnessScale
(=1e3)¶ if lubrication is activated, roughness scale considered for the particles to evaluate the effective restitution coefficient.

tc
(=NaN)¶ Contact time

updateAttrs
((Serializable)arg1, (dict)arg2) → None :¶ Update object attributes from given dictionary

viscoDyn
(=1e3)¶ if lubrication is activated, surrounding fluid dynamic viscosity considered to evaluate the effective restitution coefficient as a function of the local Stokes number of the collision.

young
(=1e9)¶ elastic modulus [Pa]. It has different meanings depending on the Ip functor.


class
yade.wrapper.
WireMat
(inherits FrictMat → ElastMat → Material → Serializable)¶ Material for use with the Wire classes. In conjunction with the corresponding functors it can be used to model steel wire meshes [Thoeni2014], geotextiles [Cheng2016] and more.

as
(=0.)¶ Crosssection area of a single wire used to transform stress into force. [m²]

density
(=1000)¶ Density of the material [kg/m³]

diameter
(=0.0027)¶ Diameter of the single wire in [m] (the diameter is used to compute the crosssection area of the wire).

dict
((Serializable)arg1) → dict :¶ Return dictionary of attributes.

dispHierarchy
((Material)arg1[, (bool)names=True]) → list :¶ Return list of dispatch classes (from down upwards), starting with the class instance itself, toplevel indexable at last. If names is true (default), return class names rather than numerical indices.

dispIndex
¶ Return class index of this instance.

frictionAngle
(=.5)¶ Contact friction angle (in radians). Hint : use ‘radians(degreesValue)’ in python scripts.

id
(=1, not shared)¶ Numeric id of this material; is nonnegative only if this Material is shared (i.e. in O.materials), 1 otherwise. This value is set automatically when the material is inserted to the simulation via O.materials.append. (This id was necessary since before boost::serialization was used, shared pointers were not tracked properly; it might disappear in the future)

isDoubleTwist
(=false)¶ Type of the mesh. If true two particles of the same material which body ids differ by one will be considered as doubletwisted interaction.

label
(=uninitalized)¶ Textual identifier for this material; can be used for shared materials lookup in MaterialContainer.

lambdaEps
(=0.47)¶ Parameter between 0 and 1 to reduce strain at failure of a doubletwisted wire (as used by [Bertrand2008]). []

lambdaF
(=1.0)¶ Parameter between 0 and 1 introduced by [Thoeni2013] which defines where the shifted forcedisplacement curve intersects with the new initial stiffness: \(F^*=\lambda_F F_{\text{elastic}}\). []

lambdak
(=0.73)¶ Parameter between 0 and 1 to compute the elastic stiffness of a doubletwisted wire (as used by [Bertrand2008]): \(k^D=2(\lambda_k k_h + (1\lambda_k)k^S)\). []

lambdau
(=0.2)¶ Parameter between 0 and 1 introduced by [Thoeni2013] which defines the maximum shift of the forcedisplacement curve in order to take an additional initial elongation (e.g. wire distortion/imperfections, slipping, system flexibility) into account: \(\Delta l^*=\lambda_u l_0 \text{rnd(seed)}\). []

newAssocState
((Material)arg1) → State :¶ Return new State instance, which is associated with this Material. Some materials have special requirement on Body::state type and calling this function when the body is created will ensure that they match. (This is done automatically if you use utils.sphere, … functions from python).

poisson
(=.25)¶ Poisson’s ratio or the ratio between shear and normal stiffness []. It has different meanings depending on the Ip functor.

seed
(=12345)¶ Integer used to initialize the random number generator for the calculation of the distortion. If the integer is equal to 0 a internal seed number based on the time is computed. []

strainStressValues
(=uninitalized)¶ Piecewise linear definition of the stressstrain curve by set of points (strain[]>0,stress[Pa]>0) for one single wire. Tension only is considered and the point (0,0) is not needed! NOTE: Vector needs to be initialized!

strainStressValuesDT
(=uninitalized)¶ Piecewise linear definition of the stressstrain curve by set of points (strain[]>0,stress[Pa]>0) for the double twist. Tension only is considered and the point (0,0) is not needed! If this value is given the calculation will be based on two different stressstrain curves without considering the parameter introduced by [Bertrand2008] (see [Thoeni2013]).

type
¶ Three different types are considered:
0 Corresponds to Bertrand’s approach (see [Bertrand2008]): only one stressstrain curve is used 1 New approach: two separate stressstrain curves can be used (see [Thoeni2013]) 2 New approach with stochastically distorted contact model: two separate stressstrain curves with changed initial stiffness and horizontal shift (shift is random if \(\text{seed}\geq0\), for more details see [Thoeni2013]) By default the type is 0.

updateAttrs
((Serializable)arg1, (dict)arg2) → None :¶ Update object attributes from given dictionary

young
(=1e9)¶ elastic modulus [Pa]. It has different meanings depending on the Ip functor.

Bound¶

class
yade.wrapper.
Bound
(inherits Serializable)¶ Object bounding part of space taken by associated body; might be larger, used to optimalize collision detection

color
(=Vector3r(1, 1, 1))¶ Color for rendering this object

dict
((Serializable)arg1) → dict :¶ Return dictionary of attributes.

dispHierarchy
((Bound)arg1[, (bool)names=True]) → list :¶ Return list of dispatch classes (from down upwards), starting with the class instance itself, toplevel indexable at last. If names is true (default), return class names rather than numerical indices.

dispIndex
¶ Return class index of this instance.

lastUpdateIter
(=0)¶ record iteration of last reference position update (autoupdated)

refPos
(=Vector3r(NaN, NaN, NaN))¶ Reference position, updated at current body position each time the bound dispatcher update bounds (autoupdated)

sweepLength
(=0)¶ The length used to increase the bounding boxe size, can be adjusted on the basis of previous displacement if BoundDispatcher::targetInterv>0. (autoupdated)

updateAttrs
((Serializable)arg1, (dict)arg2) → None :¶ Update object attributes from given dictionary


class
yade.wrapper.
Aabb
(inherits Bound → Serializable)¶ Axisaligned bounding box, for use with InsertionSortCollider. (This class is quasiredundant since min,max are already contained in Bound itself. That might change at some point, though.)

color
(=Vector3r(1, 1, 1))¶ Color for rendering this object

dict
((Serializable)arg1) → dict :¶ Return dictionary of attributes.

dispHierarchy
((Bound)arg1[, (bool)names=True]) → list :¶ Return list of dispatch classes (from down upwards), starting with the class instance itself, toplevel indexable at last. If names is true (default), return class names rather than numerical indices.

dispIndex
¶ Return class index of this instance.

lastUpdateIter
(=0)¶ record iteration of last reference position update (autoupdated)

refPos
(=Vector3r(NaN, NaN, NaN))¶ Reference position, updated at current body position each time the bound dispatcher update bounds (autoupdated)

sweepLength
(=0)¶ The length used to increase the bounding boxe size, can be adjusted on the basis of previous displacement if BoundDispatcher::targetInterv>0. (autoupdated)

updateAttrs
((Serializable)arg1, (dict)arg2) → None :¶ Update object attributes from given dictionary

Interactions¶
Interaction¶

class
yade.wrapper.
Interaction
(inherits Serializable)¶ Interaction between pair of bodies.

cellDist
¶ Distance of bodies in cell size units, if using periodic boundary conditions; id2 is shifted by this number of cells from its State::pos coordinates for this interaction to exist. Assigned by the collider.
Warning
(internal) cellDist must survive Interaction::reset(), it is only initialized in ctor. Interaction that was cancelled by the constitutive law, was reset() and became only potential must have the period information if the geometric functor again makes it real. Good to know after few days of debugging that :)

dict
((Serializable)arg1) → dict :¶ Return dictionary of attributes.

geom
(=uninitalized)¶ Geometry part of the interaction.

isActive
¶ True if this interaction is active. Otherwise the forces from this interaction will not be taken into account. True by default.

iterBorn
(=1)¶ Step number at which the interaction was added to simulation.

iterMadeReal
(=1)¶ Step number at which the interaction was fully (in the sense of geom and phys) created. (Should be touched only by IPhysDispatcher and InteractionLoop, therefore they are made friends of Interaction

phys
(=uninitalized)¶ Physical (material) part of the interaction.

updateAttrs
((Serializable)arg1, (dict)arg2) → None :¶ Update object attributes from given dictionary

IGeom¶

class
yade.wrapper.
IGeom
(inherits Serializable)¶ Geometrical configuration of interaction

dict
((Serializable)arg1) → dict :¶ Return dictionary of attributes.

dispHierarchy
((IGeom)arg1[, (bool)names=True]) → list :¶ Return list of dispatch classes (from down upwards), starting with the class instance itself, toplevel indexable at last. If names is true (default), return class names rather than numerical indices.

dispIndex
¶ Return class index of this instance.

updateAttrs
((Serializable)arg1, (dict)arg2) → None :¶ Update object attributes from given dictionary


class
yade.wrapper.
ChCylGeom6D
(inherits ScGeom6D → ScGeom → GenericSpheresContact → IGeom → Serializable)¶ Test

bending
(=Vector3r::Zero())¶ Bending at contact as a vector defining axis of rotation and angle (angle=norm).

contactPoint
(=uninitalized)¶ some reference point for the interaction (usually in the middle). (autocomputed)

dict
((Serializable)arg1) → dict :¶ Return dictionary of attributes.

dispHierarchy
((IGeom)arg1[, (bool)names=True]) → list :¶ Return list of dispatch classes (from down upwards), starting with the class instance itself, toplevel indexable at last. If names is true (default), return class names rather than numerical indices.

dispIndex
¶ Return class index of this instance.

incidentVel
((ScGeom)arg1, (Interaction)i[, (bool)avoidGranularRatcheting=True]) → Vector3 :¶ Return incident velocity of the interaction (see also Ig2_Sphere_Sphere_ScGeom.avoidGranularRatcheting for explanation of the ratcheting argument).

initialOrientation1
(=Quaternionr(1.0, 0.0, 0.0, 0.0))¶ Orientation of body 1 one at initialisation time (autoupdated)

initialOrientation2
(=Quaternionr(1.0, 0.0, 0.0, 0.0))¶ Orientation of body 2 one at initialisation time (autoupdated)

normal
(=uninitalized)¶ Unit vector oriented along the interaction, from particle #1, towards particle #2. (autoupdated)

penetrationDepth
(=NaN)¶ Penetration distance of spheres (positive if overlapping)

refR1
(=uninitalized)¶ Reference radius of particle #1. (autocomputed)

refR2
(=uninitalized)¶ Reference radius of particle #2. (autocomputed)

relAngVel
((ScGeom)arg1, (Interaction)i) → Vector3 :¶ Return relative angular velocity of the interaction.

shearInc
(=Vector3r::Zero())¶ Shear displacement increment in the last step

twist
(=0)¶ Elastic twist angle (around normal axis) of the contact.

twistCreep
(=Quaternionr(1.0, 0.0, 0.0, 0.0))¶ Stored creep, substracted from total relative rotation for computation of elastic moment (autoupdated)

updateAttrs
((Serializable)arg1, (dict)arg2) → None :¶ Update object attributes from given dictionary


class
yade.wrapper.
CylScGeom
(inherits ScGeom → GenericSpheresContact → IGeom → Serializable)¶ Geometry of a cylindersphere contact.

contactPoint
(=uninitalized)¶ some reference point for the interaction (usually in the middle). (autocomputed)

dict
((Serializable)arg1) → dict :¶ Return dictionary of attributes.

dispHierarchy
((IGeom)arg1[, (bool)names=True]) → list :¶ Return list of dispatch classes (from down upwards), starting with the class instance itself, toplevel indexable at last. If names is true (default), return class names rather than numerical indices.

dispIndex
¶ Return class index of this instance.

end
(=Vector3r::Zero())¶ position of 2nd node (autoupdated)

id3
(=0)¶ id of next chained cylinder (autoupdated)

incidentVel
((ScGeom)arg1, (Interaction)i[, (bool)avoidGranularRatcheting=True]) → Vector3 :¶ Return incident velocity of the interaction (see also Ig2_Sphere_Sphere_ScGeom.avoidGranularRatcheting for explanation of the ratcheting argument).

isDuplicate
(=0)¶ this flag is turned true (1) automatically if the contact is shared between two chained cylinders. A duplicated interaction will be skipped once by the constitutive law, so that only one contact at a time is effective. If isDuplicate=2, it means one of the two duplicates has no longer geometric interaction, and should be erased by the constitutive laws.

normal
(=uninitalized)¶ Unit vector oriented along the interaction, from particle #1, towards particle #2. (autoupdated)

onNode
(=false)¶ contact on node?

penetrationDepth
(=NaN)¶ Penetration distance of spheres (positive if overlapping)

refR1
(=uninitalized)¶ Reference radius of particle #1. (autocomputed)

refR2
(=uninitalized)¶ Reference radius of particle #2. (autocomputed)

relAngVel
((ScGeom)arg1, (Interaction)i) → Vector3 :¶ Return relative angular velocity of the interaction.

relPos
(=0)¶ position of the contact on the cylinder (0: node, 1:node+) (autoupdated)

shearInc
(=Vector3r::Zero())¶ Shear displacement increment in the last step

start
(=Vector3r::Zero())¶ position of 1st node (autoupdated)

trueInt
(=1)¶ Defines the body id of the cylinder where the contact is real, when CylScGeom::isDuplicate>0.

updateAttrs
((Serializable)arg1, (dict)arg2) → None :¶ Update object attributes from given dictionary


class
yade.wrapper.
CylScGeom6D
(inherits ScGeom6D → ScGeom → GenericSpheresContact → IGeom → Serializable)¶ Class representing geometry of two bodies in contact. The contact has 6 DOFs (normal, 2×shear, twist, 2xbending) and uses ScGeom incremental algorithm for updating shear.

bending
(=Vector3r::Zero())¶ Bending at contact as a vector defining axis of rotation and angle (angle=norm).

contactPoint
(=uninitalized)¶ some reference point for the interaction (usually in the middle). (autocomputed)

dict
((Serializable)arg1) → dict :¶ Return dictionary of attributes.

dispHierarchy
((IGeom)arg1[, (bool)names=True]) → list :¶ Return list of dispatch classes (from down upwards), starting with the class instance itself, toplevel indexable at last. If names is true (default), return class names rather than numerical indices.

dispIndex
¶ Return class index of this instance.

end
(=Vector3r::Zero())¶ position of 2nd node (autoupdated)

id3
(=0)¶ id of next chained cylinder (autoupdated)

incidentVel
((ScGeom)arg1, (Interaction)i[, (bool)avoidGranularRatcheting=True]) → Vector3 :¶ Return incident velocity of the interaction (see also Ig2_Sphere_Sphere_ScGeom.avoidGranularRatcheting for explanation of the ratcheting argument).

initialOrientation1
(=Quaternionr(1.0, 0.0, 0.0, 0.0))¶ Orientation of body 1 one at initialisation time (autoupdated)

initialOrientation2
(=Quaternionr(1.0, 0.0, 0.0, 0.0))¶ Orientation of body 2 one at initialisation time (autoupdated)

isDuplicate
(=0)¶ this flag is turned true (1) automatically if the contact is shared between two chained cylinders. A duplicated interaction will be skipped once by the constitutive law, so that only one contact at a time is effective. If isDuplicate=2, it means one of the two duplicates has no longer geometric interaction, and should be erased by the constitutive laws.

normal
(=uninitalized)¶ Unit vector oriented along the interaction, from particle #1, towards particle #2. (autoupdated)

onNode
(=false)¶ contact on node?

penetrationDepth
(=NaN)¶ Penetration distance of spheres (positive if overlapping)

refR1
(=uninitalized)¶ Reference radius of particle #1. (autocomputed)

refR2
(=uninitalized)¶ Reference radius of particle #2. (autocomputed)

relAngVel
((ScGeom)arg1, (Interaction)i) → Vector3 :¶ Return relative angular velocity of the interaction.

relPos
(=0)¶ position of the contact on the cylinder (0: node, 1:node+) (autoupdated)

shearInc
(=Vector3r::Zero())¶ Shear displacement increment in the last step

start
(=Vector3r::Zero())¶ position of 1st node (autoupdated)

trueInt
(=1)¶ Defines the body id of the cylinder where the contact is real, when CylScGeom::isDuplicate>0.

twist
(=0)¶ Elastic twist angle (around normal axis) of the contact.

twistCreep
(=Quaternionr(1.0, 0.0, 0.0, 0.0))¶ Stored creep, substracted from total relative rotation for computation of elastic moment (autoupdated)

updateAttrs
((Serializable)arg1, (dict)arg2) → None :¶ Update object attributes from given dictionary


class
yade.wrapper.
GenericSpheresContact
(inherits IGeom → Serializable)¶ Class uniting ScGeom and L3Geom, for the purposes of GlobalStiffnessTimeStepper. (It might be removed in the future). Do not use this class directly.

