Difference between revisions of "Wm3→Eigen"
From Yade
(Created page with 'This page summarizes API changes between Wm3 and Eigen, which yade will end up using soon. To compile with deprecation warnings for Wm3 API, add the '''eigen-compat''' feature. …') |
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| ONE, ZERO, UNIT_X, UNIT_Y, UNIT_Z |
| ONE, ZERO, UNIT_X, UNIT_Y, UNIT_Z |
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+ | | Ones(), Zero(), UnitX(), UnitY(), UnitZ() [note call parentheses] |
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| W(), X(), Y(), Z() |
| W(), X(), Y(), Z() |
Revision as of 19:15, 25 April 2010
This page summarizes API changes between Wm3 and Eigen, which yade will end up using soon.
To compile with deprecation warnings for Wm3 API, add the eigen-compat feature. Grep away warning comping from lib/miniWm3/* headers (comptibility functions call deprecated API functions and trigger those warning). You can capture build output to file:
scons > build.log 2>&1
and then grep only interesting warnings:
grep 'is deprecated' build.log | cut -f1,2 -d\' |grep -v miniWm3
Compilation in pure-eigen mode is not yet supported.
Trivial changes | |
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ONE, ZERO, UNIT_X, UNIT_Y, UNIT_Z | Ones(), Zero(), UnitX(), UnitY(), UnitZ() [note call parentheses] |
W(), X(), Y(), Z() | w(), x(), y(), z() |
Dot, Cross, Transpose, Conjugate, Inverse, Determinant | dot, cross, transpose, conjugate, inverse, determinant |
Non-trivial changes | |
Quaternion::Align | Quaternion::setFromTwoVectors |
Vector3::Normalize() | returns void, not norm anymore. Code adapted at affected places. |
Quaternion::operator[] | Quaternion which stores elements in different order: x=[0], y=[1] (was: w=[0], x=[1], ..). Such cases will be removed from code from clarity. |
Matrix3::operator[] (i.e. matrix[0][2] access) | use matrix(0,2) instead |
Length(), SquaredLength() | norm(), squaredNorm() |
Quaternion::ToRotationMatrix, Quaternion::FromRotationMatrix | use constructors Quaternion(Matrix3) and Matrix3(Quaternion) directly |
Quaterion::ToAxisAngle | function quatToAngleAxis (will be replaced by AngleAxis(Quaterion) constructor with eigen) |
Quaternion::FromAxisAngle | Quaternion(AngleAxis) constructor |
Matrix3::EigenDecomposition | (only once in clump code, handled by hand) |