contactPoint
(=uninitalized)¶ some reference point for the interaction (usually in the middle). (autocomputed)

dict
((Serializable)arg1) → dict :¶ Return dictionary of attributes.

dispHierarchy
((IGeom)arg1[, (bool)names=True]) → list :¶ Return list of dispatch classes (from down upwards), starting with the class instance itself, toplevel indexable at last. If names is true (default), return class names rather than numerical indices.

dispIndex
¶ Return class index of this instance.

normal
(=uninitalized)¶ Unit vector oriented along the interaction, from particle #1, towards particle #2. (autoupdated)

refR1
(=uninitalized)¶ Reference radius of particle #1. (autocomputed)

refR2
(=uninitalized)¶ Reference radius of particle #2. (autocomputed)

updateAttrs
((Serializable)arg1, (dict)arg2) → None :¶ Update object attributes from given dictionary


class
yade.wrapper.
GridCoGridCoGeom
(inherits ScGeom → GenericSpheresContact → IGeom → Serializable)¶ Geometry of a GridConnectionGridConnection contact.

contactPoint
(=uninitalized)¶ some reference point for the interaction (usually in the middle). (autocomputed)

dict
((Serializable)arg1) → dict :¶ Return dictionary of attributes.

dispHierarchy
((IGeom)arg1[, (bool)names=True]) → list :¶ Return list of dispatch classes (from down upwards), starting with the class instance itself, toplevel indexable at last. If names is true (default), return class names rather than numerical indices.

dispIndex
¶ Return class index of this instance.

incidentVel
((ScGeom)arg1, (Interaction)i[, (bool)avoidGranularRatcheting=True]) → Vector3 :¶ Return incident velocity of the interaction (see also Ig2_Sphere_Sphere_ScGeom.avoidGranularRatcheting for explanation of the ratcheting argument).

normal
(=uninitalized)¶ Unit vector oriented along the interaction, from particle #1, towards particle #2. (autoupdated)

penetrationDepth
(=NaN)¶ Penetration distance of spheres (positive if overlapping)

refR1
(=uninitalized)¶ Reference radius of particle #1. (autocomputed)

refR2
(=uninitalized)¶ Reference radius of particle #2. (autocomputed)

relAngVel
((ScGeom)arg1, (Interaction)i) → Vector3 :¶ Return relative angular velocity of the interaction.

relPos1
(=0)¶ position of the contact on the first connection (0: node, 1:node+) (autoupdated)

relPos2
(=0)¶ position of the contact on the first connection (0: node, 1:node+) (autoupdated)

shearInc
(=Vector3r::Zero())¶ Shear displacement increment in the last step

updateAttrs
((Serializable)arg1, (dict)arg2) → None :¶ Update object attributes from given dictionary


class
yade.wrapper.
GridNodeGeom6D
(inherits ScGeom6D → ScGeom → GenericSpheresContact → IGeom → Serializable)¶ Geometry of a GridNodeGridNode contact. Inherits almost everything from ScGeom6D.

bending
(=Vector3r::Zero())¶ Bending at contact as a vector defining axis of rotation and angle (angle=norm).

contactPoint
(=uninitalized)¶ some reference point for the interaction (usually in the middle). (autocomputed)

dict
((Serializable)arg1) → dict :¶ Return dictionary of attributes.

dispHierarchy
((IGeom)arg1[, (bool)names=True]) → list :¶ Return list of dispatch classes (from down upwards), starting with the class instance itself, toplevel indexable at last. If names is true (default), return class names rather than numerical indices.

dispIndex
¶ Return class index of this instance.

incidentVel
((ScGeom)arg1, (Interaction)i[, (bool)avoidGranularRatcheting=True]) → Vector3 :¶ Return incident velocity of the interaction (see also Ig2_Sphere_Sphere_ScGeom.avoidGranularRatcheting for explanation of the ratcheting argument).

initialOrientation1
(=Quaternionr(1.0, 0.0, 0.0, 0.0))¶ Orientation of body 1 one at initialisation time (autoupdated)

initialOrientation2
(=Quaternionr(1.0, 0.0, 0.0, 0.0))¶ Orientation of body 2 one at initialisation time (autoupdated)

normal
(=uninitalized)¶ Unit vector oriented along the interaction, from particle #1, towards particle #2. (autoupdated)

penetrationDepth
(=NaN)¶ Penetration distance of spheres (positive if overlapping)

refR1
(=uninitalized)¶ Reference radius of particle #1. (autocomputed)

refR2
(=uninitalized)¶ Reference radius of particle #2. (autocomputed)

relAngVel
((ScGeom)arg1, (Interaction)i) → Vector3 :¶ Return relative angular velocity of the interaction.

shearInc
(=Vector3r::Zero())¶ Shear displacement increment in the last step

twist
(=0)¶ Elastic twist angle (around normal axis) of the contact.

twistCreep
(=Quaternionr(1.0, 0.0, 0.0, 0.0))¶ Stored creep, substracted from total relative rotation for computation of elastic moment (autoupdated)

updateAttrs
((Serializable)arg1, (dict)arg2) → None :¶ Update object attributes from given dictionary


class
yade.wrapper.
L3Geom
(inherits GenericSpheresContact → IGeom → Serializable)¶ Geometry of contact given in local coordinates with 3 degress of freedom: normal and two in shear plane. [experimental]

F
(=Vector3r::Zero())¶ Applied force in local coordinates [debugging only, will be removed]

contactPoint
(=uninitalized)¶ some reference point for the interaction (usually in the middle). (autocomputed)

dict
((Serializable)arg1) → dict :¶ Return dictionary of attributes.

dispHierarchy
((IGeom)arg1[, (bool)names=True]) → list :¶ Return list of dispatch classes (from down upwards), starting with the class instance itself, toplevel indexable at last. If names is true (default), return class names rather than numerical indices.

dispIndex
¶ Return class index of this instance.

normal
(=uninitalized)¶ Unit vector oriented along the interaction, from particle #1, towards particle #2. (autoupdated)

refR1
(=uninitalized)¶ Reference radius of particle #1. (autocomputed)

refR2
(=uninitalized)¶ Reference radius of particle #2. (autocomputed)

trsf
(=Matrix3r::Identity())¶ Transformation (rotation) from global to local coordinates. (the translation part is in GenericSpheresContact.contactPoint)

u
(=Vector3r::Zero())¶ Displacement components, in local coordinates. (autoupdated)

u0
¶ Zero displacement value; u0 should be always subtracted from the geometrical displacement u computed by appropriate IGeomFunctor, resulting in u. This value can be changed for instance
 by IGeomFunctor, e.g. to take in account large shear displacement value unrepresentable by underlying geomeric algorithm based on quaternions)
 by LawFunctor, to account for normal equilibrium position different from zero geometric overlap (set once, just after the interaction is created)
 by LawFunctor to account for plastic slip.
Note
Never set an absolute value of u0, only increment, since both IGeomFunctor and LawFunctor use it. If you need to keep track of plastic deformation, store it in IPhys isntead (this might be changed: have u0 for LawFunctor exclusively, and a separate value stored (when that is needed) inside classes deriving from L3Geom.

updateAttrs
((Serializable)arg1, (dict)arg2) → None :¶ Update object attributes from given dictionary


class
yade.wrapper.
L6Geom
(inherits L3Geom → GenericSpheresContact → IGeom → Serializable)¶ Geometric of contact in local coordinates with 6 degrees of freedom. [experimental]

F
(=Vector3r::Zero())¶ Applied force in local coordinates [debugging only, will be removed]

contactPoint
(=uninitalized)¶ some reference point for the interaction (usually in the middle). (autocomputed)

dict
((Serializable)arg1) → dict :¶ Return dictionary of attributes.

dispHierarchy
((IGeom)arg1[, (bool)names=True]) → list :¶ Return list of dispatch classes (from down upwards), starting with the class instance itself, toplevel indexable at last. If names is true (default), return class names rather than numerical indices.

dispIndex
¶ Return class index of this instance.

normal
(=uninitalized)¶ Unit vector oriented along the interaction, from particle #1, towards particle #2. (autoupdated)

phi
(=Vector3r::Zero())¶ Rotation components, in local coordinates. (autoupdated)

phi0
(=Vector3r::Zero())¶ Zero rotation, should be always subtracted from phi to get the value. See L3Geom.u0.

refR1
(=uninitalized)¶ Reference radius of particle #1. (autocomputed)

refR2
(=uninitalized)¶ Reference radius of particle #2. (autocomputed)

trsf
(=Matrix3r::Identity())¶ Transformation (rotation) from global to local coordinates. (the translation part is in GenericSpheresContact.contactPoint)

u
(=Vector3r::Zero())¶ Displacement components, in local coordinates. (autoupdated)

u0
¶ Zero displacement value; u0 should be always subtracted from the geometrical displacement u computed by appropriate IGeomFunctor, resulting in u. This value can be changed for instance
 by IGeomFunctor, e.g. to take in account large shear displacement value unrepresentable by underlying geomeric algorithm based on quaternions)
 by LawFunctor, to account for normal equilibrium position different from zero geometric overlap (set once, just after the interaction is created)
 by LawFunctor to account for plastic slip.
Note
Never set an absolute value of u0, only increment, since both IGeomFunctor and LawFunctor use it. If you need to keep track of plastic deformation, store it in IPhys isntead (this might be changed: have u0 for LawFunctor exclusively, and a separate value stored (when that is needed) inside classes deriving from L3Geom.

updateAttrs
((Serializable)arg1, (dict)arg2) → None :¶ Update object attributes from given dictionary


class
yade.wrapper.
PolyhedraGeom
(inherits IGeom → Serializable)¶ Geometry of interaction between 2 Polyhedra, including volumetric characteristics

contactPoint
(=Vector3r::Zero())¶ Contact point (global coords), centroid of the overlapping polyhedron

dict
((Serializable)arg1) → dict :¶ Return dictionary of attributes.

dispHierarchy
((IGeom)arg1[, (bool)names=True]) → list :¶ Return list of dispatch classes (from down upwards), starting with the class instance itself, toplevel indexable at last. If names is true (default), return class names rather than numerical indices.

dispIndex
¶ Return class index of this instance.

equivalentCrossSection
(=NaN)¶ Crosssection area of the overlap (perpendicular to the normal)  not used

equivalentPenetrationDepth
(=NaN)¶ volume / equivalentCrossSection  not used

normal
(=Vector3r::Zero())¶ Normal direction of the interaction

orthonormal_axis
(=Vector3r::Zero())¶

penetrationVolume
(=NaN)¶ Volume of overlap [m³]

shearInc
(=Vector3r::Zero())¶ Shear displacement increment in the last step

twist_axis
(=Vector3r::Zero())¶

updateAttrs
((Serializable)arg1, (dict)arg2) → None :¶ Update object attributes from given dictionary


class
yade.wrapper.
ScGeom
(inherits GenericSpheresContact → IGeom → Serializable)¶ Class representing geometry of a contact point between two bodies. It is more general than spheresphere contact even though it is primarily focused on spheres contact interactions (reason for the ‘Sc’ naming); it is also used for representing contacts of a Sphere with nonspherical bodies (Facet, Plane, Box, ChainedCylinder), or between two nonspherical bodies (ChainedCylinder). The contact has 3 DOFs (normal and 2×shear) and uses incremental algorithm for updating shear.
We use symbols \(\vec{x}\), \(\vec{v}\), \(\vec{\omega}\) respectively for position, linear and angular velocities (all in global coordinates) and \(r\) for particles radii; subscripted with 1 or 2 to distinguish 2 spheres in contact. Then we define branch length and unit contact normal
\[l=\vec{x}_2\vec{x}_1, \vec{n}=\frac{\vec{x}_2\vec{x}_1}{\vec{x}_2\vec{x}_1}\]The relative velocity of the spheres is then
\[\vec{v}_{12}=\frac{r_1+r_2}{l}(\vec{v}_2\vec{v}_1) (r_2 \vec{\omega}_2 + r_1\vec{\omega}_1)\times\vec{n}\]where the fraction multiplying translational velocities is to make the definition objective and avoid ratcheting effects (see Ig2_Sphere_Sphere_ScGeom.avoidGranularRatcheting). The shear component is
\[\vec{v}_{12}^s=\vec{v}_{12}(\vec{n}\cdot\vec{v}_{12})\vec{n}.\]Tangential displacement increment over last step then reads
\[\Delta\vec{x}_{12}^s=\Delta t \vec{v}_{12}^s.\]
contactPoint
(=uninitalized)¶ some reference point for the interaction (usually in the middle). (autocomputed)

dict
((Serializable)arg1) → dict :¶ Return dictionary of attributes.

dispHierarchy
((IGeom)arg1[, (bool)names=True]) → list :¶ Return list of dispatch classes (from down upwards), starting with the class instance itself, toplevel indexable at last. If names is true (default), return class names rather than numerical indices.

dispIndex
¶ Return class index of this instance.

incidentVel
((ScGeom)arg1, (Interaction)i[, (bool)avoidGranularRatcheting=True]) → Vector3 :¶ Return incident velocity of the interaction (see also Ig2_Sphere_Sphere_ScGeom.avoidGranularRatcheting for explanation of the ratcheting argument).

normal
(=uninitalized)¶ Unit vector oriented along the interaction, from particle #1, towards particle #2. (autoupdated)

penetrationDepth
(=NaN)¶ Penetration distance of spheres (positive if overlapping)

refR1
(=uninitalized)¶ Reference radius of particle #1. (autocomputed)

refR2
(=uninitalized)¶ Reference radius of particle #2. (autocomputed)

relAngVel
((ScGeom)arg1, (Interaction)i) → Vector3 :¶ Return relative angular velocity of the interaction.

shearInc
(=Vector3r::Zero())¶ Shear displacement increment in the last step

updateAttrs
((Serializable)arg1, (dict)arg2) → None :¶ Update object attributes from given dictionary


class
yade.wrapper.
ScGeom6D
(inherits ScGeom → GenericSpheresContact → IGeom → Serializable)¶ Class representing geometry of two bodies in contact. The contact has 6 DOFs (normal, 2×shear, twist, 2xbending) and uses ScGeom incremental algorithm for updating shear.

bending
(=Vector3r::Zero())¶ Bending at contact as a vector defining axis of rotation and angle (angle=norm).

contactPoint
(=uninitalized)¶ some reference point for the interaction (usually in the middle). (autocomputed)

dict
((Serializable)arg1) → dict :¶ Return dictionary of attributes.

dispHierarchy
((IGeom)arg1[, (bool)names=True]) → list :¶ Return list of dispatch classes (from down upwards), starting with the class instance itself, toplevel indexable at last. If names is true (default), return class names rather than numerical indices.

dispIndex
¶ Return class index of this instance.

incidentVel
((ScGeom)arg1, (Interaction)i[, (bool)avoidGranularRatcheting=True]) → Vector3 :¶ Return incident velocity of the interaction (see also Ig2_Sphere_Sphere_ScGeom.avoidGranularRatcheting for explanation of the ratcheting argument).

initialOrientation1
(=Quaternionr(1.0, 0.0, 0.0, 0.0))¶ Orientation of body 1 one at initialisation time (autoupdated)

initialOrientation2
(=Quaternionr(1.0, 0.0, 0.0, 0.0))¶ Orientation of body 2 one at initialisation time (autoupdated)

normal
(=uninitalized)¶ Unit vector oriented along the interaction, from particle #1, towards particle #2. (autoupdated)

penetrationDepth
(=NaN)¶ Penetration distance of spheres (positive if overlapping)

refR1
(=uninitalized)¶ Reference radius of particle #1. (autocomputed)

refR2
(=uninitalized)¶ Reference radius of particle #2. (autocomputed)

relAngVel
((ScGeom)arg1, (Interaction)i) → Vector3 :¶ Return relative angular velocity of the interaction.

shearInc
(=Vector3r::Zero())¶ Shear displacement increment in the last step

twist
(=0)¶ Elastic twist angle (around normal axis) of the contact.

twistCreep
(=Quaternionr(1.0, 0.0, 0.0, 0.0))¶ Stored creep, substracted from total relative rotation for computation of elastic moment (autoupdated)

updateAttrs
((Serializable)arg1, (dict)arg2) → None :¶ Update object attributes from given dictionary


class
yade.wrapper.
ScGridCoGeom
(inherits ScGeom6D → ScGeom → GenericSpheresContact → IGeom → Serializable)¶ Geometry of a GridConnectionSphere contact.

bending
(=Vector3r::Zero())¶ Bending at contact as a vector defining axis of rotation and angle (angle=norm).

contactPoint
(=uninitalized)¶ some reference point for the interaction (usually in the middle). (autocomputed)

dict
((Serializable)arg1) → dict :¶ Return dictionary of attributes.

dispHierarchy
((IGeom)arg1[, (bool)names=True]) → list :¶ Return list of dispatch classes (from down upwards), starting with the class instance itself, toplevel indexable at last. If names is true (default), return class names rather than numerical indices.

dispIndex
¶ Return class index of this instance.

incidentVel
((ScGeom)arg1, (Interaction)i[, (bool)avoidGranularRatcheting=True]) → Vector3 :¶ Return incident velocity of the interaction (see also Ig2_Sphere_Sphere_ScGeom.avoidGranularRatcheting for explanation of the ratcheting argument).

initialOrientation1
(=Quaternionr(1.0, 0.0, 0.0, 0.0))¶ Orientation of body 1 one at initialisation time (autoupdated)

initialOrientation2
(=Quaternionr(1.0, 0.0, 0.0, 0.0))¶ Orientation of body 2 one at initialisation time (autoupdated)

isDuplicate
(=0)¶ this flag is turned true (1) automatically if the contact is shared between two Connections. A duplicated interaction will be skipped once by the constitutive law, so that only one contact at a time is effective. If isDuplicate=2, it means one of the two duplicates has no longer geometric interaction, and should be erased by the constitutive laws.

normal
(=uninitalized)¶ Unit vector oriented along the interaction, from particle #1, towards particle #2. (autoupdated)

penetrationDepth
(=NaN)¶ Penetration distance of spheres (positive if overlapping)

refR1
(=uninitalized)¶ Reference radius of particle #1. (autocomputed)

refR2
(=uninitalized)¶ Reference radius of particle #2. (autocomputed)

relAngVel
((ScGeom)arg1, (Interaction)i) → Vector3 :¶ Return relative angular velocity of the interaction.

relPos
(=0)¶ position of the contact on the connection (0: node, 1:node+) (autoupdated)

shearInc
(=Vector3r::Zero())¶ Shear displacement increment in the last step

trueInt
(=1)¶ Defines the body id of the GridConnection where the contact is real, when ScGridCoGeom::isDuplicate>0.

twist
(=0)¶ Elastic twist angle (around normal axis) of the contact.

twistCreep
(=Quaternionr(1.0, 0.0, 0.0, 0.0))¶ Stored creep, substracted from total relative rotation for computation of elastic moment (autoupdated)

updateAttrs
((Serializable)arg1, (dict)arg2) → None :¶ Update object attributes from given dictionary

weight
(=Vector3r(0, 0, 0))¶ barycentric coordinates of the projection point (autoupdated)


class
yade.wrapper.
TTetraGeom
(inherits IGeom → Serializable)¶ Geometry of interaction between 2 tetrahedra, including volumetric characteristics

contactPoint
(=uninitalized)¶ Contact point (global coords)

dict
((Serializable)arg1) → dict :¶ Return dictionary of attributes.

dispHierarchy
((IGeom)arg1[, (bool)names=True]) → list :¶ Return list of dispatch classes (from down upwards), starting with the class instance itself, toplevel indexable at last. If names is true (default), return class names rather than numerical indices.

dispIndex
¶ Return class index of this instance.

equivalentCrossSection
(=NaN)¶ Crosssection of the overlap (perpendicular to the axis of least inertia

equivalentPenetrationDepth
(=NaN)¶ ??

maxPenetrationDepthA
(=NaN)¶ ??

maxPenetrationDepthB
(=NaN)¶ ??

normal
(=uninitalized)¶ Normal of the interaction, directed in the sense of least inertia of the overlap volume

penetrationVolume
(=NaN)¶ Volume of overlap [m³]

updateAttrs
((Serializable)arg1, (dict)arg2) → None :¶ Update object attributes from given dictionary


class
yade.wrapper.
TTetraSimpleGeom
(inherits IGeom → Serializable)¶ EXPERIMENTAL. Geometry of interaction between 2 tetrahedra

contactPoint
(=uninitalized)¶ Contact point (global coords)

dict
((Serializable)arg1) → dict :¶ Return dictionary of attributes.

dispHierarchy
((IGeom)arg1[, (bool)names=True]) → list :¶ Return list of dispatch classes (from down upwards), starting with the class instance itself, toplevel indexable at last. If names is true (default), return class names rather than numerical indices.

dispIndex
¶ Return class index of this instance.

flag
(=0)¶ TODO

normal
(=uninitalized)¶ Normal of the interaction TODO

penetrationVolume
(=NaN)¶ Volume of overlap [m³]

updateAttrs
((Serializable)arg1, (dict)arg2) → None :¶ Update object attributes from given dictionary

IPhys¶

class
yade.wrapper.
IPhys
(inherits Serializable)¶ Physical (material) properties of interaction.

dict
((Serializable)arg1) → dict :¶ Return dictionary of attributes.

dispHierarchy
((IPhys)arg1[, (bool)names=True]) → list :¶ Return list of dispatch classes (from down upwards), starting with the class instance itself, toplevel indexable at last. If names is true (default), return class names rather than numerical indices.

dispIndex
¶ Return class index of this instance.

updateAttrs
((Serializable)arg1, (dict)arg2) → None :¶ Update object attributes from given dictionary


class
yade.wrapper.
BubblePhys
(inherits IPhys → Serializable)¶ Physics of bubblebubble interactions, for use with BubbleMat

Dmax
(=NaN)¶ Maximum penetrationDepth of the bubbles before the force displacement curve changes to an artificial exponential curve. Setting this value will have no effect. See Law2_ScGeom_BubblePhys_Bubble::pctMaxForce for more information

static
computeForce
((float)arg1, (float)arg2, (float)arg3, (int)arg4, (float)arg5, (float)arg6, (float)arg7, (BubblePhys)arg8) → float :¶ Computes the normal force acting between the two interacting bubbles using the NewtonRhapson method

dict
((Serializable)arg1) → dict :¶ Return dictionary of attributes.

dispHierarchy
((IPhys)arg1[, (bool)names=True]) → list :¶ Return list of dispatch classes (from down upwards), starting with the class instance itself, toplevel indexable at last. If names is true (default), return class names rather than numerical indices.

dispIndex
¶ Return class index of this instance.

fN
(=NaN)¶ Contact normal force

newtonIter
(=50)¶ Maximum number of force iterations allowed

newtonTol
(=1e6)¶ Convergence criteria for force iterations

normalForce
(=Vector3r::Zero())¶ Normal force

rAvg
(=NaN)¶ Average radius of the two interacting bubbles

surfaceTension
(=NaN)¶ Surface tension of the surrounding liquid

updateAttrs
((Serializable)arg1, (dict)arg2) → None :¶ Update object attributes from given dictionary


class
yade.wrapper.
CapillaryMindlinPhysDelaunay
(inherits MindlinPhys → RotStiffFrictPhys → FrictPhys → NormShearPhys → NormPhys → IPhys → Serializable)¶ An extended version of ̀(iPhysType), adding capillary data for CapillarityEngine.

Delta1
(=0.)¶ Defines the surface area wetted by the meniscus on the smallest grains of radius R1 (R1<R2)

Delta2
(=0.)¶ Defines the surface area wetted by the meniscus on the biggest grains of radius R2 (R1<R2)

Fs
(=Vector2r::Zero())¶ Shear force in local axes (computed incrementally)

SInterface
(=0.)¶ FluidGaz Interfacial area

adhesionForce
(=0.0)¶ Force of adhesion as predicted by DMT

arcLength
(=0.)¶ Arc Length of the FluidGaz Interface

betan
(=0.0)¶ Normal Damping Ratio. Fraction of the viscous damping coefficient (normal direction) equal to \(\frac{c_{n}}{C_{n,crit}}\).

betas
(=0.0)¶ Shear Damping Ratio. Fraction of the viscous damping coefficient (shear direction) equal to \(\frac{c_{s}}{C_{s,crit}}\).

capillaryPressure
(=0.)¶ Value of the capillary pressure Uc defines as UgasUliquid

computeBridge
(=true)¶ If true, capillary bridge will be computed if not it will be ignored.

dict
((Serializable)arg1) → dict :¶ Return dictionary of attributes.

dispHierarchy
((IPhys)arg1[, (bool)names=True]) → list :¶ Return list of dispatch classes (from down upwards), starting with the class instance itself, toplevel indexable at last. If names is true (default), return class names rather than numerical indices.

dispIndex
¶ Return class index of this instance.

fCap
(=Vector3r::Zero())¶ Capillary Force produces by the presence of the meniscus

fusionNumber
(=0.)¶ Indicates the number of meniscii that overlap with this one

initD
(=0)¶ initial penetration distance, used for crackaperture estimate

isAdhesive
(=false)¶ bool to identify if the contact is adhesive, that is to say if the contact force is attractive

isBroken
(=false)¶ If true, capillary force is zero and liquid bridge is inactive.

isSliding
(=false)¶ check if the contact is sliding (useful to calculate the ratio of sliding contacts)

kn
(=0)¶ Normal stiffness

kno
(=0.0)¶ Constant value in the formulation of the normal stiffness

kr
(=0)¶ rotational stiffness [N.m/rad]

ks
(=0)¶ Shear stiffness

kso
(=0.0)¶ Constant value in the formulation of the tangential stiffness

ktw
(=0)¶ twist stiffness [N.m/rad]

maxBendPl
(=0.0)¶ Coefficient to determine the maximum plastic moment to apply at the contact

meniscus
(=false)¶ Presence of a meniscus if true

momentBend
(=Vector3r::Zero())¶ Artificial bending moment to provide rolling resistance in order to account for some degree of interlocking between particles

momentTwist
(=Vector3r::Zero())¶ Artificial twisting moment (no plastic condition can be applied at the moment)

normalForce
(=Vector3r::Zero())¶ Normal force after previous step (in global coordinates), as sustained by particle #2 (from particle #1).

normalViscous
(=Vector3r::Zero())¶ Normal viscous component

prevU
(=Vector3r::Zero())¶ Previous local displacement; only used with Law2_L3Geom_FrictPhys_HertzMindlin.

radius
(=NaN)¶ Contact radius (only computed with Law2_ScGeom_MindlinPhys_Mindlin::calcEnergy)

shearElastic
(=Vector3r::Zero())¶ Total elastic shear force

shearForce
(=Vector3r::Zero())¶ Shear force after previous step (in global coordinates), as sustained by particle #2 (from particle #1).

shearViscous
(=Vector3r::Zero())¶ Shear viscous component

tangensOfFrictionAngle
(=NaN)¶ tan of angle of friction

updateAttrs
((Serializable)arg1, (dict)arg2) → None :¶ Update object attributes from given dictionary

usElastic
(=Vector3r::Zero())¶ Total elastic shear displacement (only elastic part)

usTotal
(=Vector3r::Zero())¶ Total elastic shear displacement (elastic+plastic part)

vMeniscus
(=0.)¶ Volume of the menicus


class
yade.wrapper.
CapillaryPhys
(inherits FrictPhys → NormShearPhys → NormPhys → IPhys → Serializable)¶ Physics (of interaction) for Law2_ScGeom_CapillaryPhys_Capillarity.

Delta1
(=0.)¶ Defines the surface area wetted by the meniscus on the smallest grains of radius R1 (R1<R2)

Delta2
(=0.)¶ Defines the surface area wetted by the meniscus on the biggest grains of radius R2 (R1<R2)

capillaryPressure
(=0.)¶ Value of the capillary pressure Uc. Defined as UgasUliquid, obtained from corresponding Law2 parameter

dict
((Serializable)arg1) → dict :¶ Return dictionary of attributes.

dispHierarchy
((IPhys)arg1[, (bool)names=True]) → list :¶ Return list of dispatch classes (from down upwards), starting with the class instance itself, toplevel indexable at last. If names is true (default), return class names rather than numerical indices.

dispIndex
¶ Return class index of this instance.

fCap
(=Vector3r::Zero())¶ Capillary force produced by the presence of the meniscus. This is the force acting on particle #2

fusionNumber
(=0.)¶ Indicates the number of meniscii that overlap with this one

isBroken
(=false)¶ Might be set to true by the user to make liquid bridge inactive (capillary force is zero)

kn
(=0)¶ Normal stiffness

ks
(=0)¶ Shear stiffness

meniscus
(=false)¶ True when a meniscus with a nonzero liquid volume (vMeniscus) has been computed for this interaction

nn11
(=0.)¶ \(\iint_A n_1 n_1 \, dS = \iint_A n_2 n_2 \, dS\), \(A\) being the liquidgas surface of the meniscus, \(\vec n\) the associated normal, and \((1,2,3)\) a local basis with \(3\) the meniscus orientation (ScGeom.normal). NB: \(A\) = 2 nn11 + nn33.

nn33
(=0.)¶ \(\iint_A n_3 n_3 \, dS\), \(A\) being the liquidgas surface of the meniscus, \(\vec n\) the associated normal, and \((1,2,3)\) a local basis with \(3\) the meniscus orientation (ScGeom.normal). NB: \(A\) = 2 nn11 + nn33.

normalForce
(=Vector3r::Zero())¶ Normal force after previous step (in global coordinates), as sustained by particle #2 (from particle #1).

shearForce
(=Vector3r::Zero())¶ Shear force after previous step (in global coordinates), as sustained by particle #2 (from particle #1).

tangensOfFrictionAngle
(=NaN)¶ tan of angle of friction

updateAttrs
((Serializable)arg1, (dict)arg2) → None :¶ Update object attributes from given dictionary

vMeniscus
(=0.)¶ Volume of the meniscus


class
yade.wrapper.
CapillaryPhysDelaunay
(inherits FrictPhys → NormShearPhys → NormPhys → IPhys → Serializable)¶ An extended version of ̀FrictPhys, adding capillary data for CapillarityEngine.

Delta1
(=0.)¶ Defines the surface area wetted by the meniscus on the smallest grains of radius R1 (R1<R2)

Delta2
(=0.)¶ Defines the surface area wetted by the meniscus on the biggest grains of radius R2 (R1<R2)

SInterface
(=0.)¶ FluidGaz Interfacial area

arcLength
(=0.)¶ Arc Length of the FluidGaz Interface

capillaryPressure
(=0.)¶ Value of the capillary pressure Uc defines as UgasUliquid

computeBridge
(=true)¶ If true, capillary bridge will be computed if not it will be ignored.

dict
((Serializable)arg1) → dict :¶ Return dictionary of attributes.

dispHierarchy
((IPhys)arg1[, (bool)names=True]) → list :¶ Return list of dispatch classes (from down upwards), starting with the class instance itself, toplevel indexable at last. If names is true (default), return class names rather than numerical indices.

dispIndex
¶ Return class index of this instance.

fCap
(=Vector3r::Zero())¶ Capillary Force produces by the presence of the meniscus

fusionNumber
(=0.)¶ Indicates the number of meniscii that overlap with this one

isBroken
(=false)¶ If true, capillary force is zero and liquid bridge is inactive.

kn
(=0)¶ Normal stiffness

ks
(=0)¶ Shear stiffness

meniscus
(=false)¶ Presence of a meniscus if true

normalForce
(=Vector3r::Zero())¶ Normal force after previous step (in global coordinates), as sustained by particle #2 (from particle #1).

shearForce
(=Vector3r::Zero())¶ Shear force after previous step (in global coordinates), as sustained by particle #2 (from particle #1).

tangensOfFrictionAngle
(=NaN)¶ tan of angle of friction

updateAttrs
((Serializable)arg1, (dict)arg2) → None :¶ Update object attributes from given dictionary

vMeniscus
(=0.)¶ Volume of the menicus


class
yade.wrapper.
CohFrictPhys
(inherits RotStiffFrictPhys → FrictPhys → NormShearPhys → NormPhys → IPhys → Serializable)¶ An interaction physics that extends RotStiffFrictPhys adding a breakable cohesive nature. Used e.g. by Law2_ScGeom6D_CohFrictPhys_CohesionMoment.

cohesionBroken
(=true)¶ is cohesion active? Set to false at the creation of a cohesive contact, and set to true when a fragile contact is broken

cohesionDisablesFriction
(=false)¶ is shear strength the sum of friction and adhesion or only adhesion?

creep_viscosity
(=1)¶ creep viscosity [Pa.s/m].

dict
((Serializable)arg1) → dict :¶ Return dictionary of attributes.

dispHierarchy
((IPhys)arg1[, (bool)names=True]) → list :¶ Return list of dispatch classes (from down upwards), starting with the class instance itself, toplevel indexable at last. If names is true (default), return class names rather than numerical indices.

dispIndex
¶ Return class index of this instance.

fragile
(=true)¶ do cohesion disappear when contact strength is exceeded?

initCohesion
(=false)¶ Initialize the cohesive behaviour with current state as equilibrium state (same as Ip2_CohFrictMat_CohFrictMat_CohFrictPhys::setCohesionNow but acting on only one interaction)

kn
(=0)¶ Normal stiffness

kr
(=0)¶ rotational stiffness [N.m/rad]

ks
(=0)¶ Shear stiffness

ktw
(=0)¶ twist stiffness [N.m/rad]

maxRollPl
(=0.0)¶ Coefficient of rolling friction (negative means elastic).

maxTwistPl
(=0.0)¶ Coefficient of twisting friction (negative means elastic).

momentRotationLaw
(=false)¶ set from CohFrictMat::momentRotationLaw in order to possibly use bending/twisting moment at contacts (if true). See Law2_ScGeom6D_CohFrictPhys_CohesionMoment::always_use_moment_law for details.

moment_bending
(=Vector3r(0, 0, 0))¶ Bending moment

moment_twist
(=Vector3r(0, 0, 0))¶ Twist moment

normalAdhesion
(=0)¶ tensile strength

normalForce
(=Vector3r::Zero())¶ Normal force after previous step (in global coordinates), as sustained by particle #2 (from particle #1).

shearAdhesion
(=0)¶ cohesive part of the shear strength (a frictional term might be added depending on CohFrictPhys::cohesionDisablesFriction)

shearForce
(=Vector3r::Zero())¶ Shear force after previous step (in global coordinates), as sustained by particle #2 (from particle #1).

tangensOfFrictionAngle
(=NaN)¶ tan of angle of friction

unp
(=0)¶ plastic normal displacement, only used for tensile behaviour and if CohFrictPhys::fragile =false.

unpMax
(=0)¶ maximum value of plastic normal displacement (counted positively), after that the interaction breaks even if CohFrictPhys::fragile =false. A negative value (i.e. 1) means no maximum.

updateAttrs
((Serializable)arg1, (dict)arg2) → None :¶ Update object attributes from given dictionary


class
yade.wrapper.
CpmPhys
(inherits NormShearPhys → NormPhys → IPhys → Serializable)¶ Representation of a single interaction of the Cpm type: storage for relevant parameters.
Evolution of the contact is governed by Law2_ScGeom_CpmPhys_Cpm, that includes damage effects and chages of parameters inside CpmPhys. See cpmmodel for details.

E
(=NaN)¶ normal modulus (stiffness / crossSection) [Pa]

Fn
¶ Magnitude of normal force (autoupdated)

Fs
¶ Magnitude of shear force (autoupdated)

G
(=NaN)¶ shear modulus [Pa]

crossSection
(=NaN)¶ equivalent crosssection associated with this contact [m²]

cummBetaCount
= 0¶

cummBetaIter
= 0¶

damLaw
(=1)¶ Law for softening part of uniaxial tension. 0 for linear, 1 for exponential (default)

dict
((Serializable)arg1) → dict :¶ Return dictionary of attributes.

dispHierarchy
((IPhys)arg1[, (bool)names=True]) → list :¶ Return list of dispatch classes (from down upwards), starting with the class instance itself, toplevel indexable at last. If names is true (default), return class names rather than numerical indices.

dispIndex
¶ Return class index of this instance.

dmgOverstress
(=0)¶ damage viscous overstress (at previous step or at current step)

dmgRateExp
(=0)¶ exponent in the ratedependent damage evolution

dmgStrain
(=0)¶ damage strain (at previous or current step)

dmgTau
(=1)¶ characteristic time for damage (if nonpositive, the law without ratedependence is used)

epsCrackOnset
(=NaN)¶ strain at which the material starts to behave nonlinearly

epsFracture
(=NaN)¶ strain at which the bond is fully broken []

epsN
¶ Current normal strain (autoupdated)

epsNPl
¶ normal plastic strain (initially zero) (autoupdated)

epsT
¶ Current shear strain (autoupdated)

epsTPl
¶ shear plastic strain (initially zero) (autoupdated)

equivStrainShearContrib
(=NaN)¶ Coefficient of shear contribution to equivalent strain

static
funcG
((float)kappaD, (float)epsCrackOnset, (float)epsFracture[, (bool)neverDamage=False[, (int)damLaw=1]]) → float :¶ Damage evolution law, evaluating the \(\omega\) parameter. \(\kappa_D\) is historically maximum strain, epsCrackOnset (\(\varepsilon_0\)) = CpmPhys.epsCrackOnset, epsFracture = CpmPhys.epsFracture; if neverDamage is
True
, the value returned will always be 0 (no damage). TODO

static
funcGInv
((float)omega, (float)epsCrackOnset, (float)epsFracture[, (bool)neverDamage=False[, (int)damLaw=1]]) → float :¶ Inversion of damage evolution law, evaluating the \(\kappa_D\) parameter. \(\omega\) is damage, for other parameters see funcG function

isCohesive
(=false)¶ if not cohesive, interaction is deleted when distance is greater than zero.

isoPrestress
(=0)¶ “prestress” of this link (used to simulate isotropic stress)

kappaD
¶ Up to now maximum normal strain (seminorm), nondecreasing in time (autoupdated)

kn
(=0)¶ Normal stiffness

ks
(=0)¶ Shear stiffness

neverDamage
(=false)¶ the damage evolution function will always return virgin state

normalForce
(=Vector3r::Zero())¶ Normal force after previous step (in global coordinates), as sustained by particle #2 (from particle #1).

omega
¶ Damage internal variable (autoupdated)

plRateExp
(=0)¶ exponent in the ratedependent viscoplasticity

plTau
(=1)¶ characteristic time for viscoplasticity (if nonpositive, no ratedependence for shear)

refLength
(=NaN)¶ initial length of interaction [m]

refPD
(=NaN)¶ initial penetration depth of interaction [m] (used with ScGeom)

relDuctility
(=NaN)¶ Relative ductility of bonds in normal direction

relResidualStrength
¶ Relative residual strength (autoupdated)

setDamage
((CpmPhys)arg1, (float)arg2) → None :¶ TODO

setRelResidualStrength
((CpmPhys)arg1, (float)arg2) → None :¶ TODO

shearForce
(=Vector3r::Zero())¶ Shear force after previous step (in global coordinates), as sustained by particle #2 (from particle #1).

sigmaN
¶ Current normal stress (autoupdated)

sigmaT
¶ Current shear stress (autoupdated)

tanFrictionAngle
(=NaN)¶ tangens of internal friction angle []

undamagedCohesion
(=NaN)¶ virgin material cohesion [Pa]

updateAttrs
((Serializable)arg1, (dict)arg2) → None :¶ Update object attributes from given dictionary


class
yade.wrapper.
FrictPhys
(inherits NormShearPhys → NormPhys → IPhys → Serializable)¶ The simple linear elasticplastic interaction with friction angle, like in the traditional [CundallStrack1979]

dict
((Serializable)arg1) → dict :¶ Return dictionary of attributes.

dispHierarchy
((IPhys)arg1[, (bool)names=True]) → list :¶ Return list of dispatch classes (from down upwards), starting with the class instance itself, toplevel indexable at last. If names is true (default), return class names rather than numerical indices.

dispIndex
¶ Return class index of this instance.

kn
(=0)¶ Normal stiffness

ks
(=0)¶ Shear stiffness

normalForce
(=Vector3r::Zero())¶ Normal force after previous step (in global coordinates), as sustained by particle #2 (from particle #1).

shearForce
(=Vector3r::Zero())¶ Shear force after previous step (in global coordinates), as sustained by particle #2 (from particle #1).

tangensOfFrictionAngle
(=NaN)¶ tan of angle of friction

updateAttrs
((Serializable)arg1, (dict)arg2) → None :¶ Update object attributes from given dictionary


class
yade.wrapper.
FrictViscoPhys
(inherits FrictPhys → NormShearPhys → NormPhys → IPhys → Serializable)¶ Representation of a single interaction of the FrictViscoPM type, storage for relevant parameters

cn
(=NaN)¶ Normal viscous constant defined as \(\c_{n}=c_{n,crit}\beta_n\).

cn_crit
(=NaN)¶ Normal viscous constant for ctitical damping defined as \(\c_{n}=C_{n,crit}\beta_n\).

dict
((Serializable)arg1) → dict :¶ Return dictionary of attributes.

dispHierarchy
((IPhys)arg1[, (bool)names=True]) → list :¶ Return list of dispatch classes (from down upwards), starting with the class instance itself, toplevel indexable at last. If names is true (default), return class names rather than numerical indices.

dispIndex
¶ Return class index of this instance.

kn
(=0)¶ Normal stiffness

ks
(=0)¶ Shear stiffness

normalForce
(=Vector3r::Zero())¶ Normal force after previous step (in global coordinates), as sustained by particle #2 (from particle #1).

normalViscous
(=Vector3r::Zero())¶ Normal viscous component

shearForce
(=Vector3r::Zero())¶ Shear force after previous step (in global coordinates), as sustained by particle #2 (from particle #1).

tangensOfFrictionAngle
(=NaN)¶ tan of angle of friction

updateAttrs
((Serializable)arg1, (dict)arg2) → None :¶ Update object attributes from given dictionary


class
yade.wrapper.
InelastCohFrictPhys
(inherits RotStiffFrictPhys → FrictPhys → NormShearPhys → NormPhys → IPhys → Serializable)¶ 
cohesionBroken
(=false)¶ is cohesion active? will be set false when a fragile contact is broken

dict
((Serializable)arg1) → dict :¶ Return dictionary of attributes.

dispHierarchy
((IPhys)arg1[, (bool)names=True]) → list :¶ Return list of dispatch classes (from down upwards), starting with the class instance itself, toplevel indexable at last. If names is true (default), return class names rather than numerical indices.

dispIndex
¶ Return class index of this instance.

isBroken
(=false)¶ true if compression plastic fracture achieved

kDam
(=0)¶ Damage coefficient on bending, computed from maximum bending moment reached and pure creep behaviour. Its values will vary between InelastCohFrictPhys::kr and InelastCohFrictPhys::kRCrp .

kRCrp
(=0.0)¶ Bending creep stiffness

kRUnld
(=0.0)¶ Bending plastic unload stiffness

kTCrp
(=0.0)¶ Tension/compression creep stiffness

kTUnld
(=0.0)¶ Tension/compression plastic unload stiffness

kTwCrp
(=0.0)¶ Twist creep stiffness

kTwUnld
(=0.0)¶ Twist plastic unload stiffness

kn
(=0)¶ Normal stiffness

knC
(=0)¶ compression stiffness

knT
(=0)¶ tension stiffness

kr
(=0)¶ rotational stiffness [N.m/rad]

ks
(=0)¶ shear stiffness

ktw
(=0)¶ twist stiffness [N.m/rad]

maxBendMom
(=0.0)¶ Plastic failure bending moment.

maxContract
(=0.0)¶ Plastic failure contraction (shrinkage).

maxCrpRchdB
(=Vector3r(0, 0, 0))¶ maximal bending moment reached on plastic deformation.

maxCrpRchdC
(=Vector2r(0, 0))¶ maximal compression reached on plastic deformation. maxCrpRchdC[0] stores un and maxCrpRchdC[1] stores Fn.

maxCrpRchdT
(=Vector2r(0, 0))¶ maximal extension reached on plastic deformation. maxCrpRchdT[0] stores un and maxCrpRchdT[1] stores Fn.

maxCrpRchdTw
(=Vector2r(0, 0))¶ maximal twist reached on plastic deformation. maxCrpRchdTw[0] stores twist angle and maxCrpRchdTw[1] stores twist moment.

maxElB
(=0.0)¶ Maximum bending elastic moment.

maxElC
(=0.0)¶ Maximum compression elastic force.

maxElT
(=0.0)¶ Maximum tension elastic force.

maxElTw
(=0.0)¶ Maximum twist elastic moment.

maxExten
(=0.0)¶ Plastic failure extension (stretching).

maxTwist
(=0.0)¶ Plastic failure twist angle

moment_bending
(=Vector3r(0, 0, 0))¶ Bending moment

moment_twist
(=Vector3r(0, 0, 0))¶ Twist moment

normalForce
(=Vector3r::Zero())¶ Normal force after previous step (in global coordinates), as sustained by particle #2 (from particle #1).

onPlastB
(=false)¶ true if plasticity achieved on bending

onPlastC
(=false)¶ true if plasticity achieved on compression

onPlastT
(=false)¶ true if plasticity achieved on traction

onPlastTw
(=false)¶ true if plasticity achieved on twisting

pureCreep
(=Vector3r(0, 0, 0))¶ Pure creep curve, used for comparison in calculation.

shearAdhesion
(=0)¶ Maximum elastic shear force (cohesion).

shearForce
(=Vector3r::Zero())¶ Shear force after previous step (in global coordinates), as sustained by particle #2 (from particle #1).

tangensOfFrictionAngle
(=NaN)¶ tan of angle of friction

twp
(=0)¶ plastic twist penetration depth describing the equilibrium state.

unp
(=0)¶ plastic normal penetration depth describing the equilibrium state.

updateAttrs
((Serializable)arg1, (dict)arg2) → None :¶ Update object attributes from given dictionary


class
yade.wrapper.
JCFpmPhys
(inherits NormShearPhys → NormPhys → IPhys → Serializable)¶ Representation of a single interaction of the JCFpm type, storage for relevant parameters

FnMax
(=0.)¶ positiv value computed from tensile strength (or joint variant) to define the maximum admissible normal force in traction: Fn >= FnMax. [N]

FsMax
(=0.)¶ computed from cohesion (or jointCohesion) to define the maximum admissible tangential force in shear, for Fn=0. [N]

checkedForCluster
(=false)¶ Have we checked if this int belongs in cluster?

clusterInts
(=uninitalized)¶ vector of pointers to the broken interactions nearby constituting a cluster

clusteredEvent
(=false)¶ is this interaction part of a cluster?

computedCentroid
(=false)¶ Flag for moment calculation

crackJointAperture
(=0.)¶ Relative displacement between 2 spheres (in case of a crack it is equivalent of the crack aperture)

crossSection
(=0.)¶ crossSection=pi*Rmin^2. [m2]

dict
((Serializable)arg1) → dict :¶ Return dictionary of attributes.

dilation
(=0.)¶ defines the normal displacement in the joint after sliding treshold. [m]

dispHierarchy
((IPhys)arg1[, (bool)names=True]) → list :¶ Return list of dispatch classes (from down upwards), starting with the class instance itself, toplevel indexable at last. If names is true (default), return class names rather than numerical indices.

dispIndex
¶ Return class index of this instance.

elapsedIter
(=0)¶ number of elapsed iterations for moment calculation

eventBeginTime
(=0)¶ The time at which event initiated

eventNumber
(=0)¶ cluster event number

firstMomentCalc
(=true)¶ Flag for moment calculation (autoupdated)

initD
(=0.)¶ equilibrium distance for interacting particles. Computed as the interparticular distance at first contact detection.

interactionsAdded
(=false)¶ have we added the ints associated with this event?

isBroken
(=false)¶ flag for broken interactions

isCohesive
(=false)¶ If false, particles interact in a frictional way. If true, particles are bonded regarding the given cohesion and tensile strength (or their jointed variants).

isOnJoint
(=false)¶ defined as true when both interacting particles are on joint and are in opposite sides of the joint surface. In this case, mechanical parameters of the interaction are derived from the ‘’joint…’’ material properties of the particles. Furthermore, the normal of the interaction may be reoriented (see Law2_ScGeom_JCFpmPhys_JointedCohesiveFrictionalPM.smoothJoint).

isOnSlot
(=false)¶ defined as true when interaction is located in the perforation slot (surface).

jointCumulativeSliding
(=0.)¶ sliding distance for particles interacting on a joint. Used, when is true, to take into account dilatancy due to shearing. []

jointNormal
(=Vector3r::Zero())¶

kineticEnergy
(=0)¶ kinetic energy of the two spheres participating in the interaction (easiest to store this value with interaction instead of spheres since we are using this information for moment magnitude estimations and associated interaction searches)

kn
(=0)¶ Normal stiffness

ks
(=0)¶ Shear stiffness

momentBroken
(=false)¶ Flag for moment calculation

momentCalculated
(=false)¶ Flag for moment calculation to avoid repeating twice the operations (autoupdated)

momentCentroid
(=Vector3r::Zero())¶ centroid of the AE event (avg location of clustered breaks)

momentEnergy
(=0)¶ reference strain (or kinetic) energy of surrounding interactions (particles)

momentEnergyChange
(=0)¶ storage of the maximum strain (or kinetic) energy change for surrounding interactions (particles)

momentMagnitude
(=0)¶ Moment magnitude of a failed interaction

more
(=false)¶ specifies if the interaction is crossed by more than 3 joints. If true, interaction is deleted (temporary solution).

nearbyFound
(=0)¶ Count used to debug moment calc

nearbyInts
(=uninitalized)¶ vector of pointers to the nearby ints used for moment calc

normalForce
(=Vector3r::Zero())¶ Normal force after previous step (in global coordinates), as sustained by particle #2 (from particle #1).

originalClusterEvent
(=false)¶ the original AE event for a cluster

originalEvent
(=uninitalized)¶ pointer to the original interaction of a cluster

shearForce
(=Vector3r::Zero())¶ Shear force after previous step (in global coordinates), as sustained by particle #2 (from particle #1).

strainEnergy
(=0)¶ strain energy of interaction

tanDilationAngle
(=0.)¶ tangent of the angle defining the dilatancy of the joint surface (auto. computed from JCFpmMat.jointDilationAngle). []

tanFrictionAngle
(=0.)¶ tangent of Coulomb friction angle for this interaction (auto. computed). []

temporalWindow
(=0)¶ temporal window for the clustering algorithm

updateAttrs
((Serializable)arg1, (dict)arg2) → None :¶ Update object attributes from given dictionary


class
yade.wrapper.
KnKsPBPhys
(inherits FrictPhys → NormShearPhys → NormPhys → IPhys → Serializable)¶ EXPERIMENTAL. IPhys for PotentialBlock.

cohesion
(=0.0)¶ Cohesion (stress units)

cohesionBroken
(=true)¶ Whether cohesion is already broken. Considered true for particles with isBoundary=True

contactArea
(=0.0)¶ Contact area (autoupdated)

cumulative_us
(=0.0)¶ Cumulative translation

dict
((Serializable)arg1) → dict :¶ Return dictionary of attributes.

dispHierarchy
((IPhys)arg1[, (bool)names=True]) → list :¶ Return list of dispatch classes (from down upwards), starting with the class instance itself, toplevel indexable at last. If names is true (default), return class names rather than numerical indices.

dispIndex
¶ Return class index of this instance.

effective_phi
(=0.0)¶ Friction angle in clay after displacement

frictionAngle
(=0.0)¶ Friction angle

initialShearDir
(=Vector3r::Zero())¶ Initial shear direction

intactRock
(=false)¶ Whether to consider cohesive force in the MohrCoulomb criterion, if allowBreakage=False and cohesionBroken=False

isSliding
(=false)¶ Check if the contact is sliding (useful to calculate the ratio of sliding contacts)

jointLength
(=1.0)¶ Approximated contact length

jointType
(=0)¶ jointType

kn
(=0)¶ Normal stiffness

knVol
(=0.0)¶ Volumetric normal stiffness = Knormal

kn_i
(=5.0)¶ initial normal stiffness, user must provide input during initialisation

ks
(=0)¶ Shear stiffness

ksVol
(=0.0)¶ Volumetric shear stiffness = Kshear

ks_i
(=5.0)¶ initial shear stiffness, user must provide input during initialisation

mobilizedShear
(=uninitalized)¶ Percentage of mobilized shear force as the ratio of the current shear force to the current frictional limit. Represents a quantified measure of the isSliding parameter

normalForce
(=Vector3r::Zero())¶ Normal force after previous step (in global coordinates), as sustained by particle #2 (from particle #1).

normalViscous
(=Vector3r::Zero())¶ Viscous normal force

phi_b
(=0.0)¶ Basic friction angle (degrees)

phi_r
(=0.0)¶ Residual friction angle (degrees)

prevNormal
(=Vector3r::Zero())¶ Previous contact normal

prevSigma
(=0.0)¶ Previous normal stress

ptOnP1
(=Vector3r::Zero())¶ Point on particle 1

ptOnP2
(=Vector3r::Zero())¶ Point on particle 2

shearDir
(=Vector3r::Zero())¶ Shear direction

shearForce
(=Vector3r::Zero())¶ Shear force after previous step (in global coordinates), as sustained by particle #2 (from particle #1).

shearIncrementForCD
(=0.0)¶ toSeeWhether it is necessary to update contactArea

shearViscous
(=Vector3r::Zero())¶ Viscous shear force (assumed zero at the moment)

smallerID
(=1)¶ id of particle with smaller plane

tangensOfFrictionAngle
(=NaN)¶ tan of angle of friction

tension
(=0.0)¶ Tension (stress units)

tensionBroken
(=true)¶ Whether tension is already broken. Considered true for particles with isBoundary=True

u_cumulative
(=0.0)¶ Cumulative translation

u_elastic
(=0.0)¶ Elastic shear displacement, not fully in use

updateAttrs
((Serializable)arg1, (dict)arg2) → None :¶ Update object attributes from given dictionary

useFaceProperties
(=false)¶ Whether to get face properties from the intersecting particles

viscousDamping
(=0.0)¶ Viscous damping

warmstart
(=false)¶ Warmstart for SOCP, not fully in use


class
yade.wrapper.
KnKsPhys
(inherits FrictPhys → NormShearPhys → NormPhys → IPhys → Serializable)¶ EXPERIMENTAL. IPhys for PotentialParticle.

brittleLength
(=5.0)¶ Shear length where strength degrades, not fully in use

cohesion
(=0.0)¶ Cohesion

cohesionBroken
(=true)¶ Whether cohesion is already broken. Considered true for particles with isBoundary=True

contactArea
(=0.0)¶ Contact area (autoupdated)

cumulative_us
(=0.0)¶ Cumulative shear translation (not fully in use)

dict
((Serializable)arg1) → dict :¶ Return dictionary of attributes.

dispHierarchy
((IPhys)arg1[, (bool)names=True]) → list :¶ Return list of dispatch classes (from down upwards), starting with the class instance itself, toplevel indexable at last. If names is true (default), return class names rather than numerical indices.

dispIndex
¶ Return class index of this instance.

effective_phi
(=0.0)¶ Friction angle in clay after displacement

frictionAngle
(=0.0)¶ Friction angle

initialShearDir
(=Vector3r::Zero())¶ Initial shear direction

intactRock
(=false)¶ Whether to consider cohesive force in the MohrCoulomb criterion, if allowBreakage=False and cohesionBroken=False.

isSliding
(=false)¶ Check if the contact is sliding (useful to calculate the ratio of sliding contacts)

jointLength
(=1.0)¶ Approximated contact length

jointType
(=0)¶ jointType

kn
(=0)¶ Normal stiffness

knVol
(=0.0)¶ Volumetric normal stiffness = Knormal

kn_i
(=5.0)¶ Currently, we assume kn_i and Knormal are adopting the same value in Ip2 initialisation

ks
(=0)¶ Shear stiffness

ksVol
(=0.0)¶ Volumetric shear stiffness = Kshear

ks_i
(=5.0)¶ Currently, we assume ks_i and Kshear are adopting the same value in Ip2 initialisation

maxClosure
(=0.0002)¶ not fully in use, vmi

mobilizedShear
(=uninitalized)¶ Percentage of mobilized shear force as the ratio of the current shear force to the current frictional limit. Represents a quantified measure of the isSliding parameter

normalForce
(=Vector3r::Zero())¶ Normal force after previous step (in global coordinates), as sustained by particle #2 (from particle #1).

normalViscous
(=Vector3r::Zero())¶ Viscous normal force

phi_b
(=0.0)¶ Basic friction angle (degrees)

phi_r
(=0.0)¶ Residual friction angle (degrees)

prevNormal
(=Vector3r::Zero())¶ Previous normal

prevSigma
(=0.0)¶ Previous normal stress

ptOnP1
(=Vector3r::Zero())¶ Point on particle 1

ptOnP2
(=Vector3r::Zero())¶ Point on particle 2

shearDir
(=Vector3r::Zero())¶ Shear direction

shearForce
(=Vector3r::Zero())¶ Shear force after previous step (in global coordinates), as sustained by particle #2 (from particle #1).

shearIncrementForCD
(=0.0)¶ toSeeWhether it is necessary to update contactArea

shearViscous
(=Vector3r::Zero())¶ Viscous shear force (assumed zero at the moment)

tangensOfFrictionAngle
(=NaN)¶ tan of angle of friction

tension
(=0.0)¶ Tension

tensionBroken
(=true)¶ Whether tension is already broken. Considered true for particles with isBoundary=True

u_cumulative
(=0.0)¶ Cumulative translation

u_elastic
(=0.0)¶ Elastic shear displacement, not fully in use

updateAttrs
((Serializable)arg1, (dict)arg2) → None :¶ Update object attributes from given dictionary

useFaceProperties
(=false)¶ Whether to get face properties from the intersecting particles

viscousDamping
(=0.0)¶ Viscous damping ratio, taken equal to Ip2_FrictMat_FrictMat_KnKsPhys.viscousDamping

warmstart
(=false)¶ Warmstart for SOCP, not fully in use


class
yade.wrapper.
LubricationPhys
(inherits ViscElPhys → FrictPhys → NormShearPhys → NormPhys → IPhys → Serializable)¶ IPhys class for Lubrication w/o FlowEngine. Used by Law2_ScGeom_ImplicitLubricationPhys.

Fn
(=0.0)¶ Linearelastic part of the normal force of the contact

Fv
(=0.0)¶ Viscous part of the normal force of the contact

a
(=0.)¶ Mean radius [m]

cn
(=NaN)¶ Normal viscous constant

contact
(=false)¶ The spheres are in contact

cs
(=NaN)¶ Shear viscous constant

delta
(=0)¶ \(\log(u)\)  used for scheme with \(\delta=\log(u)\) variable change

dict
((Serializable)arg1) → dict :¶ Return dictionary of attributes.

dispHierarchy
((IPhys)arg1[, (bool)names=True]) → list :¶ Return list of dispatch classes (from down upwards), starting with the class instance itself, toplevel indexable at last. If names is true (default), return class names rather than numerical indices.

dispIndex
¶ Return class index of this instance.

eps
(=0.001)¶ Roughness: fraction of radius used as roughness []

eta
(=1)¶ Fluid viscosity [Pa.s]

keps
(=1)¶ stiffness coefficient of the asperities [N/m]. Only used with resolution method=0, with resolution>0 it is always equal to kn.

kn
(=0)¶ Normal stiffness

kno
(=0.0)¶ Coefficient for normal stiffness (Hertzianlike contact) [N/m^(3/2)]

ks
(=0)¶ Shear stiffness

mR
(=0.0)¶ Rolling resistance, see [Zhou1999536].

mRtype
(=1)¶ Rolling resistance type, see [Zhou1999536]. mRtype=1  equation (3) in [Zhou1999536]; mRtype=2  equation (4) in [Zhou1999536]

mum
(=0.3)¶ Friction coefficient []

normalContactForce
(=Vector3r::Zero())¶ Normal contact force [N]

normalForce
(=Vector3r::Zero())¶ Normal force after previous step (in global coordinates), as sustained by particle #2 (from particle #1).

normalLubricationForce
(=Vector3r::Zero())¶ Normal lubrication force [N]

normalPotentialForce
(=Vector3r::Zero())¶ Normal force from potential other than contact [N]

nun
(=0.0)¶ Coefficient for normal lubrication [N.s]

prevDotU
(=0)¶ du/dt from previous integration  used for trapezoidal scheme (see Law2_ScGeom_ImplicitLubricationPhys::resolution for choosing resolution scheme)

prev_un
(=0)¶ Nondeformed distance (un) at tdt [m]

shearContactForce
(=Vector3r::Zero())¶ Frictional contact force [N]

shearForce
(=Vector3r::Zero())¶ Shear force after previous step (in global coordinates), as sustained by particle #2 (from particle #1).

shearLubricationForce
(=Vector3r::Zero())¶ Shear lubrication force [N]

slip
(=false)¶ The contact is slipping

tangensOfFrictionAngle
(=NaN)¶ tan of angle of friction

u
(=1)¶ Interfacial distance (u) at tdt [m]

ue
(=0.)¶ Surface deflection (ue) at tdt [m]

updateAttrs
((Serializable)arg1, (dict)arg2) → None :¶ Update object attributes from given dictionary


class
yade.wrapper.
LudingPhys
(inherits FrictPhys → NormShearPhys → NormPhys → IPhys → Serializable)¶ IPhys created from LudingMat, for use with Law2_ScGeom_LudingPhys_Basic.

DeltMax
(=NaN)¶ Maximum overlap between particles for a collision

DeltMin
(=NaN)¶ MinimalDelta value of delta

DeltNull
(=NaN)¶ Force free overlap, plastic contact deformation

DeltPMax
(=NaN)¶ Maximum overlap between particles for the limit case

DeltPNull
(=NaN)¶ Max force free overlap, plastic contact deformation

DeltPrev
(=NaN)¶ Previous value of delta

G0
(=NaN)¶ Viscous damping

PhiF
(=NaN)¶ Dimensionless plasticity depth

dict
((Serializable)arg1) → dict :¶ Return dictionary of attributes.

dispHierarchy
((IPhys)arg1[, (bool)names=True]) → list :¶ Return list of dispatch classes (from down upwards), starting with the class instance itself, toplevel indexable at last. If names is true (default), return class names rather than numerical indices.

dispIndex
¶ Return class index of this instance.

k1
(=NaN)¶ Slope of loading plastic branch

k2
(=NaN)¶ Slope of unloading and reloading elastic branch

kc
(=NaN)¶ Slope of irreversible, tensile adhesive branch

kn
(=0)¶ Normal stiffness

kp
(=NaN)¶ Slope of unloading and reloading limit elastic branch

ks
(=0)¶ Shear stiffness

normalForce
(=Vector3r::Zero())¶ Normal force after previous step (in global coordinates), as sustained by particle #2 (from particle #1).

shearForce
(=Vector3r::Zero())¶ Shear force after previous step (in global coordinates), as sustained by particle #2 (from particle #1).

tangensOfFrictionAngle
(=NaN)¶ tan of angle of friction

updateAttrs
((Serializable)arg1, (dict)arg2) → None :¶ Update object attributes from given dictionary


class
yade.wrapper.
MindlinCapillaryPhys
(inherits MindlinPhys → RotStiffFrictPhys → FrictPhys → NormShearPhys → NormPhys → IPhys → Serializable)¶ Adds capillary physics to Mindlin’s interaction physics.

Delta1
(=0.)¶ Defines the surface area wetted by the meniscus on the smallest grains of radius R1 (R1<R2)

Delta2
(=0.)¶ Defines the surface area wetted by the meniscus on the biggest grains of radius R2 (R1<R2)

Fs
(=Vector2r::Zero())¶ Shear force in local axes (computed incrementally)

adhesionForce
(=0.0)¶ Force of adhesion as predicted by DMT

betan
(=0.0)¶ Normal Damping Ratio. Fraction of the viscous damping coefficient (normal direction) equal to \(\frac{c_{n}}{C_{n,crit}}\).

betas
(=0.0)¶ Shear Damping Ratio. Fraction of the viscous damping coefficient (shear direction) equal to \(\frac{c_{s}}{C_{s,crit}}\).

capillaryPressure
(=0.)¶ Value of the capillary pressure Uc. Defined as UgasUliquid, obtained from corresponding Law2 parameter

dict
((Serializable)arg1) → dict :¶ Return dictionary of attributes.

dispHierarchy
((IPhys)arg1[, (bool)names=True]) → list :¶ Return list of dispatch classes (from down upwards), starting with the class instance itself, toplevel indexable at last. If names is true (default), return class names rather than numerical indices.

dispIndex
¶ Return class index of this instance.

fCap
(=Vector3r::Zero())¶ Capillary Force produces by the presence of the meniscus. This is the force acting on particle #2

fusionNumber
(=0.)¶ Indicates the number of meniscii that overlap with this one

initD
(=0)¶ initial penetration distance, used for crackaperture estimate

isAdhesive
(=false)¶ bool to identify if the contact is adhesive, that is to say if the contact force is attractive

isBroken
(=false)¶ Might be set to true by the user to make liquid bridge inactive (capillary force is zero)

isSliding
(=false)¶ check if the contact is sliding (useful to calculate the ratio of sliding contacts)

kn
(=0)¶ Normal stiffness

kno
(=0.0)¶ Constant value in the formulation of the normal stiffness

kr
(=0)¶ rotational stiffness [N.m/rad]

ks
(=0)¶ Shear stiffness

kso
(=0.0)¶ Constant value in the formulation of the tangential stiffness

ktw
(=0)¶ twist stiffness [N.m/rad]

maxBendPl
(=0.0)¶ Coefficient to determine the maximum plastic moment to apply at the contact

meniscus
(=false)¶ True when a meniscus with a nonzero liquid volume (vMeniscus) has been computed for this interaction

momentBend
(=Vector3r::Zero())¶ Artificial bending moment to provide rolling resistance in order to account for some degree of interlocking between particles

momentTwist
(=Vector3r::Zero())¶ Artificial twisting moment (no plastic condition can be applied at the moment)

normalForce
(=Vector3r::Zero())¶ Normal force after previous step (in global coordinates), as sustained by particle #2 (from particle #1).

normalViscous
(=Vector3r::Zero())¶ Normal viscous component

prevU
(=Vector3r::Zero())¶ Previous local displacement; only used with Law2_L3Geom_FrictPhys_HertzMindlin.

radius
(=NaN)¶ Contact radius (only computed with Law2_ScGeom_MindlinPhys_Mindlin::calcEnergy)

shearElastic
(=Vector3r::Zero())¶ Total elastic shear force

shearForce
(=Vector3r::Zero())¶ Shear force after previous step (in global coordinates), as sustained by particle #2 (from particle #1).

shearViscous
(=Vector3r::Zero())¶ Shear viscous component

tangensOfFrictionAngle
(=NaN)¶ tan of angle of friction

updateAttrs
((Serializable)arg1, (dict)arg2) → None :¶ Update object attributes from given dictionary

usElastic
(=Vector3r::Zero())¶ Total elastic shear displacement (only elastic part)

usTotal
(=Vector3r::Zero())¶ Total elastic shear displacement (elastic+plastic part)

vMeniscus
(=0.)¶ Volume of the meniscus


class
yade.wrapper.
MindlinPhys
(inherits RotStiffFrictPhys → FrictPhys → NormShearPhys → NormPhys → IPhys → Serializable)¶ Representation of an interaction of the HertzMindlin type.

Fs
(=Vector2r::Zero())¶ Shear force in local axes (computed incrementally)

adhesionForce
(=0.0)¶ Force of adhesion as predicted by DMT

betan
(=0.0)¶ Normal Damping Ratio. Fraction of the viscous damping coefficient (normal direction) equal to \(\frac{c_{n}}{C_{n,crit}}\).

betas
(=0.0)¶ Shear Damping Ratio. Fraction of the viscous damping coefficient (shear direction) equal to \(\frac{c_{s}}{C_{s,crit}}\).

dict
((Serializable)arg1) → dict :¶ Return dictionary of attributes.

dispHierarchy
((IPhys)arg1[, (bool)names=True]) → list :¶ Return list of dispatch classes (from down upwards), starting with the class instance itself, toplevel indexable at last. If names is true (default), return class names rather than numerical indices.

dispIndex
¶ Return class index of this instance.

initD
(=0)¶ initial penetration distance, used for crackaperture estimate

isAdhesive
(=false)¶ bool to identify if the contact is adhesive, that is to say if the contact force is attractive

isBroken
(=0)¶ bool to keep a bond flagged as broken (only useful when displacement criteria is used in partial sat for cracked cell estimates)

isSliding
(=false)¶ check if the contact is sliding (useful to calculate the ratio of sliding contacts)

kn
(=0)¶ Normal stiffness

kno
(=0.0)¶ Constant value in the formulation of the normal stiffness

kr
(=0)¶ rotational stiffness [N.m/rad]

ks
(=0)¶ Shear stiffness

kso
(=0.0)¶ Constant value in the formulation of the tangential stiffness

ktw
(=0)¶ twist stiffness [N.m/rad]

maxBendPl
(=0.0)¶ Coefficient to determine the maximum plastic moment to apply at the contact

momentBend
(=Vector3r::Zero())¶ Artificial bending moment to provide rolling resistance in order to account for some degree of interlocking between particles

momentTwist
(=Vector3r::Zero())¶ Artificial twisting moment (no plastic condition can be applied at the moment)

normalForce
(=Vector3r::Zero())¶ Normal force after previous step (in global coordinates), as sustained by particle #2 (from particle #1).

normalViscous
(=Vector3r::Zero())¶ Normal viscous component

prevU
(=Vector3r::Zero())¶ Previous local displacement; only used with Law2_L3Geom_FrictPhys_HertzMindlin.

radius
(=NaN)¶ Contact radius (only computed with Law2_ScGeom_MindlinPhys_Mindlin::calcEnergy)

shearElastic
(=Vector3r::Zero())¶ Total elastic shear force

shearForce
(=Vector3r::Zero())¶ Shear force after previous step (in global coordinates), as sustained by particle #2 (from particle #1).

shearViscous
(=Vector3r::Zero())¶ Shear viscous component

tangensOfFrictionAngle
(=NaN)¶ tan of angle of friction

updateAttrs
((Serializable)arg1, (dict)arg2) → None :¶ Update object attributes from given dictionary

usElastic
(=Vector3r::Zero())¶ Total elastic shear displacement (only elastic part)

usTotal
(=Vector3r::Zero())¶ Total elastic shear displacement (elastic+plastic part)


class
yade.wrapper.
MindlinPhysCDM
(inherits MindlinPhys → RotStiffFrictPhys → FrictPhys → NormShearPhys → NormPhys → IPhys → Serializable)¶ Representation of an interaction of an extended HertzMindlin type. Normal direction: parameters for Conical Damage Model (Harkness et al. 2016, Suhr & Six 2017). Tangential direction: parameters for stress dependent interparticle friction coefficient (Suhr & Six 2016). Both models can be switched on/off separately, see FrictMatCDM.

E
(=0.0)¶ [Pa] equiv. Young’s modulus

Fs
(=Vector2r::Zero())¶ Shear force in local axes (computed incrementally)

G
(=0.0)¶ [Pa] equiv. shear modulus

R
(=0.0)¶ [m] contact radius in conical damage model

adhesionForce
(=0.0)¶ Force of adhesion as predicted by DMT

alphaFac
(=0.0)¶ factor considering angle of conical asperities

betan
(=0.0)¶ Normal Damping Ratio. Fraction of the viscous damping coefficient (normal direction) equal to \(\frac{c_{n}}{C_{n,crit}}\).

betas
(=0.0)¶ Shear Damping Ratio. Fraction of the viscous damping coefficient (shear direction) equal to \(\frac{c_{s}}{C_{s,crit}}\).

c1
(=0.0)¶ [] parameter of pressure dependent friction model c1

c2
(=0.0)¶ [] parameter of pressure dependent friction model c2

dict
((Serializable)arg1) → dict :¶ Return dictionary of attributes.

dispHierarchy
((IPhys)arg1[, (bool)names=True]) → list :¶ Return list of dispatch classes (from down upwards), starting with the class instance itself, toplevel indexable at last. If names is true (default), return class names rather than numerical indices.

dispIndex
¶ Return class index of this instance.

initD
(=0)¶ initial penetration distance, used for crackaperture estimate

isAdhesive
(=false)¶ bool to identify if the contact is adhesive, that is to say if the contact force is attractive

isBroken
(=0)¶ bool to keep a bond flagged as broken (only useful when displacement criteria is used in partial sat for cracked cell estimates)

isSliding
(=false)¶ check if the contact is sliding (useful to calculate the ratio of sliding contacts)

isYielding
(=false)¶ bool: is contact currently yielding?

kn
(=0)¶ Normal stiffness

kno
(=0.0)¶ Constant value in the formulation of the normal stiffness

kr
(=0)¶ rotational stiffness [N.m/rad]

ks
(=0)¶ Shear stiffness

kso
(=0.0)¶ Constant value in the formulation of the tangential stiffness

ktw
(=0)¶ twist stiffness [N.m/rad]

maxBendPl
(=0.0)¶ Coefficient to determine the maximum plastic moment to apply at the contact

momentBend
(=Vector3r::Zero())¶ Artificial bending moment to provide rolling resistance in order to account for some degree of interlocking between particles

momentTwist
(=Vector3r::Zero())¶ Artificial twisting moment (no plastic condition can be applied at the moment)

mu0
(=0.0)¶ [] parameter of pressure dependent friction model mu0

normalForce
(=Vector3r::Zero())¶ Normal force after previous step (in global coordinates), as sustained by particle #2 (from particle #1).

normalViscous
(=Vector3r::Zero())¶ Normal viscous component

prevU
(=Vector3r::Zero())¶ Previous local displacement; only used with Law2_L3Geom_FrictPhys_HertzMindlin.

radius
(=NaN)¶ Contact radius (only computed with Law2_ScGeom_MindlinPhys_Mindlin::calcEnergy)

shearElastic
(=Vector3r::Zero())¶ Total elastic shear force

shearForce
(=Vector3r::Zero())¶ Shear force after previous step (in global coordinates), as sustained by particle #2 (from particle #1).

shearViscous
(=Vector3r::Zero())¶ Shear viscous component

sigmaMax
(=0.0)¶ [Pa] max compressive strength of material

tangensOfFrictionAngle
(=NaN)¶ tan of angle of friction

updateAttrs
((Serializable)arg1, (dict)arg2) → None :¶ Update object attributes from given dictionary

usElastic
(=Vector3r::Zero())¶ Total elastic shear displacement (only elastic part)

usTotal
(=Vector3r::Zero())¶ Total elastic shear displacement (elastic+plastic part)


class
yade.wrapper.
MortarPhys
(inherits FrictPhys → NormShearPhys → NormPhys → IPhys → Serializable)¶ IPhys class containing parameters of MortarMat. Used by Law2_ScGeom_MortarPhys_Lourenco.

cohesion
(=NaN)¶ cohesion [Pa]

compressiveStrength
(=NaN)¶ compressiveStrength [Pa]

crossSection
(=NaN)¶ Crosssection of interaction

dict
((Serializable)arg1) → dict :¶ Return dictionary of attributes.

dispHierarchy
((IPhys)arg1[, (bool)names=True]) → list :¶ Return list of dispatch classes (from down upwards), starting with the class instance itself, toplevel indexable at last. If names is true (default), return class names rather than numerical indices.

dispIndex
¶ Return class index of this instance.

ellAspect
(=NaN)¶ aspect ratio of elliptical ‘cap’. Value >1 means the ellipse is longer along normal stress axis.

failureCondition
((MortarPhys)arg1, (float)arg2, (float)arg3) → bool :¶ Failure condition from normal stress and norm of shear stress (false=elastic, true=damaged)

kn
(=0)¶ Normal stiffness

ks
(=0)¶ Shear stiffness

neverDamage
(=false)¶ If true, interactions remain elastic regardless stresses

normalForce
(=Vector3r::Zero())¶ Normal force after previous step (in global coordinates), as sustained by particle #2 (from particle #1).

shearForce
(=Vector3r::Zero())¶ Shear force after previous step (in global coordinates), as sustained by particle #2 (from particle #1).

sigmaN
¶ Current normal stress (autoupdated)

sigmaT
¶ Current shear stress (autoupdated)

tangensOfFrictionAngle
(=NaN)¶ tan of angle of friction

tensileStrength
(=NaN)¶ tensileStrength [Pa]

updateAttrs
((Serializable)arg1, (dict)arg2) → None :¶ Update object attributes from given dictionary


class
yade.wrapper.
NormPhys
(inherits IPhys → Serializable)¶ Abstract class for interactions that have normal stiffness.

dict
((Serializable)arg1) → dict :¶ Return dictionary of attributes.

dispHierarchy
((IPhys)arg1[, (bool)names=True]) → list :¶ Return list of dispatch classes (from down upwards), starting with the class instance itself, toplevel indexable at last. If names is true (default), return class names rather than numerical indices.

dispIndex
¶ Return class index of this instance.

kn
(=0)¶ Normal stiffness

normalForce
(=Vector3r::Zero())¶ Normal force after previous step (in global coordinates), as sustained by particle #2 (from particle #1).

updateAttrs
((Serializable)arg1, (dict)arg2) → None :¶ Update object attributes from given dictionary


class
yade.wrapper.
NormShearPhys
(inherits NormPhys → IPhys → Serializable)¶ Abstract class for interactions that have shear stiffnesses, in addition to normal stiffness. This class is used in the PFC3dstyle stiffness timestepper.

dict
((Serializable)arg1) → dict :¶ Return dictionary of attributes.

dispHierarchy
((IPhys)arg1[, (bool)names=True]) → list :¶ Return list of dispatch classes (from down upwards), starting with the class instance itself, toplevel indexable at last. If names is true (default), return class names rather than numerical indices.

dispIndex
¶ Return class index of this instance.

kn
(=0)¶ Normal stiffness

ks
(=0)¶ Shear stiffness

normalForce
(=Vector3r::Zero())¶ Normal force after previous step (in global coordinates), as sustained by particle #2 (from particle #1).

shearForce
(=Vector3r::Zero())¶ Shear force after previous step (in global coordinates), as sustained by particle #2 (from particle #1).

updateAttrs
((Serializable)arg1, (dict)arg2) → None :¶ Update object attributes from given dictionary


class
yade.wrapper.
PolyhedraPhys
(inherits FrictPhys → NormShearPhys → NormPhys → IPhys → Serializable)¶ Simple elastic material with friction for volumetric constitutive laws

dict
((Serializable)arg1) → dict :¶ Return dictionary of attributes.

dispHierarchy
((IPhys)arg1[, (bool)names=True]) → list :¶ Return list of dispatch classes (from down upwards), starting with the class instance itself, toplevel indexable at last. If names is true (default), return class names rather than numerical indices.

dispIndex
¶ Return class index of this instance.

kn
(=0)¶ Normal stiffness

ks
(=0)¶ Shear stiffness

normalForce
(=Vector3r::Zero())¶ Normal force after previous step (in global coordinates), as sustained by particle #2 (from particle #1).

shearForce
(=Vector3r::Zero())¶ Shear force after previous step (in global coordinates), as sustained by particle #2 (from particle #1).

tangensOfFrictionAngle
(=NaN)¶ tan of angle of friction

updateAttrs
((Serializable)arg1, (dict)arg2) → None :¶ Update object attributes from given dictionary


class
yade.wrapper.
RotStiffFrictPhys
(inherits FrictPhys → NormShearPhys → NormPhys → IPhys → Serializable)¶ Version of FrictPhys with a rotational stiffness

dict
((Serializable)arg1) → dict :¶ Return dictionary of attributes.

dispHierarchy
((IPhys)arg1[, (bool)names=True]) → list :¶ Return list of dispatch classes (from down upwards), starting with the class instance itself, toplevel indexable at last. If names is true (default), return class names rather than numerical indices.

dispIndex
¶ Return class index of this instance.

kn
(=0)¶ Normal stiffness

kr
(=0)¶ rotational stiffness [N.m/rad]

ks
(=0)¶ Shear stiffness

ktw
(=0)¶ twist stiffness [N.m/rad]

normalForce
(=Vector3r::Zero())¶ Normal force after previous step (in global coordinates), as sustained by particle #2 (from particle #1).

shearForce
(=Vector3r::Zero())¶ Shear force after previous step (in global coordinates), as sustained by particle #2 (from particle #1).

tangensOfFrictionAngle
(=NaN)¶ tan of angle of friction

updateAttrs
((Serializable)arg1, (dict)arg2) → None :¶ Update object attributes from given dictionary


class
yade.wrapper.
ViscElCapPhys
(inherits ViscElPhys → FrictPhys → NormShearPhys → NormPhys → IPhys → Serializable)¶ IPhys created from ViscElCapMat, for use with Law2_ScGeom_ViscElCapPhys_Basic.

Capillar
(=false)¶ True, if capillar forces need to be added.

CapillarType
(=None_Capillar)¶ Different types of capillar interaction: Willett_numeric, Willett_analytic, Weigert, Rabinovich, Lambert, Soulie

Fn
(=0.0)¶ Linearelastic part of the normal force of the contact

Fv
(=0.0)¶ Viscous part of the normal force of the contact

Vb
(=0.0)¶ Liquid bridge volume [m^3]

cn
(=NaN)¶ Normal viscous constant

cs
(=NaN)¶ Shear viscous constant

dcap
(=0.0)¶ Damping coefficient for the capillary phase []

dict
((Serializable)arg1) → dict :¶ Return dictionary of attributes.

dispHierarchy
((IPhys)arg1[, (bool)names=True]) → list :¶ Return list of dispatch classes (from down upwards), starting with the class instance itself, toplevel indexable at last. If names is true (default), return class names rather than numerical indices.

dispIndex
¶ Return class index of this instance.

gamma
(=0.0)¶ Surface tension [N/m]

kn
(=0)¶ Normal stiffness

ks
(=0)¶ Shear stiffness

liqBridgeActive
(=false)¶ Whether liquid bridge is active at the moment

liqBridgeCreated
(=false)¶ Whether liquid bridge was created, only after a normal contact of spheres

mR
(=0.0)¶ Rolling resistance, see [Zhou1999536].

mRtype
(=1)¶ Rolling resistance type, see [Zhou1999536]. mRtype=1  equation (3) in [Zhou1999536]; mRtype=2  equation (4) in [Zhou1999536]

normalForce
(=Vector3r::Zero())¶ Normal force after previous step (in global coordinates), as sustained by particle #2 (from particle #1).

sCrit
(=false)¶ Critical bridge length [m]

shearForce
(=Vector3r::Zero())¶ Shear force after previous step (in global coordinates), as sustained by particle #2 (from particle #1).

tangensOfFrictionAngle
(=NaN)¶ tan of angle of friction

theta
(=0.0)¶ Contact angle [rad]

updateAttrs
((Serializable)arg1, (dict)arg2) → None :¶ Update object attributes from given dictionary


class
yade.wrapper.
ViscElPhys
(inherits FrictPhys → NormShearPhys → NormPhys → IPhys → Serializable)¶ IPhys created from ViscElMat, for use with Law2_ScGeom_ViscElPhys_Basic.

Fn
(=0.0)¶ Linearelastic part of the normal force of the contact

Fv
(=0.0)¶ Viscous part of the normal force of the contact

cn
(=NaN)¶ Normal viscous constant

cs
(=NaN)¶ Shear viscous constant

dict
((Serializable)arg1) → dict :¶ Return dictionary of attributes.

dispHierarchy
((IPhys)arg1[, (bool)names=True]) → list :¶ Return list of dispatch classes (from down upwards), starting with the class instance itself, toplevel indexable at last. If names is true (default), return class names rather than numerical indices.

dispIndex
¶ Return class index of this instance.

kn
(=0)¶ Normal stiffness

ks
(=0)¶ Shear stiffness

mR
(=0.0)¶ Rolling resistance, see [Zhou1999536].

mRtype
(=1)¶ Rolling resistance type, see [Zhou1999536]. mRtype=1  equation (3) in [Zhou1999536]; mRtype=2  equation (4) in [Zhou1999536]

normalForce
(=Vector3r::Zero())¶ Normal force after previous step (in global coordinates), as sustained by particle #2 (from particle #1).

shearForce
(=Vector3r::Zero())¶ Shear force after previous step (in global coordinates), as sustained by particle #2 (from particle #1).

tangensOfFrictionAngle
(=NaN)¶ tan of angle of friction

updateAttrs
((Serializable)arg1, (dict)arg2) → None :¶ Update object attributes from given dictionary


class
yade.wrapper.
ViscoFrictPhys
(inherits FrictPhys → NormShearPhys → NormPhys → IPhys → Serializable)¶ Temporary version of FrictPhys for compatibility reasons

creepedShear
(=Vector3r(0, 0, 0))¶ Creeped force (parallel)

dict
((Serializable)arg1) → dict :¶ Return dictionary of attributes.

dispHierarchy
((IPhys)arg1[, (bool)names=True]) → list :¶ Return list of dispatch classes (from down upwards), starting with the class instance itself, toplevel indexable at last. If names is true (default), return class names rather than numerical indices.

dispIndex
¶ Return class index of this instance.

kn
(=0)¶ Normal stiffness

ks
(=0)¶ Shear stiffness

normalForce
(=Vector3r::Zero())¶ Normal force after previous step (in global coordinates), as sustained by particle #2 (from particle #1).

shearForce
(=Vector3r::Zero())¶ Shear force after previous step (in global coordinates), as sustained by particle #2 (from particle #1).

tangensOfFrictionAngle
(=NaN)¶ tan of angle of friction

updateAttrs
((Serializable)arg1, (dict)arg2) → None :¶ Update object attributes from given dictionary


class
yade.wrapper.
WirePhys
(inherits FrictPhys → NormShearPhys → NormPhys → IPhys → Serializable)¶ Representation of a single interaction of the WirePM type, storage for relevant parameters

dL
(=0.)¶ Additional wire length for considering the distortion for WireMat type=2 (see [Thoeni2013]).

dict
((Serializable)arg1) → dict :¶ Return dictionary of attributes.

dispHierarchy
((IPhys)arg1[, (bool)names=True]) → list :¶ Return list of dispatch classes (from down upwards), starting with the class instance itself, toplevel indexable at last. If names is true (default), return class names rather than numerical indices.

dispIndex
¶ Return class index of this instance.

displForceValues
(=uninitalized)¶ Defines the values for forcedisplacement curve.

initD
(=0.)¶ Equilibrium distance for particles. Computed as the initial interparticular distance when particle are linked.

isDoubleTwist
(=false)¶ If true the properties of the interaction will be defined as a doubletwisted wire.

isLinked
(=false)¶ If true particles are linked and will interact. Interactions are linked automatically by the definition of the corresponding interaction radius. The value is false if the wire breaks (no more interaction).

kn
(=0)¶ Normal stiffness

ks
(=0)¶ Shear stiffness

limitFactor
(=0.)¶ This value indicates on how far from failing the wire is, e.g. actual normal displacement divided by admissible normal displacement.

normalForce
(=Vector3r::Zero())¶ Normal force after previous step (in global coordinates), as sustained by particle #2 (from particle #1).

plastD
¶ Plastic part of the interparticular distance of the previous step.
Note
Only elastic displacements are reversible (the elastic stiffness is used for unloading) and compressive forces are inadmissible. The compressive stiffness is assumed to be equal to zero.

shearForce
(=Vector3r::Zero())¶ Shear force after previous step (in global coordinates), as sustained by particle #2 (from particle #1).

stiffnessValues
(=uninitalized)¶ Defines the values for the various stiffnesses (the elastic stiffness is stored as kn).

tangensOfFrictionAngle
(=NaN)¶ tan of angle of friction

updateAttrs
((Serializable)arg1, (dict)arg2) → None :¶ Update object attributes from given dictionary

Global engines¶
GlobalEngine¶

class
yade.wrapper.
GlobalEngine
(inherits Engine → Serializable)¶ Engine that will generally affect the whole simulation (contrary to PartialEngine).

dead
(=false)¶ If true, this engine will not run at all; can be used for making an engine temporarily deactivated and only resurrect it at a later point.

dict
((Serializable)arg1) → dict :¶ Return dictionary of attributes.

execCount
¶ Cumulative count this engine was run (only used if O.timingEnabled==
True
).

execTime
¶ Cumulative time in nanoseconds this Engine took to run (only used if O.timingEnabled==
True
).

label
(=uninitalized)¶ Textual label for this object; must be valid python identifier, you can refer to it directly from python.

ompThreads
(=1)¶ Number of threads to be used in the engine. If ompThreads<0 (default), the number will be typically OMP_NUM_THREADS or the number N defined by ‘yade jN’ (this behavior can depend on the engine though). This attribute will only affect engines whose code includes openMP parallel regions (e.g. InteractionLoop). This attribute is mostly useful for experiments or when combining ParallelEngine with engines that run parallel regions, resulting in nested OMP loops with different number of threads at each level.

timingDeltas
¶ Detailed information about timing inside the Engine itself. Empty unless enabled in the source code and O.timingEnabled==
True
.

updateAttrs
((Serializable)arg1, (dict)arg2) → None :¶ Update object attributes from given dictionary


class
yade.wrapper.
BoxFactory
(inherits SpheresFactory → GlobalEngine → Engine → Serializable)¶ Box geometry of the SpheresFactory region, given by extents and center

PSDcalculateMass
(=true)¶ PSDInput is in mass (true), otherwise the number of particles will be considered.

PSDcum
(=uninitalized)¶ PSDdispersion, cumulative procent meanings []

PSDsizes
(=uninitalized)¶ PSDdispersion, sizes of cells, Diameter [m]

blockedDOFs
(="")¶ Blocked degress of freedom

center
(=Vector3r(NaN, NaN, NaN))¶ Center of the region

color
(=Vector3r(1, 1, 1))¶ Use the color for newly created particles, if specified

dead
(=false)¶ If true, this engine will not run at all; can be used for making an engine temporarily deactivated and only resurrect it at a later point.

dict
((Serializable)arg1) → dict :¶ Return dictionary of attributes.

exactDiam
(=true)¶ If true, the particles only with the defined in PSDsizes diameters will be created. Otherwise the diameter will be randomly chosen in the range [PSDsizes[i1]:PSDsizes[i]], in this case the length of PSDsizes should be more on 1, than the length of PSDcum.

execCount
¶ Cumulative count this engine was run (only used if O.timingEnabled==
True
).

execTime
¶ Cumulative time in nanoseconds this Engine took to run (only used if O.timingEnabled==
True
).

extents
(=Vector3r(NaN, NaN, NaN))¶ Extents of the region

goalMass
(=0)¶ Total mass that should be attained at the end of the current step. (autoupdated)

ids
(=uninitalized)¶ ids of created bodies

label
(=uninitalized)¶ Textual label for this object; must be valid python identifier, you can refer to it directly from python.

mask
(=1)¶ groupMask to apply for newly created spheres

massFlowRate
(=NaN)¶ Mass flow rate [kg/s]

materialId
(=1)¶ Shared material id to use for newly created spheres (can be negative to count from the end)

maxAttempt
(=5000)¶ Maximum number of attempts to position a new sphere randomly.

maxMass
(=1)¶ Maximal mass at which to stop generating new particles regardless of massFlowRate. if maxMass=1  this parameter is ignored.

maxParticles
(=100)¶ The number of particles at which to stop generating new ones regardless of massFlowRate. if maxParticles=1  this parameter is ignored .

normal
(=Vector3r(NaN, NaN, NaN))¶ Orientation of the region’s geometry, direction of particle’s velocites if normalVel is not set.

normalVel
(=Vector3r(NaN, NaN, NaN))¶ Direction of particle’s velocites.

numParticles
(=0)¶ Cummulative number of particles produces so far (autoupdated)

ompThreads
(=1)¶ Number of threads to be used in the engine. If ompThreads<0 (default), the number will be typically OMP_NUM_THREADS or the number N defined by ‘yade jN’ (this behavior can depend on the engine though). This attribute will only affect engines whose code includes openMP parallel regions (e.g. InteractionLoop). This attribute is mostly useful for experiments or when combining ParallelEngine with engines that run parallel regions, resulting in nested OMP loops with different number of threads at each level.

rMax
(=NaN)¶ Maximum radius of generated spheres (uniform distribution)

rMin
(=NaN)¶ Minimum radius of generated spheres (uniform distribution)

silent
(=false)¶ If true no complain about excessing maxAttempt but disable the factory (by set massFlowRate=0).

stopIfFailed
(=true)¶ If true, the SpheresFactory stops (sets massFlowRate=0), when maximal number of attempts to insert particle exceed.

timingDeltas
¶ Detailed information about timing inside the Engine itself. Empty unless enabled in the source code and O.timingEnabled==
True
.

totalMass
(=0)¶ Mass of spheres that was produced so far. (autoupdated)

totalVolume
(=0)¶ Volume of spheres that was produced so far. (autoupdated)

updateAttrs
((Serializable)arg1, (dict)arg2) → None :¶ Update object attributes from given dictionary

vAngle
(=NaN)¶ Maximum angle by which the initial sphere velocity deviates from the normal.

vMax
(=NaN)¶ Maximum velocity norm of generated spheres (uniform distribution)

vMin
(=NaN)¶ Minimum velocity norm of generated spheres (uniform distribution)


class
yade.wrapper.
CapillarityEngine
(inherits GlobalEngine → Engine → Serializable)¶ This engine loops over interactions with physics CapillaryPhysDelaunay and it assign pendular bridges to them. It is a reimplementation of [Scholtes2009b], adding the option of imposing the bridge volume (instead of only capillary pressure) and enabling using unstructured input data by triangulation. This reimplementation also provides more geometrical quantities in order to define interfacial energy terms, it was used specifically in [Chalak2017].
If :yref:`CapillarityEngine.imposePressure`==True, a uniform capillary pressure is assigned to all bridges, the liquid volume of each bridge is a result and it will change if the distance between the spheres changes. If :yref:`CapillarityEngine.imposePressure`==False, then the volume of each bridge remains constant during motion, and capillary pressure is updated, instead.
For references, see [Scholtes2009b] and a couple papers by the same authors; [Scholtes2009d] (in french) is the most detailed.
The engine needs an input data file available in yadedata package.
In order to allow capillary forces between distant spheres, it is necessary to enlarge the bounding boxes using Bo1_Sphere_Aabb::aabbEnlargeFactor and make the Ig2 define define distant interactions via:yref:interactionDetectionFactor<Ig2_Sphere_Sphere_ScGeom::interactionDetectionFactor>. It is also necessary to disable interactions removal by the constitutive law (Law2). The only combinations of laws supported are currently capillary law + Law2_ScGeom_FrictPhys_CundallStrack and capillary law + Law2_ScGeom_MindlinPhys_Mindlin (and the other variants of HertzMindlin).
See triaxCapillarityDelaunay.py for an example script.

binaryFusion
(=true)¶ If true, capillary forces are set to zero as soon as, at least, 1 overlap (menisci fusion) is detected

capillaryPressure
(=0.)¶ Value of the capillary pressure Uc defines as Uc=UgasUliquid

createDistantMeniscii
(=false)¶ Generate meniscii between distant spheres? Else only maintain the existing one. For modeling a wetting path this flag should always be false. For a drying path it should be true for one step (initialization) then false, as in the logic of [Scholtes2009c]

dead
(=false)¶ If true, this engine will not run at all; can be used for making an engine temporarily deactivated and only resurrect it at a later point.

dict
((Serializable)arg1) → dict :¶ Return dictionary of attributes.

disp
(=0.)¶ Dispersion from the mean Value of the roughness

epsilonMean
(=0.)¶ Mean Value of the roughness

execCount
¶ Cumulative count this engine was run (only used if O.timingEnabled==
True
).

execTime
¶ Cumulative time in nanoseconds this Engine took to run (only used if O.timingEnabled==
True
).

fusionDetection
(=false)¶ If true potential menisci overlaps are checked

hertzInitialized
(=false)¶ FIXME: replace by class index

hertzOn
(=false)¶ (autoupdated) true if hertz model is used

imposePressure
(=true)¶ If True, suction is imposed and is constant if not Volume is imposedUndrained test

initialized
(=false)¶

inputFilename
(=string("capillaryfile.txt"))¶ the file with meniscus solutions, used for interpolation.

intEnergy
((CapillarityEngine)arg1) → float :¶ define the energy of interfaces in unsaturated pendular state

interactionDetectionFactor
(=1.5)¶ defines critical distance for deleting interactions. Must be consistent with the Ig2 value.

label
(=uninitalized)¶ Textual label for this object; must be valid python identifier, you can refer to it directly from python.

liquidTension
(=0.073)¶ Value of the superficial water tension in N/m

ompThreads
(=1)¶ Number of threads to be used in the engine. If ompThreads<0 (default), the number will be typically OMP_NUM_THREADS or the number N defined by ‘yade jN’ (this behavior can depend on the engine though). This attribute will only affect engines whose code includes openMP parallel regions (e.g. InteractionLoop). This attribute is mostly useful for experiments or when combining ParallelEngine with engines that run parallel regions, resulting in nested OMP loops with different number of threads at each level.

solveStandalone
((CapillarityEngine)arg1, (float)R1, (float)R2, (float)pressure, (float)gap[, (CapillaryPhysDelaunay)bridge=None]) → CapillaryPhysDelaunay :¶ Returns a CapillaryPhysDelaunay object representing a single bridge independently of the scene, using radii R1 and R2, capillary pressure, and gap between two spheres. The returned value contains internals of the interpolation process, it can be passed as an optional argument (‘bridge’). If the resolution is repeated multiple times, reusing cached data will increase performance if the geometrical parameters are changing by small increments

swInterface
((CapillarityEngine)arg1) → float :¶ define the amount of solidwetting interfaces in unsaturated pendular state

timingDeltas
¶ Detailed information about timing inside the Engine itself. Empty unless enabled in the source code and O.timingEnabled==
True
.

totalVolumeConstant
(=true)¶ in undrained test there are 2 options, If True, the total volume of water is imposed,if false the volume of each meniscus is kept constant: in this case capillary pressure can be imposed for initial distribution of meniscus or it is the total volume that can be imposed initially

totalVolumeofWater
(=1.)¶ Value of imposed water volume

updateAttrs
((Serializable)arg1, (dict)arg2) → None :¶ Update object attributes from given dictionary

waterVolume
((CapillarityEngine)arg1) → float :¶ return the total value of water in the sample

wnInterface
((CapillarityEngine)arg1) → float :¶ define the amount of wettingnonwetiing interfaces in unsaturated pendular state


class
yade.wrapper.
CircularFactory
(inherits SpheresFactory → GlobalEngine → Engine → Serializable)¶ Circular geometry of the SpheresFactory region. It can be disk (given by radius and center), or cylinder (given by radius, length and center).

PSDcalculateMass
(=true)¶ PSDInput is in mass (true), otherwise the number of particles will be considered.

PSDcum
(=uninitalized)¶ PSDdispersion, cumulative procent meanings []

PSDsizes
(=uninitalized)¶ PSDdispersion, sizes of cells, Diameter [m]

blockedDOFs
(="")¶ Blocked degress of freedom

center
(=Vector3r(NaN, NaN, NaN))¶ Center of the region

color
(=Vector3r(1, 1, 1))¶ Use the color for newly created particles, if specified

dead
(=false)¶ If true, this engine will not run at all; can be used for making an engine temporarily deactivated and only resurrect it at a later point.

dict
((Serializable)arg1) → dict :¶ Return dictionary of attributes.

exactDiam
(=true)¶ If true, the particles only with the defined in PSDsizes diameters will be created. Otherwise the diameter will be randomly chosen in the range [PSDsizes[i1]:PSDsizes[i]], in this case the length of PSDsizes should be more on 1, than the length of PSDcum.

execCount
¶ Cumulative count this engine was run (only used if O.timingEnabled==
True
).

execTime
¶ Cumulative time in nanoseconds this Engine took to run (only used if O.timingEnabled==
True
).

goalMass
(=0)¶ Total mass that should be attained at the end of the current step. (autoupdated)

ids
(=uninitalized)¶ ids of created bodies

label
(=uninitalized)¶ Textual label for this object; must be valid python identifier, you can refer to it directly from python.

length
(=0)¶ Length of the cylindrical region (0 by default)

mask
(=1)¶ groupMask to apply for newly created spheres

massFlowRate
(=NaN)¶ Mass flow rate [kg/s]

materialId
(=1)¶ Shared material id to use for newly created spheres (can be negative to count from the end)

maxAttempt
(=5000)¶ Maximum number of attempts to position a new sphere randomly.

maxMass
(=1)¶ Maximal mass at which to stop generating new particles regardless of massFlowRate. if maxMass=1  this parameter is ignored.

maxParticles
(=100)¶ The number of particles at which to stop generating new ones regardless of massFlowRate. if maxParticles=1  this parameter is ignored .

normal
(=Vector3r(NaN, NaN, NaN))¶ Orientation of the region’s geometry, direction of particle’s velocites if normalVel is not set.

normalVel
(=Vector3r(NaN, NaN, NaN))¶ Direction of particle’s velocites.

numParticles
(=0)¶ Cummulative number of particles produces so far (autoupdated)

ompThreads
(=1)¶ Number of threads to be used in the engine. If ompThreads<0 (default), the number will be typically OMP_NUM_THREADS or the number N defined by ‘yade jN’ (this behavior can depend on the engine though). This attribute will only affect engines whose code includes openMP parallel regions (e.g. InteractionLoop). This attribute is mostly useful for experiments or when combining ParallelEngine with engines that run parallel regions, resulting in nested OMP loops with different number of threads at each level.

rMax
(=NaN)¶ Maximum radius of generated spheres (uniform distribution)

rMin
(=NaN)¶ Minimum radius of generated spheres (uniform distribution)

radius
(=NaN)¶ Radius of the region

silent
(=false)¶ If true no complain about excessing maxAttempt but disable the factory (by set massFlowRate=0).

stopIfFailed
(=true)¶ If true, the SpheresFactory stops (sets massFlowRate=0), when maximal number of attempts to insert particle exceed.

timingDeltas
¶ Detailed information about timing inside the Engine itself. Empty unless enabled in the source code and O.timingEnabled==
True
.

totalMass
(=0)¶ Mass of spheres that was produced so far. (autoupdated)

totalVolume
(=0)¶ Volume of spheres that was produced so far. (autoupdated)

updateAttrs
((Serializable)arg1, (dict)arg2) → None :¶ Update object attributes from given dictionary

vAngle
(=NaN)¶ Maximum angle by which the initial sphere velocity deviates from the normal.

vMax
(=NaN)¶ Maximum velocity norm of generated spheres (uniform distribution)

vMin
(=NaN)¶ Minimum velocity norm of generated spheres (uniform distribution)


class
yade.wrapper.
CohesiveFrictionalContactLaw
(inherits GlobalEngine → Engine → Serializable)¶ [DEPRECATED] Loop over interactions applying Law2_ScGeom6D_CohFrictPhys_CohesionMoment on all interactions.
Note
Use InteractionLoop and Law2_ScGeom6D_CohFrictPhys_CohesionMoment instead of this class for performance reasons.

always_use_moment_law
(=false)¶ If true, use bending/twisting moments at all contacts. If false, compute moments only for cohesive contacts.

creep_viscosity
(=false)¶ creep viscosity [Pa.s/m]. probably should be moved to Ip2_CohFrictMat_CohFrictMat_CohFrictPhys…

dead
(=false)¶ If true, this engine will not run at all; can be used for making an engine temporarily deactivated and only resurrect it at a later point.

dict
((Serializable)arg1) → dict :¶ Return dictionary of attributes.

execCount
¶ Cumulative count this engine was run (only used if O.timingEnabled==
True
).

execTime
¶ Cumulative time in nanoseconds this Engine took to run (only used if O.timingEnabled==
True
).

label
(=uninitalized)¶ Textual label for this object; must be valid python identifier, you can refer to it directly from python.

neverErase
(=false)¶ Keep interactions even if particles go away from each other (only in case another constitutive law is in the scene, e.g. Law2_ScGeom_CapillaryPhys_Capillarity)

ompThreads
(=1)¶ Number of threads to be used in the engine. If ompThreads<0 (default), the number will be typically OMP_NUM_THREADS or the number N defined by ‘yade jN’ (this behavior can depend on the engine though). This attribute will only affect engines whose code includes openMP parallel regions (e.g. InteractionLoop). This attribute is mostly useful for experiments or when combining ParallelEngine with engines that run parallel regions, resulting in nested OMP loops with different number of threads at each level.

shear_creep
(=false)¶ activate creep on the shear force, using CohesiveFrictionalContactLaw::creep_viscosity.

timingDeltas
¶ Detailed information about timing inside the Engine itself. Empty unless enabled in the source code and O.timingEnabled==
True
.

twist_creep
(=false)¶ activate creep on the twisting moment, using CohesiveFrictionalContactLaw::creep_viscosity.

updateAttrs
((Serializable)arg1, (dict)arg2) → None :¶ Update object attributes from given dictionary


class
yade.wrapper.
ElasticContactLaw
(inherits GlobalEngine → Engine → Serializable)¶ [DEPRECATED] Loop over interactions applying Law2_ScGeom_FrictPhys_CundallStrack on all interactions.
Note
Use InteractionLoop and Law2_ScGeom_FrictPhys_CundallStrack instead of this class for performance reasons.

dead
(=false)¶ If true, this engine will not run at all; can be used for making an engine temporarily deactivated and only resurrect it at a later point.

dict
((Serializable)arg1) → dict :¶ Return dictionary of attributes.

execCount
¶ Cumulative count this engine was run (only used if O.timingEnabled==
True
).

execTime
¶ Cumulative time in nanoseconds this Engine took to run (only used if O.timingEnabled==
True
).

label
(=uninitalized)¶ Textual label for this object; must be valid python identifier, you can refer to it directly from python.

neverErase
(=false)¶ Keep interactions even if particles go away from each other (only in case another constitutive law is in the scene, e.g. Law2_ScGeom_CapillaryPhys_Capillarity)

ompThreads
(=1)¶ Number of threads to be used in the engine. If ompThreads<0 (default), the number will be typically OMP_NUM_THREADS or the number N defined by ‘yade jN’ (this behavior can depend on the engine though). This attribute will only affect engines whose code includes openMP parallel regions (e.g. InteractionLoop). This attribute is mostly useful for experiments or when combining ParallelEngine with engines that run parallel regions, resulting in nested OMP loops with different number of threads at each level.

timingDeltas
¶ Detailed information about timing inside the Engine itself. Empty unless enabled in the source code and O.timingEnabled==
True
.

updateAttrs
((Serializable)arg1, (dict)arg2) → None :¶ Update object attributes from given dictionary


class
yade.wrapper.
FEInternalForceEngine
(inherits GlobalEngine → Engine → Serializable)¶ Unified dispatcher for handling Finite Element internal force loop at every step, for parallel performance reasons.
Special constructor
Constructs from 3 lists of Ig2, Ip2, Law functors respectively; they will be passed to interal dispatchers, which you might retrieve.

dead
(=false)¶ If true, this engine will not run at all; can be used for making an engine temporarily deactivated and only resurrect it at a later point.

dict
((Serializable)arg1) → dict :¶ Return dictionary of attributes.

execCount
¶ Cumulative count this engine was run (only used if O.timingEnabled==
True
).

execTime
¶ Cumulative time in nanoseconds this Engine took to run (only used if O.timingEnabled==
True
).

internalforcedispatcher
(=new InternalForceDispatcher)¶ InternalForceDispatcher object that is used for dispatching of element types.

label
(=uninitalized)¶ Textual label for this object; must be valid python identifier, you can refer to it directly from python.

ompThreads
(=1)¶ Number of threads to be used in the engine. If ompThreads<0 (default), the number will be typically OMP_NUM_THREADS or the number N defined by ‘yade jN’ (this behavior can depend on the engine though). This attribute will only affect engines whose code includes openMP parallel regions (e.g. InteractionLoop). This attribute is mostly useful for experiments or when combining ParallelEngine with engines that run parallel regions, resulting in nested OMP loops with different number of threads at each level.

timingDeltas
¶ Detailed information about timing inside the Engine itself. Empty unless enabled in the source code and O.timingEnabled==
True
.

updateAttrs
((Serializable)arg1, (dict)arg2) → None :¶ Update object attributes from given dictionary


class
yade.wrapper.
FacetTopologyAnalyzer
(inherits GlobalEngine → Engine → Serializable)¶ Initializer for filling adjacency geometry data for facets.
Common vertices and common edges are identified and mutual angle between facet faces is written to Facet instances. If facets don’t move with respect to each other, this must be done only at the beginng.

commonEdgesFound
(=0)¶ how many common edges were identified during last run. (autoupdated)

commonVerticesFound
(=0)¶ how many common vertices were identified during last run. (autoupdated)

dead
(=false)¶ If true, this engine will not run at all; can be used for making an engine temporarily deactivated and only resurrect it at a later point.

dict
((Serializable)arg1) → dict :¶ Return dictionary of attributes.

execCount
¶ Cumulative count this engine was run (only used if O.timingEnabled==
True
).

execTime
¶ Cumulative time in nanoseconds this Engine took to run (only used if O.timingEnabled==
True
).

label
(=uninitalized)¶ Textual label for this object; must be valid python identifier, you can refer to it directly from python.

ompThreads
(=1)¶ Number of threads to be used in the engine. If ompThreads<0 (default), the number will be typically OMP_NUM_THREADS or the number N defined by ‘yade jN’ (this behavior can depend on the engine though). This attribute will only affect engines whose code includes openMP parallel regions (e.g. InteractionLoop). This attribute is mostly useful for experiments or when combining ParallelEngine with engines that run parallel regions, resulting in nested OMP loops with different number of threads at each level.

projectionAxis
(=Vector3r::UnitX())¶ Axis along which to do the initial vertex sort

relTolerance
(=1e4)¶ maximum distance of ‘identical’ vertices, relative to minimum facet size

timingDeltas
¶ Detailed information about timing inside the Engine itself. Empty unless enabled in the source code and O.timingEnabled==
True
.

updateAttrs
((Serializable)arg1, (dict)arg2) → None :¶ Update object attributes from given dictionary


class
yade.wrapper.
FoamCoupling
(inherits GlobalEngine → Engine → Serializable)¶  An engine for coupling Yade with the finite volume fluid solver OpenFOAM in parallel.
Requirements : Yade compiled with MPI libs, OpenFOAM6 (openfoam is not required for compilation).Yade is executed under MPI environment with OpenFOAM simultaneously, and using MPI communication routines data is exchanged between the solvers.
 Yade broadcasts the particle data > position, velocity, angvelocity, radius to all the foam processes as in castParticle
 In each foam process, particle is searched.Yade keeps a vector(cpp) of the rank of the openfoam process containing that particular particle (FoamCoupling::procList), using updateProcList
3. In simple lagrangian point force coupling Yade recieves the particle hydrodynamic force and torque from the openfoam process, the sender is identified from the vector FoamCoupling::procList. In the case of Gaussian interpolation, contribution from every process is summed using function sumHydroForce . 4. The interval (substepping) is set automatically (FoamCoupling::dataExchangeInterval) based on dtfoam/dtYade, calculated in function exchangeDeltaT

comm
¶ Communicator to be used for MPI (converts mpi4py comm <> c++ comm)

couplingModeParallel
(=false)¶ set true if YadeMPI is being used.

dataExchangeInterval
¶ Number of iterations/substepping : for stability and to be in sync with fluid solver calculated in exchangeDeltaT

dead
(=false)¶ If true, this engine will not run at all; can be used for making an engine temporarily deactivated and only resurrect it at a later point.

dict
((Serializable)arg1) → dict :¶ Return dictionary of attributes.

eraseId
((FoamCoupling)arg1, (int)idToErase) → None :¶ remove a body from hydrodynamic force coupling

execCount
¶ Cumulative count this engine was run (only used if O.timingEnabled==
True
).

execTime
¶ Cumulative time in nanoseconds this Engine took to run (only used if O.timingEnabled==
True
).

fluidDensity
(=1)¶ fluidDensity

fluidDomains
(=std::vector<Body::id_t>())¶ list of fluid domain bounding fictitious fluid bodies that has the fluid mesh bounds

foamDeltaT
¶ timestep in openfoam solver from exchangeDeltaT

getFluidDomainBbox
((FoamCoupling)arg1) → None :¶ get the fluid domain bounding boxes, called once during simulation initialization.

getIdList
((FoamCoupling)arg1) → object :¶ get the ids of bodies in coupling

getNumBodies
((FoamCoupling)arg1) → int :¶ get the number of bodies in the coupling

getRank
((FoamCoupling)arg1) → None :¶ Initiallize MPI communicator for coupling. Should be called at the beginning of the script. :yref: initMPI <FoamCoupling::initMPI> Initializes the MPI environment.

insertBodyId
((FoamCoupling)arg1, (int)newId) → None :¶ insert a new body id for hydrodynamic force coupling

isGaussianInterp
¶ switch for Gaussian interpolation of field varibles in openfoam. Uses sumHydroForce to obtain hydrodynamic force

killMPI
((FoamCoupling)arg1) → None :¶ Destroy MPI, to be called at the end of the simulation, from killMPI

label
(=uninitalized)¶ Textual label for this object; must be valid python identifier, you can refer to it directly from python.

numParticles
(=1)¶ number of particles in coupling.

ompThreads
(=1)¶ Number of threads to be used in the engine. If ompThreads<0 (default), the number will be typically OMP_NUM_THREADS or the number N defined by ‘yade jN’ (this behavior can depend on the engine though). This attribute will only affect engines whose code includes openMP parallel regions (e.g. InteractionLoop). This attribute is mostly useful for experiments or when combining ParallelEngine with engines that run parallel regions, resulting in nested OMP loops with different number of threads at each level.

particleDensity
(=1)¶ particle Density

setIdList
((FoamCoupling)arg1, (object)bodyIdlist) → None :¶ list of body ids in hydroForce coupling. (links to :yref: FoamCoupling::bodyList vector, used to build particle data FoamCoupling::particleData. FoamCoupling::particleData contains the particle pos, vel, angvel, radius and this is sent to foam. )

setNumParticles
((FoamCoupling)arg1, (int)numparticles) → None :¶ number of particles in coupling

timingDeltas
¶ Detailed information about timing inside the Engine itself. Empty unless enabled in the source code and O.timingEnabled==
True
.

updateAttrs
((Serializable)arg1, (dict)arg2) → None :¶ Update object attributes from given dictionary

class
yade.wrapper.
ForceResetter
(inherits GlobalEngine → Engine → Serializable)¶ Reset all forces stored in Scene::forces (
O.forces
in python). Typically, this is the first engine to be run at every step. In addition, reset those energies that should be reset, if energy tracing is enabled.
dead
(=false)¶ If true, this engine will not run at all; can be used for making an engine temporarily deactivated and only resurrect it at a later point.

dict
((Serializable)arg1) → dict :¶ Return dictionary of attributes.

execCount
¶ Cumulative count this engine was run (only used if O.timingEnabled==
True
).

execTime
¶ Cumulative time in nanoseconds this Engine took to run (only used if O.timingEnabled==
True
).

label
(=uninitalized)¶ Textual label for this object; must be valid python identifier, you can refer to it directly from python.

ompThreads
(=1)¶
